About this mod
A more skeletal take on Abernathy Farm, the power tower now supports a deck with a watchtower and shelters workbenches and nicer sanitary and cooking arrangements. The productivity of the site has increased with the addition of more settlers, new crops and a barn with bunks for several farmhands.
- Requirements
- Permissions and credits
The Abernathy Farm power tower now supports a deck with a watchtower and shelters workbenches and nicer sanitary and cooking arrangements. The productivity of the site has increased with the addition of more settlers, new crops and a barn with bunks for several farmhands. A more skeletal take on Abernathy Farm somewhat inspired by the buildings of Far Cry New Dawn, my wife calls the cozy accommodations in the watchtower the “bed and breakfast of the Wasteland.” Dead lights have been provided to provide the illusion of the removed power tower lights (they mostly turned out OK) or you can use a light remover mod.
Preparing the Site: Store or scrap all crops, furniture, and the house itself. If desired, keep the rest of the fencing, the grain silos and the front porch light. Uses Home Decor Pack from the Creation Club. Although CWSS Redux is offsite requirement, the blueprint still works well without it.
Remember: If you use the Transfer Settlements Nuke option, no more Maisie and Claribel.
The settlements of the Savi Chronicles are a semi-lore friendly, semi-realistic take on the Wasteland, with an eye towards locally available resources, materials, furniture, and found objects. The aesthetic is meant to be evocative of a careworn old world. Many prewar buildings are repaired or rebuilt using materials from nearby locations, and the scale of the construction is designed to be close to most vanilla buildings.
As these settlements were built for a horror play-through; each settlement also includes a bonfire to ward away the darkness and chill of the night…