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Changelogs
Version 1.3
1.3 ----- SAFE to update mid game if you come from any previous version. -------------------------------------------------------------------------------------------------------- - Integrated the mod "Combined Arms - Dirty Power Armor 3rd Person Fix" from Exoclyps. *This fix was necessary for allowing you to equip and hold MK 12 SPR and FN P90 while in third person and using Power Armor. You no longer need to download this mod separately. *Credits and thanks to Exoclyps for allowing me to integrate his fix into my mod.
- Integrated the mod "Super Mutants Can Use Combined Arms" from TobiReiji. *This fix was necessary for allowing Super Mutants equip and hold two handed firearms from the Combined Arms mods. You no longer need to download this mod separately. *Credits and thanks to TobiReiji for allowing me to integrate his fix into my mod.
1.2 ----- SAFE to update mid game if you come from any previous version. -------------------------------------------------------------------------------------------------------- - FOMOD Installer containing the 2 available versions of the mod. - Added canted sighting transition support with Power Armor for: AKM, ASVAL, MK 12 SPR, G36, FN P90.
1.1 ----- SAFE to update mid game. ----------------------------------------- - Removed M82A1's canted aiming support. The animations were a bit funky, plus the gun was too much close to the chest when canted aiming. - Fixed some FN P90's equipping sounds when switching from canted aiming to normal and vice versa. There are no sounds now, like the rest of the firearms. *You will notice these mentioned changes in newly spawned firearms, or with a new save game of course.
Fire mode switch supported firearms: AKM, ASVAL, MK 12 SPR, G36, FN P90, SG550, Steyr AUG.
Canted aiming zoom is set to x1.0 (no zoom).
Additional notes:
Not all firearms are supported because Combined Arms mods lack some animations that Side Aim Framework requires.
Side Aim Framework integration showcase
Requirements and LO
1) CombinedArmsNV.esp 2) CombinedArmsEXPack.esp 3) Dank_ECO.esp (OPTIONAL) 4) Dank_WOP-CombinedArms.esp (OPTIONAL) 5) SideAim.esp ========================== 6) PATCH ========================== 7) Do NOT place here other patches for Combined Arms/Side Aim Framework, because they will break mine.
Credits Special thanks to TobiReiji and Exoclyps who kindly allowed me to integrate their much needed fixes 1 & 2 for Combined Arms into my mod.