RBush 3.2.0
dotnet add package RBush --version 3.2.0
NuGet\Install-Package RBush -Version 3.2.0
<PackageReference Include="RBush" Version="3.2.0" />
paket add RBush --version 3.2.0
#r "nuget: RBush, 3.2.0"
// Install RBush as a Cake Addin #addin nuget:?package=RBush&version=3.2.0 // Install RBush as a Cake Tool #tool nuget:?package=RBush&version=3.2.0
RBush
RBush is a high-performance .NET library for 2D spatial indexing of points and rectangles. It's based on an optimized R-tree data structure with bulk insertion support.
Spatial index is a special data structure for points and rectangles that allows you to perform queries like "all items within this bounding box" very efficiently (e.g. hundreds of times faster than looping over all items). It's most commonly used in maps and data visualizations.
This code has been copied over from the Javascript RBush library.
Install
Install with Nuget (Install-Package RBush
).
Usage
Creating a Tree
First, define the data item class to implement ISpatialData
. Then the class can be used as such:
class Point : ISpatialData
{
public Point(Envelope envelope) =>
_envelope = envelope;
private readonly Envelope _envelope;
public public ref readonly Envelope Envelope => _envelope;
}
var tree = new RBush<Point>()
An optional argument (maxEntries
) to the constructor defines the maximum number
of entries in a tree node. 9
(used by default) is a reasonable choice for most
applications. Higher value means faster insertion and slower search, and vice versa.
var tree = new RBush<Point>(maxEntries: 16)
Adding Data
Insert an item:
var item = new Point(
new Envelope(
MinX: 0,
MinY: 0,
MaxX: 0,
MaxY: 0));
tree.Insert(item);
Bulk-Inserting Data
Bulk-insert the given data into the tree:
var points = new List<Point>();
tree.BulkLoad(points);
Bulk insertion is usually ~2-3 times faster than inserting items one by one. After bulk loading (bulk insertion into an empty tree), subsequent query performance is also ~20-30% better.
Note that when you do bulk insertion into an existing tree, it bulk-loads the given data into a separate tree and inserts the smaller tree into the larger tree. This means that bulk insertion works very well for clustered data (where items in one update are close to each other), but makes query performance worse if the data is scattered.
Search
var result = tree.Search(
new Envelope
(
minX: 40,
minY: 20,
maxX: 80,
maxY: 70
);
Returns an IEnumerable<T>
of data items (points or rectangles) that the given bounding box intersects.
var allItems = tree.Search();
Returns all items of the tree.
Removing Data
Remove a previously inserted item:
tree.Delete(item);
Unless provided an IComparer<T>
, RBush uses EqualityComparer<T>.Default
to select the item. If the item being passed in is not the same reference
value, ensure that the class supports EqualityComparer<T>.Default
equality testing.
Remove all items:
tree.Clear();
Credit
This code was adapted from a Javascript library called RBush. The only changes made were to adapt coding styles and preferences.
Algorithms Used
- single insertion: non-recursive R-tree insertion with overlap minimizing split routine from R*-tree (split is very effective in JS, while other R*-tree modifications like reinsertion on overflow and overlap minimizing subtree search are too slow and not worth it)
- single deletion: non-recursive R-tree deletion using depth-first tree traversal with free-at-empty strategy (entries in underflowed nodes are not reinserted, instead underflowed nodes are kept in the tree and deleted only when empty, which is a good compromise of query vs removal performance)
- bulk loading: OMT algorithm (Overlap Minimizing Top-down Bulk Loading) combined with Floyd�Rivest selection algorithm
- bulk insertion: STLT algorithm (Small-Tree-Large-Tree)
- search: standard non-recursive R-tree search
Papers
- R-trees: a Dynamic Index Structure For Spatial Searching
- The R*-tree: An Efficient and Robust Access Method for Points and Rectangles
- OMT: Overlap Minimizing Top-down Bulk Loading Algorithm for R-tree
- Bulk Insertions into R-Trees Using the Small-Tree-Large-Tree Approach
- R-Trees: Theory and Applications (book)
Development
Clone the repository and open RBush.sln
in Visual Studio.
Compatibility
RBush should run on any .NET system that supports .NET Standard 1.2 (.NET Framework 4.5.1 or later; .NET Core 1.0 or later).
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
.NET Standard | netstandard1.2 is compatible. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Windows Phone | wpa81 was computed. |
Windows Store | netcore451 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.1
- No dependencies.
-
.NETStandard 1.2
- NETStandard.Library (>= 1.6.1)
-
net6.0
- No dependencies.
NuGet packages (7)
Showing the top 5 NuGet packages that depend on RBush:
Package | Downloads |
---|---|
ClosedXML
See release notes https://github.com/ClosedXML/ClosedXML/releases/tag/0.104.1 ClosedXML is a .NET library for reading, manipulating and writing Excel 2007 (.xlsx, .xlsm) files. It aims to provide an intuitive and user-friendly interface to dealing with the underlying OpenXML API. |
|
SlipeServer.Server
C# Server for MTA San Andreas |
|
Boerman.FlightAnalysis
The Boerman.FlightAnalysis package contains algorithms to analyze flight movements and extract information like departure time and airfield, arrival time and airfield, total air time and more. |
|
Dbscan.RBush
Boilerplate code to connect RBush with Dbscan. |
|
AutomatR.ExcelLite
Library containing ExcelLite activities to use in AutomatR Studio |
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on RBush:
Repository | Stars |
---|---|
ClosedXML/ClosedXML
ClosedXML is a .NET library for reading, manipulating and writing Excel 2007 (.xlsx, .xlsm) files. It aims to provide an intuitive and user-friendly interface to dealing with the underlying OpenXML API.
|
|
ihm-tswow/Links-Awakening-DX-HD
Unaffiliated fork off https://linksawakeningdxhd.itch.io/links-awakening-dx-hd
|
|
Esri/arcgis-pro-sdk-community-samples
ArcGIS Pro SDK for Microsoft .NET Framework Community Samples
|
|
Kaioru/Edelstein
A v.95.1 Mushroom game server emulator written in C# .NET
|