W3C

W3C Highlights - August 2013

Adoption of the Open Web Platform —a full-fledged programming environment for rich, interactive, cross-platform applications, with HTML5 at its core— is in full swing. One year ago Gartner research predicted that "by 2014, HTML5 will be the mainstream enterprise app vehicle." More recently, the authors of Vision Mobile's "Developer Mindshare Q2 2013" published survey findings showing that "HTML5 grows in popularity as large groups of web developers are leaping over the ever-shrinking chasm from desktop to mobile apps. Moreover, HTML5 allows for the development and deployment of apps that work across different platforms, usually at a lower cost of developing HTML apps, and for most app categories."

The W3C community has devoted significant attention in the past year to making the Open Web Platform a success on mobile. We have made progress in capabilities, performance, and interoperability, but have more work before us. As important as the mobile revolution is to the W3C agenda, our activities enhance the Web in other important ways as well:

We will look at all of these areas in this report, with highlights from the past six months and some upcoming priorities. This is a fraction of all the work underway in W3C groups.

Technology Highlights

Apps

The "HTML5 v Native" story continues to attract significant attention, and justifiably so. The market for tablets is expected to grow fivefold by 2017, and global revenue from app stores is expected to rise 62% in 2013 to $25 billion. People now spend more time with apps than they do “browsing the Web” in the traditional sense. Gartner predicts that by 2016, more than 50% of mobile apps deployed will be hybrid (combining strengths of native and Web). To create apps that run on multiple devices, developers resoundingly prefer the Open Web Platform. But what is the Web stack missing that would make it rival native and drive greater adoption of open standards? How do we close the gap?

Each quarter, Dominique Hazael-Massieux publishes Standards for Web Applications on Mobile: current state and roadmap, a summary of W3C work related to Web applications on mobile, including Rec track updates. We highlight a few topics in this section.

The Core Mobile Web Platform ("Coremob") Community Group was launched in 2012 to accelerate the adoption of the Mobile Web as a compelling platform for the development of modern mobile web applications. In late January 2013 the group published Core Mobile Web Platform — 2012, which presents a small number of simple mobile Web application use cases and lists features that the underlying mobile Web platform needs to offer to support those use cases. In May the Membership reviewed new Web and Mobile Interest Group to follow up on the work of the Community Group.

Closing the Gap with Native was the subject of one of the 2013 Headlights projects. (W3C Headlights Projects explore potential directions for W3C.) This task force analyzed strengths and weaknesses of the Web and expects to publish later this year a detailed gap analysis and set of recommendations for W3C's agenda.

Recent progress in app technology includes:

HTML5

HTML5

In December W3C announced the complete definitions of the HTML5 and Canvas 2D specifications. Though not yet W3C standards, these specifications are now feature complete, meaning businesses and developers have a stable target for implementation and planning. According to the HTML Working Group’s plan, HTML5 will become a W3C Recommendation at the end of 2014.

The HTML Working Group has published a number of new specifications since then, including HTML 5.1, media enhancements (see below for more on content protection), responsive design, and accessibility features.

Most of these have been published as “extension specifications” under the group’s plan to use modularity to manage specification size, complexity, and schedules. The extension specification mechanism is also the vehicle for a proposed experiment with document licenses. As a result of a Formal Objection to a proposed charter in February, the Director proposed a draft charter with a provision that gives HTML Working Group participants the means to choose whether to publish extension specifications under CC-BY copyright. As of August 2013, that discussion is ongoing.

Content Protection

The HTML Working Group published the First Public Working Draft of the Encrypted Media Extensions (EME) Specification in May. The topic is known to be contentious; W3C received a petition with more than 20,000 signatures requesting the work be dropped. CEO Jeff Jaffe blogged his Perspectives on Encrypted Media Extension Reaching First Public Working Draft in which he acknowledged the strongly held principles of all parties: “W3C as an organization will weigh a variety of complex considerations to determine the right balance for the Open Web Platform. There are principles and practical arguments on both sides of the debate...We invite the community to review the First Public Working Draft of the EME specification.” Jaffe and others continue to engage in dialog in the Restricted Media Community Group.

Interoperability

As the Web has expanded from a document-sharing platform primarily for desktop to a full-fledged platform available on all kinds of devices, so have its testing requirements. Many W3C Working Groups create test suites (for instance, as part of Candidate Recommendation), but more is needed. For the sorts of applications developers want to create, we need levels of conformance, quality of implementation, performance, and interoperability that can only be guaranteed by much more thorough testing. To make the Web Platform a success, we need broad interoperability, and for that we need better testing.

For this reason, W3C has launched a comprehensive test program for the Open Web Platform. The program will leverage the momentum of Adobe's series of developer events called Test the Web Forward and adopt the same name for consistency.

The project will create a common infrastructure for W3C groups and foster community so that it is easier to write and submit tests, run tests, display results, understand where tests are needed, and prioritize test development. We also expect to allocate resources for test development to catch up on the backlog of tests that need to be written, especially for high priority specifications such as HTML5. Tests will also come from implementers and the developer community.

