Spawn Suit and Cape
Abilities:
Peak Physical Condition
Martial Arts (Experienced)
Marksmanship
Tactical Analysis
Powers:
Superhuman Strength
Superhuman Durability
Superhuman Speed
Superhuman Agility
Superhuman Reflexes
Superhuman Senses
Weather Manipulation
Chlorokinesis
Pyrokinesis
Hydrokinesis
Regenerative Healing Factor
Flight
Teleportation
Telekinesis
Invisibility
Phasing
Necroplasm Energy Manipulation: Can manipulate Necroplasm energy and the only limit to it's magical capabilities being his imagination.
Time Manipulation: Is immune to the effects of time manipulation and can stop time with a thought.
Sin Enhancement: Spawn himself can feed off the sin of other living beings to increase his own powers.
Cosmic Awareness: Spawn has an ability to "feel" or "sense" misery, pain and hatred, and is aware, even subconsciously when someone is attacked or murdered.
Resurrection: Can bring living beings and himself back from the dead.
Equipment:
K7-Leetha: His cape, spikes, chains, and skulls are all part of an organism bonded to his central nervous system that will protect Spawn even if he is unconscious, and can feed off the sin of others. He uses the suit to create his chains, spikes and to animate his cape to attack his foes via it's shapeshifting abilities.
YOU ARE READING
Hell To Pay (Spawn x Akame Ga Kill)
ActionA guy only known as Shin is a guy who suffered a near death experience and ends up in the Capital city, and stays for a while. But he later finds out he has an Imperial Arm, or does he?