File information
Last updated
Original upload
Created by
mcface and EbokianKnightUploaded by
mcfaceVirus scan
About this mod
Are you like me and feel that your home or settlement is lifeless without clutter? OCDecorator allows you to lock movable objects in place, using the in-game settlement builder! That's right, those items you have been collecting can now be placed as static objects and nothing will ever knock them over. Decorators and Builders Rejoice!
- Requirements
-
This mod does not have any known dependencies other than the base game.
Mods requiring this file
- Permissions and credits
-
Author's instructions
I pretty much consider this mod a community resource. If someone wants to make a spin-off and try something new, that's fine. Mcface has been gone for a long time, and the rest have been members of the community that have stepped in to keep it going.
I would ask 2 things. The first is that you consider putting a link to this mod if you make your own better version, to give credit to the work mcface and everyone put into it. The second is that you don't copy the name of the mod for your own.File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
-
Translations
- Spanish
- Russian
- Portuguese
- Mandarin
- Italian
- German
- French
- Czech
-
Translations available on the Nexus
Language Name Mandarin Author: BLACKPINK OCDecorator - Static Loot Chinese Translation Czech Author: Irasik OCDecorator - Static Loot Czech Spanish Author: kittyowilder OC Decorator - Static Loot - Spanish Italian Author: Roger08 OC Decorator - Traduzione Italiana Portuguese Author: Gear OCDecorator - Portuguese Translation Russian Author: mcface and EbokianKnight OCDecorator - Static loot - Russian Localization German Author: chousen GER OCDDecorator - Static LOOT Portuguese Author: Nadex OCDecorator 1.1.3 - Translation Portuguese-Brasil PT-BR Spanish Author: thisisvanda y meriyou OCDecorator - Static Loot - Spanish Translation Italian Author: Lexor987 Translation - mcface Mod Author OCDecorator ITA Spanish Author: mcface - d4n13lus OCDecorator - Static Loot (Spanish) French Author: mcface OCDecorator French Italian Author: Puxxup OCDecorator - Traduzione Italiana - Changelogs
-
-
Version 1.1.3
- Added version number to plugins for LOOT messages
- Corrected NMM installer version error, no content changes
-
Version 1.1.2
- Update for Creation Club category only, no content update
-
Version 1.1.1
- Updated OCDispencer BA2 file to include custom Mesh
-
Version 1.1
- Added Bethesda archives (BA2 files) instead of loose files
- Altered the size slightly for a few Gaterclaw icons
-
Version 1.0.92
- Fixed misc FOMOD text errors. Not a required update if you've got everything installed correctly.
- Added descriptions in the FOMOD.
-
Version 1.0.91
- Fixed a wrong FOMOD path.
-
Version 1.0.9
- Added Nuka World DLC add-on.
- Added merged DLC add-on.
- Rebuilt FOMOD.
- Fixed errors in OCDecorator.esp.
-
Version 1.0.8
- Added support for Vault Tech and Nuka-World. Use with 1.6.3 or greater.
-
Version 1.0.7
- Added FarHarbor DLC Addon into the FOMOD installer
- Added a single OCDecorator.esp for the Wasteland version, saves a esp spot and makes it easier for SKE users to patch the mod correctly.
- Cleaned about 8 files with <error refs> that were disrupting functionality. Removed one duplicated crafting record that got in somehow.
-
Version 1.0.6
- Fixed FOMOD installation pathing errors
- Added mainmenu DLC patch
-
Version 1.0.5
- I appreciate everyone's feedback and friendliness while they used the 1.05 release. It was a big change that didn't work completely as people wanted, so it helped me make the decision to bring back the full OCDecorator menus. Now we can have best of both worlds. OCDispensers crazy magic powers of spitting out static objects, plus the ease of use of the crafting menus.
• Added OCDispensor functionality
- I appreciate everyone's feedback and friendliness while they used the 1.05 release. It was a big change that didn't work completely as people wanted, so it helped me make the decision to bring back the full OCDecorator menus. Now we can have best of both worlds. OCDispensers crazy magic powers of spitting out static objects, plus the ease of use of the crafting menus.
-
Version 1.0.4
- • Added Missing Items - Grape Mentats, Empty Nuka Bottle,
• Empty Nuka Bottle suffers from the same missing glass icon bug as other glass items.
• Fixed Model for multiple ammo boxes. Bullet is no longer poking through box
• Fixed the empty picture frames. There are now 5 versions with various pictures
• I'll eventually expand on these
• Added Robot Model Kit(box), Silver Shroud Prop Gun, Calling Card, Signed Picture, Tinker-Tom's MILA Device, 5 Holotape Games
• These are all "Replicas" and cost normal materials. Not the item itself.
• Added single ammo rounds for all standard projectiles
• Added Mortar Round and LIBERTY PRIME BOMB!
• These cost Mini-Nukes (multiple) because..yup
• Made the OCDecorator main menu icon double-sided
• Tweaked some of the menu icon sizes
- • Added Missing Items - Grape Mentats, Empty Nuka Bottle,
-
Version 1.0.3
- • Added a "on" version of the lantern. (It doesn't/cannot emit the same amount of light as the non-static version, at this time.)
• Added 3 missing Cans (Can, Tin, Aluminum) to "Kitchenware & Supplies"
• Added 5 missing Institute Vases, Bonesaw, Deathclaw Hand, Cracked Deathclaw Egg, Power Relay Coil, Basic Wrench, Ball-Peen Hammer
• Added alternate version of the clothing hanger, per request.