Web for All Highlights

Privacy

The Tracking Protection Working Group is developing global Web technology that will allow users to express a preference regarding being tracked online, and what is necessary to comply with the user’s preference. The group has made some progress on the more controversial compliance specification, but has not yet reached consensus. In July the Chairs announced a group decision about the base text for continued work. The decision re-affirmed the Working Group's mission to "improve user privacy and user control by defining mechanisms for expressing user preferences around Web tracking" in a consensus-based multi-stakeholder process.

Internationalization

Multilingual Web

Less than 20% of current Web users speak English as their native language and that proportion will continue to decrease as the Web reaches more and more communities of limited English proficiency. If the Web is to live up to the “World Wide” portion of its name, it must support the needs of world-wide users at a basic level as they engage with content in the various languages. W3C pursues this goal in various ways, including coordination with other organizations, creation of educational materials, coordination on the work of other W3C groups, and technical work itself on various topics.

Here are some highlights from the past six months:

Accessibility

W3C continues to work to ensure that the Web is an accessible platform of rich Web applications. As the platform grows in sophistication, so do the challenges for ensuring the accessibility of rich Web applications. Current areas of activity include:

Industry Transformation Highlights

Publishing

Digital Publishing on the Web Logo

The digital revolution has led to major changes within the publishing industry. EBooks accounted for nearly $1 billion growth in trade in 2012. Researchers around the world are finding new possibilities to publish their scientific results. Web based archival and search services are challenging the role played by traditional libraries and archives. Self-publishing has gone mainstream, witnessing 287% growth between 2007 and 2012.

The Open Web Platform plays an important role in these transformations. For example, many eBooks are published using ePUB3 to package HTML, CSS, SVG, and other Web content. For these reasons, in 2012, through Headlights 2012 and other conversations, W3C began to seek collaboration opportunities with various digital publishing communities such as IPTC, IDEAlliance, and IDPF.

In February this year, W3C held a Workshop on eBooks and the Open Web Platform: eBooks: Great Expectations for Web Standards, in partnership with the IDPF and BISG. O’Reilly hosted the meeting, sponsored by Pearson Publishing. Participants identified a number of technical issues appropriate for collaboration and began to prioritize lists of topics for discussion such as presentation, layout, fonts, or accessibility.

With the momentum of this Workshop —and the addition of new Members Pearson and Bloomberg as a result— W3C launched a Digital Publishing Activity to build the necessary bridges between the developers of the Open Web Platform and the publishing industry. For the moment, most of the work takes place in the Digital Publishing Interest Group, a forum for experts in the digital publishing ecosystem of electronic journals, magazines, news, or book publishing (authors, creators, publishers, news organizations, booksellers, accessibility and internationalization specialists, etc.) for technical discussions, gathering use cases and requirements to align the existing formats and technologies (e.g., for electronic books) with those used by the Open Web Platform.

In June, W3C held the second Workshop in the digital publishing series on Internationalization for eBooks. Participants gathered requirements for eBooks in global markets and investigated international functionality that needs to be added to the Open Web Platform.

In September, W3C holds the third Workshop to bring together publishers, standardization organizations, technology developers, booksellers, accessibility organizations and others to look at what is needed to make the Open Web Platform suitable for commercial publishing, especially in print, all the way from authoring through to delivering the printed product and beyond.

W3C has also become more active in publishing industry conferences, including keynote addresses at both O’Reilly Tools of Change for Publishing and IDPF Digital Book 2013.

Automotive

Autmotive Workshop from November 2012

Thanks to mobile Internet, the automobile industry sees many new opportunities to provide drivers and passengers value through connected services. Though mobility is driving the transformation, typical mobile interfaces are not well-suited to driving. Consumers seek integrated digital experiences and increased safety. The car industry also wants to increase safety, and also to offer innovative services at lower cost while maintaining direct relationships with customers.

Following a November 2012 Workshop, the auto industry launched the Automotive and Web Platform Business Group in February. The group seeks to accelerate the adoption of Web technologies in the automotive industry. This is the first time that the automotive industry and the Web community have convened to document how the Web can meet automotive needs, and what must be done to get there.

The group has grown in five months to more than 85 participants, including people from Intel, QNX, Blackberry, Ford, Porsche, Volkswagen, Fiat, Vodafone, Nokia, GENIVI Alliance, Wipro, Tomo-Digi, Japan Electronics and InformationTechnology Industries Association, Japan Automobile Research Institute, LGE, KDDI, Pandora, Openstream, Sharp, and Opera.

The group has held two face-to-face meetings, in Barcelona (April) and Tokyo (May). The group is now reviewing a number of proposals for HTML5-based vehicle APIs.

Television and Entertainment

Television, entertainment, and the Internet continue their convergence. People view video content on many types of devices, though tablets are now preferred for viewing over-the-top (OTT) television content. Digital TV Research predicts the Chinese online video market to grow from $50 million in 2010 to $1.38 billion in 2016. A Google study reports that in the US, 77% of the time people are using a television, they are using a second screen simultaneously. People —and young people in particular— are consuming news and other information through channels beyond traditional television. The multiplatform media environment is changing how people seek information such as news, becoming more "portable, personalized, and participatory."

