Welcome to the zig-wii project!
zig-wii
is a collection of toolchains and libraries for the
Nintendo Wii combined together using the Zig language. It is mainly an
effort to make it as simple as possible for anyone to start developing
games and applications targeting the Wii.
To get started with development, make sure you have Zig and Dolphin installed
on your computer. Next, run the following commands, which should build
the example project provided by zig-wii
and run it in Dolphin:
git clone https://github.com/zig-wii/example
cd example/
zig build run
That's right, the only dependencies you need are Zig and Git for building
the .dol file, and optionally Dolphin for running. zig-wii
takes care of installing devkitpro for your operating system (currently
supports Linux, MacOS and Windows) so you don't have to deal with that
manually. You can also deploy the .dol file to your Wii over the network
if you have the homebrew channel. To do so, find the ip address of your
Wii, then change following line in build.zig
:
var obj = try ogc.target_wii(builder, .{ .name = "example" });
into this:
var obj = try ogc.target_wii(builder, .{ .name = "example", .wii_ip = "192.168.11.171" });
Now you can run zig build deploy
to automatically build and
deploy the .dol file over to your Wii. If you encounter a stack dump while
developing, use zig build line -- <addresses>
to find out
where in the code the stack dump occured.