About this mod
In the mountain range to the west of Nuka World lies a mid-century style bungalow. Hiding behind an unassuming windowless front you find an expansive living space with large glass panes that unite the indoors with the green gardens outside.
- Requirements
- Permissions and credits
Required DLCs:
- DLC: Nuka-World
- DLC: Contraptions Workshop
- DLC: Vault-Tec Workshop
Required mods:
- Conquest
- Transfer Settlements
- Snappy HouseKit
- Settlement Objects Expansion Pack
- Homemaker - Expanded Settlements
- Auto Doors (version 2.9a or higher!)
- Renovated Furniture
- Build Your Own Pool
- Zebrina's Workshop Devices: Self-powered buttons
- More Colorful Compilation: Plants and other decoration
- Settlement Activity Markers: Plants and other decoration
- Artstop - Atlas091: Paintings
- Craftable Grass - Bushes - Vines _Plantable foliage_
- Do It Yourshelf Updated
- V's Stylish Decor: Decoration
- CREAtive Clutter
Recommended:
Additional environment mods used in the screenshots / video:
- A Forest
- Vines01 with Ivy
- Spanish Moss Pack
- HD Moon with Phases
- Fallout 4 HD Overhaul: Galaxy Milky Way 8k Skystars 4k only
- Wasteland Water Revival
Installation:
- Install the blueprint with a mod manager or manually.
- The settlement lies just outside the border of the Nuka-World worldspace so make sure you have this setting in your fallout4.ini to allow you to travel there:
- Travel to Nuka World and then paste this line into the console to get to the right location:
- If you get stuck in the ground, wait a few seconds until the cell has loaded, then run the same command again.
- Use Conquest to build the Caldeira settlement at this location (see below for using a different settlement name).
- Import the blueprint with Transfer Settlements using the default settings.
- The red cube in the basement is a placeholder for the location of the workshop workbench. Copy the cube's position and orientation onto the actual workbench (using Place Everywhere or manually with setpos/setangle commands), then scrap the cube.
- There are 2 floor lamps and 2 table lamps that end up without power after importing. Picking them up in workshop mode fixes it. Everything else should be fully functional out of the box.
Using a different settlement than Caldeira:
- After creating the new settlement at the right location with Conquest, build some object in it (because exports can't be empty), export it with Transfer Settlements and exit Fallout 4.
- Open the Bungalow blueprint JSON file in a text editor and look for the "workshop" section at the very end.
- Replace it with the "workshop" section from your exported settlement. Now you should be able to import the modified blueprint.
FOMOD Installer based on NMM Transfer Settlements Blueprint Installer.