What are the opportunities for W3C? An IHS white paper gives on succinct perspective: "While bringing IP-video to the large TV screen represents a clear monetization opportunity, operators have struggled to justify writing native code, optimizing user interfaces, testing, and debugging applications in this complex area of the CE space. The HTML5 specification represents operators’ best hope for mitigating these externalities."

The Web and TV Interest Group has been the primary driver for the inclusion of television industry features in core standards, including Encrypted Media Extensions, Media Source Extensions, and multi-track HTML video and audio. After an initial wave of specifications, the Interest Group has created new task forces on Testing, Recording and downloading, Terminal capabilities, Metadata, Stereoscopic 3D, and Timed text/captions. The Interest Group also liaises with several organizations developing TV standards, software and tests for the next generation of network-enabled TV sets, including OIPF, MMI, and HbbTV. In this way, the Interest Group raises awareness of W3C work in this converging market.

The Web and Broadcasting Business Group provides another venue where people in the Web and broadcasting industries can study industry convergence. The Business Group is working on a number of Business Group Reports including Towards a Smarter Combination of Broadcasting and the Web.

To ensure that video on the Web meets the requirements of the content industry, regulatory bodies, and accessibility community, W3C is working on two formats for Web captions: TTML and WebVTT. TTML 1.0 is widely adopted in the television industry. In February 2012 the US FCC declared the SMPTE Closed-Captioning Standard (an extension of TTML 1.0) as a safe harbor interchange delivery format. In February of this year W3C published TTML Simple Delivery Profile for Closed Captions (US), intended to establish a minimum level of interoperability between TTML 1.0 and legacy caption formats employed in US markets, such as CEA608 and CEA708.

The second format, WebVTT, has been in development within the Web Media Text Tracks Community Group. W3C anticipates rechartering the Timed Text Working Group in 2013 to include work on both TTML and WebVTT.

Inclusion and Participation Highlights

Community Groups

W3C launched Community Groups in 2011 to meet the needs of a growing community of Web stakeholders. Community Groups enable anyone to build a supportive community around their ideas for the Web. Community groups are open to all, without fee, and quick to start.

In two years the program has grown to more than 3000 participants in more than 130 groups, including Core Mobile Web Platform, Responsive Images, and Extensible Web. A number have published reports, and in some cases (e.g., "The picture element" and "JSON-LD"), Working Groups have taken up the work for standardization.

Community Groups have given more people a way to share their ideas within W3C. W3C will continue to tune and improve the system and supporting infrastructure based on our experience so far.

China

TPAC 2013 logo

China is the world’s second largest economy, with a growing share of online activities. Nearly half of the population in China has an Internet connection, of which a majority is broadband. And 66% of connected users access the Internet through mobile phones. Alibaba’s sales exceeded that of eBay and Amazon combined in 2012. Chinese participation within W3C has grown as well, especially in the past 2 years.

Against this backdrop, and after six years of experience with an Office in China, W3C announced the new Beihang Host in January. Two new Members from China have joined W3C since then, and we are adding staff to support additional business development and technical work.

In June W3C participated in the Mobile Asia Expo in Shanghai. Later this year, W3C holds TPAC 2013 in Shenzhen, our first TPAC in Asia. We would like to thank Tencent, exclusive Host for the event.

The Test the Web Forward event series organized by Adobe brings local developers together to learn to develop tests and improve the Open Web Platform. The series includes two events in China this year: August in Shanghai and November in Shenzhen, alongside TPAC 2013.

Developer Relations

The February 2013 Kendo UI survey of 5000 developers provided strong evidence of HTML5 adoption. For example, when asked “How will you tackle the challenge of building apps for multiple mobile platforms?” 70% of the developers surveyed answered “adopt HTML5,” and 14% planned one native implementation per target platform plus one “catch-all” HTML app for all other platforms. W3C is addressing growing developer demand for Web technology via a strategic developer relations program. This program includes services to help developers learn how to use the latest Web technology, and new ways for developers to increase their involvement in W3C.

W3Conf 2013 logo

W3DevCampus

Liaisons / Internet Ecosystem

Screen shot of Open Future series home page from South-by-Southwest 2013

Liaison highlights from the past six months include:

Conclusion

The Open Web Platform is now widely recognized as the premiere solution for cross-device and cross-platform development. To fulfill this promise, however, W3C must promote strong interoperability (through testing), high performance, stability (especially for consumer electronics), and a comparable or superior experience to native apps.

Through our outreach to the digital publishing, automotive, and entertainment industries, W3C is learning how these communities are using the technology and what they need. Through liaisons, developer relations, and growing W3C Membership, we will continue to strengthen our bonds with these industries and, in doing so, foster greater interoperability. The growing W3C community is well-positioned to guide the next wave of technology development and to take a leadership role in extending the Open Web Platform to new industries.