About this mod
Adds the Laser RCW from Fallout New Vegas to Fallout 4.
- Requirements
- Permissions and credits
-
Translations
- Russian
- Mandarin
- Changelogs
I know there are others here on Nexus, but I just wanted to make my own.
The gun also has a working Recycler-modification like in New Vegas.
Unlike the other mods, my Weapon can also be used in semi-automatic mode.
I designed the model based on the original as well as incorporating a few ideas from the “WAP” Laser RCW mod from New Vegas.
The Mod is marked as ESL and ESM.
Xbox Port: Pending, i am suffering from the "This operation could not be completed" bug :/
Munitions patch: Released under optional files.
The Recycler Modification will stop working after visiting a Surgeon. Simple work-around is just switch to another weapon (e.g. the 10mm) and back to the Laser RCW and it will work again. The issue for this seems to be a vanilla bug (hehe)
MODIFICATIONS:
4 different Barrel Modifications
3 different Condenser Drum (Magazine) Modifications
2 different Firemodes (Semi/Automatic)
4 different Receivers Options
2 different RiS Rails
3 Stock Options
9 different Sights and Scopes
5 Voltage Converter options (Lore-Friendly Damage Modifiers)
WHERE TO FIND:
The electron charge-packs spawn at Vendors and in Containers around the World.
The legendary variant can be found in the Wicked Shipping Fleet Lockup inside a footlocker.
USED TOOLS:
Autodesk 3dsmax 2010
Niftools 3ds Max Plugins
Blender 4.1
Adobe Substance 3D Painter 9.0.0
xNormal 3.19.3
Adobe Photoshop CS2
Material Editor by ousnius
Nifskope
Creation Kit
FO4Edit
Fasttracker 2
Wavosaur 1.8.0.0
- Holographic Sight and Magnifier by by Windak.
Aimpoint Micro T-1 Modder Resource by kouoaeha.
- Sounds by Navaro, biodude and Bethesda.
- Additional Mesh-Help from Dieter "Oida Fux" Greber.