Bowser Jr. (SSB4)/Down aerial
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Overview[edit]
The Junior Clown Car extends a drill from its underside hatch to pierce opponents. Its high ending lag is compensated by the hitbox it produces upon landing, which grants it follow-up potential. If the attack hits an opponent, it can cancel quickly into other moves; if not, Bowser Jr. suffers from moderate ending lag. This could be similar to the Spin Drill from Super Mario Galaxy.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1 |
---|---|
Looping hits | 15-38 |
Final hit | 39 |
Ending autocancel | 68 |
Interruptible | 57 |
Animation length | 59 |
Landing lag[edit]
Hitbox | 1 |
---|---|
Animation length | 25 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|