A year ago, the world was destroyed by ancient gods, summoned by a cabal of wealthy elites who sought to reshape reality. Their dark ritual unleashed vengeful deities who twisted Earth into a nightmarish landscape where magic rules, technology crumbles, and humanity struggles to survive.
Familiar places became deadly realms. Forests turned into dark, sentient labyrinths, lakes teemed with krakens, and the skies became the domain of dragons and harpies. Cities either crumbled or transformed into dungeon-like ruins filled with traps and monstrous inhabitants. Survivors cower, avoiding the gaze of mind flayers, beholders, and the undead, while fiendish creatures openly harvest souls for their infernal masters.
In this terrifying new world, Marcus Graves, a former soldier turned necromancer, fights to relax. Armed with dark powers, he raises the dead to protect himself against the horrors that roam the earth. But Marcus isn't just trying to survive-he's determined to enjoy the vacation he and his girlfriend, Sarah, had always planned.
Tragically, Sarah died on day one of the apocalypse, but Marcus wasn't ready to let their plans fall apart. he resurrected her, but she isn't quite the same. Sarah's a bit slow, her reactions sluggish, and her memories foggy, but she's still the companion Marcus needed for their planned vacation.
Together, they travel the nightmare world, visiting the sights they'd always planned to see-despite their now-destroyed state. Whether it's the ruined remains of famous landmarks, crumbling cities, or the corrupted beauty of nature, Marcus and Sarah are determined to check off every destination on their list, finding dark humor in the grim reality around them.
Even in a world overrun by gods and monsters, they carry out their now hellish vacation, where survival is the ultimate game, Marcus and Sarah are just trying to kick back and enjoy the ride-even if the world is falling apart around them.
100 years ago, amidst WW3's nuclear bombing, a deadly virus was released in the atmosphere and nearly wiping out the humanity.
It lives inside the human brain thriving on the empathy receptors, leading to irrational behaviour and ultimately brain death. To slow the damage, scientists created L.O.V.E, short for Living Off Vital Emotions, a nanovaccine that numbs the virus and switches off all strong emotions.
As a last resort and with a dying planet, the Supreme Government created the City, a place to contain the infected survivors suitable for the experiment. Those in the first stages of illness became ideal candidates to receive the neuroinhibitor. Having their feelings restrained and their memory altered, those who come of age are designated a life partner through a Selection process, thus preserving the humankind.
A few decades after the trial had started, scientists had a major breakthrough. The nanites, which are highly chemically reactive organisms, are changing their bio-engineered purpose when dopamine levels are high. With a new generation of nanoids, stronger and smarter to fight the battle, the virus doesn't have a chance. Many attempts were made to create a man-made version of synthetic dopamine and each time the outcome was a disaster.
Their goal is to create new generations, immune to the virus. These are called Purebloods, the offsprings of those who find pure love, the only cure to save them from a violent death.
Running out of time, the Experiment entered in its final stages. To minimize the threats, the Colonies have sent their best soldiers to oversee the trial and protect its key subjects. If only things were going according to plan, or better...stay hidden.
With Iron Guard, the resistance outside the walls, hunting the Purebloods too, will the trial save human race before it's too late?
#3 in #dystopianfuture (27.06.2020)