閒角 (電子遊戲)

閒角(英文:Mob、Mobile[1][2][3][4])、又稱嘍囉路人甲怪物(Monster)、小兵等,為一個電子遊戲術語,指在電玩遊戲中會攻擊玩家非玩家角色(NPC),是遊戲敵人的一種。[5][1][3][2][1]

遊戲中的功能

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一般而言,嘍囉的能力和等級都比敵方頭目(Boss)來的低,玩家普遍可透過遊戲的隨機遇敵計步遇敵系統在普通地圖上遇到。玩家打倒怪物後可獲得經驗值[6],以至隨機在怪物身上掉落的金錢[7]道具[8]等。一般遊戲設計師會將經驗值和金錢的多寡以及道具的優劣設定為依該怪物的等級而定,通常愈高等級的怪物,打倒後所獲得的經驗值和金錢也愈多,道具的品質也愈優良。

參考資料

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  1. ^ 1.0 1.1 1.2 Bartle, Richard. Designing Virtual Worlds. New Riders. 2003: 102. ISBN 0-13-101816-7. What's more of an issue is the presence in the virtual world of virtual creatures. These are commonly known as mobiles30 (mobs for short), and they represent the monsters and non-player characters who inhabit the virtual world. [...] 30From MUD1, "mobile objects." I called them that because creatures moving in a controlled but unpredictable way are like the kind of "mobiles" that hang from ceilings. Well, I was in kind of a hurry... 
  2. ^ 2.0 2.1 Shah, Rawn; Romine, James. Playing MUDs on the Internet. John Wiley & Sons, Inc. 1995: 93–94. ISBN 0-471-11633-5. One of the major types of objects that you will encounter on a Mud is the mobile. A mob (pronounced MOHb, not MAWb), or mobile, is a computer controlled creature. [...] If a mob is not friendly, it is known as an agg or aggressive mobile. It will hit you at the first opportunity, even the instant you walk into a room. A majority of Muds have dumb mobs. A dumb mob will fight you until you kill it or flee from it. 
  3. ^ 3.0 3.1 Maloni, Kelly; Baker, Derek; Wice, Nathaniel. Net Games . Random House / Michael Wolff & Company, Inc. 1994: 213. ISBN 0-679-75592-6. mob or mobile ..... a monster in the game 
  4. ^ Towers, J. Tarin; Badertscher, Ken; Cunningham, Wayne; Buskirk, Laura. Yahoo! Wild Web Rides. IDG Books Worldwide Inc. 1996: 140. ISBN 0-7645-7003-X. mob = mobile (This is jargon for a monster or creature.) 
  5. ^ Hecht, Eliah. The compleat WoW abbreviations. WoW Insider. 2007-02-20 [2010-03-25]. (原始内容存档于2009-08-31). Mob: Short for "mobile" (derived from MUDs, where any NPC was either a stationary shopkeeper or mobile; see WoWWiki), this refers in WoW to NPCs, primarily NPCs that are meant to be killed. 
  6. ^ Carton, Sean. Internet Virtual Worlds Quick Tour. Ventana Press. 1995: 175. ISBN 1-56604-222-4. Mob A slang term for "mobiles" or monsters on a virtual world. Monsters are non-player characters who roam the world. Often, players reach a higher level by fighting and killing monsters. 
  7. ^ Bartle, Richard. Designing Virtual Worlds. New Riders. 2003: 301. ISBN 0-13-101816-7. One consequence of this is that quest rewards and mobile drops should be variable, too. Who'd want to risk life and limb for 20,000 UOC if it wasn't enough to buy an arrow? Yet how do designers make these price rises occur rationally in such a way that unscrupulous players can't screw over the system? 
  8. ^ Busey, Andrew. Secrets of the MUD Wizards. SAMS Publishing. 1995: 295. ISBN 0-672-30723-5. Monsters keep players on the go for experience and weapons.