About this mod
Little boxy SMG. With custom sounds, three animation sets and customizable leveled list integration.
- Requirements
- Permissions and credits
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Translations
- Russian
- Mandarin
- Changelogs
This little project was laying around on my hard drive for too long, finally finished it.
Pretty sure this gun doesn't need an introduction. Everybody knows MAC-10, and John Travolta knows it especially well.
This scene inspired me to make the MAC-10 for Fallout 4 in the first place.
Leveled list distribution is pretty widespread, it injects to common folk, raiders, gunners, DC security, triggermen, BoS soldiers, minutemen. Also separate injector is made for the mods, you'll see them in vendors inventories. And of course vendors will sell the gun itself. All of those injection options are customizable through series of menus which will appear when player reaches level 2.
3 Receivers - Rusty, Restored, Improved - defines mostly rate of fire;
9 Bolt Assembly mods - .45, .45 Improved, .45 Optimized, .38, .38 Improved, .38 Optimized, 10mm, 10mm Improved, 10mm Optimized - different calibers is different damage, range and magazine capacity, optimized and improved versions improves recoil, fire rate and damage;
2 Muzzle mods - Compensator and Suppressor - greatly improves recoil and spread;
2 Stock positions - Folded and Unfolded (better hip fire vs better sighted recoil);
2 Mags - Standard and Quick Eject (nothing revolutionary here);
3 Animation sets - Default, Gangsta and Suppressor Grip (see the video);
6 Skins - Default, Multicam Black, Orange Box, Pink Princess, Red Digital, Vietnam;
Damage modifiers - from 20% to 300%.
Fallout 4 version 1.10.162 or higher.
See-Through Scopes required for the scope to work.
When you'll enter the game after installation (assuming your character's level is 2 or more) you'll be asked with a few questions regarding leveled list distribution of the gun (NPCs Vendors/Vendors only/No LL injection), mods (Add to Vendors/Don't add), and after that you'll get the chance to cheat it in your inventory right away.
It really should be common knowledge already, but here it is: THIS MOD WON'T WORK ON OUTDATED FALLOUT 4! If your game version is lower than 1.10.162, you won't see the gun at all, and if your game version is lower than 1.10, even if you'll manage to run it by editing file header in FO4Edit, you will experience crashes to desktop on workbench and weapon inspection anyway since this mod uses material swaps for various functions.
Your screens and endorsements making me really happy and inspire me to make something else, so don't be shy.
TheRizzler - for his tutorial. Without it you'd never see any of my mods;
WarDaddy - for advising me on animation matters and the principles of balls;
Darkfox127 - for the scripting tutorials;
Seddon4494 - for the scripting tutorials;
Neto - for being cool dude;
Little Light - for the screenshots;
Zone and Camp inhabitants - for hospitality and memes.
And as always, have fun with the gun!