• Added standing/leaning versions of Walking Cane and Pool Cue.
• Tweaked the models of long handled tools like the broom and mop. (Allows closer placement to other objects. Aka Can now lean against walls)
- • Added a "on" version of the lantern. (It doesn't/cannot emit the same amount of light as the non-static version, at this time.)
-
Version 1.0.2
- • Added Stealth Boy to Tech. No idea how I missed this. Thanks Darwina for pointing this out.
• Added 120 Magazines to "Books & News" Category.
• They are "Replicas" of the real magazines because of current limitations.
• Currently Costs Cloth and Adhesive.
• Added Wedding Ring to Personal Effects
• Currently Costs Gold
• Fixed Components for Components to be proper Components.
• Swapped the models of the two typewriters.
• Updated the Icons for the Workbench and Chems & Meds Categories.
- • Added Stealth Boy to Tech. No idea how I missed this. Thanks Darwina for pointing this out.
-
Version 1.0.1
- • Added missing items - Glowing Blood Pack, Subway Token, Oil Canister, Blue Table Lamp, Yellow Table Lamp, Shadeless Lamp
– Thanks Demon9one, SentineL89
• Fixed typo in [Equipment]
• Fixed the missing property of 12 objects that was preventing the placement on anything other than the ground.
• Changed the snapping of the Clothes Hanger to be horizontal, rather than vertical.
- • Added missing items - Glowing Blood Pack, Subway Token, Oil Canister, Blue Table Lamp, Yellow Table Lamp, Shadeless Lamp
-
Version 1.0
- • Fixed the snapping of another big chunk of items. There might be some I missed but I believe I have all to most.
• Merged Kitchen and Dining Room categories into "Kitchen & Dining"
• Fixed the cost of Bobby Pin Box to 5 Bobby Pins.
• Added the three missing "Robot Parts" models. FINALLY!
• Renamed the Chems category to Chems & Meds
• Added Sports and Fitness Category
• Added Pool Balls, Rack and Cue Stick to Sports and Fitness
• For now the Cue Stick will cost wood to create. I need to figure out how I'm going to deal with weapons.
• Added Walking Canes to Personal Effects
• For now the Walking Cane will cost wood to create. I need to figure out how I'm going to deal with weapons.
• Added All Baseballs, Gloves, Bases, Signed Card, Basketball, Kick Balls, Bowling Pins and Balls to Sports and Fitness
• Added Weights, Dumbbells and Barbells to Sports and Fitness
• Added very cool box full of spare parts to..well..the spare parts and components category.
• Added Blood Pack, Irradiated Blood, Med-X, Rad-X, RadAway, Stimpak, Buffout to Chems & Meds category
• Added Bone Cutter, Surgical Scissors IV Bag, Institute Applicator, Cauterizer, Injector, Injector, Ear Examiner, Spanner, Tri Tool, Tweezers to Chemistry & Medical Category
• Added Boxing Glove to Sport & Fitness
• For now the Boxing Glove will cost cloth to create. I need to figure out how I'm going to deal with weapons.
• Added Cotton Yard to Components
• Added Rat Poison to Chemicals and Household Cleaning
• Added 27 Items to new Tech category, Mostly BoS and Institute Items.
• Added UV Sweeper to Household Cleaning and Tech
• Added Hides and various animal body parts to Body Parts Category
• Added Life Preserver and Fishing Pole to Sports & Fitness, for now.
• Added "Generic" Keys w/Key-Chains and Holotape to Personal Effects
- • Fixed the snapping of another big chunk of items. There might be some I missed but I believe I have all to most.
-
Version 0.75a
- • Bug Fix: Mysterious Serum NOW requires you to have finished that quest, for it to show up on the menu and it costs a stimpak to place. It will not be removed from your inventory. Prior to fix, removing the Serum and Scrapping it was resulting in an inability to get a replacement serum from Lorenzo.
-
Version 0.75
- • 32 Keywords have been removed
• This is to help relieve some of the issues in the crafting menu.
• No items will be removed.
• Fixed the snapping on 24 grown food items! Thanks GhostBustThat!
• Fixed Clean White Plate showing but was creating a Clean Yellow Trim Plate
• Fixed snapping on Shovel, Hoe, Mini-Nuke, Missile and a few others - Thank again, GhostBustThat for doing some of these fixes!
• Merged Components and Spare Parts
• Merged all drinks into "Beverage" category
• Merged all foods into "Food" category
• Merged Pots & Pans, Cooking Supplies, Utensils, Appliances, Misc categories into one "Kitchenware & Supplies" Category
• Merged Toys, Games, Bobble Heads and Misc into "Entertainment" category
• Merged Plates, Drinking Glasses and Bowls into a Dinnerware Category.
• Merged Dining Room Misc into Utensils. It's now Utensils & Misc.
• Merged Chemistry Glassware into Chemistry Equipment
• Merged Office Desktop, Supplies, Misc into Office Goodies Category
• Reworked the household category. It is more compact and is now labeled "Household and Personal Effects."
• Removed "Bones" Category and placed it directly into "Body Parts"
• Added "Alternate" Sideways laying Cig Packages and Cartons. - For lolcat!
• Added Screwdriver and 2 Wrenches to the Tools Category
• Added Mini-Nuke Pieces to Ammo Category
• Added Plunger and Soap, Brushes, Toothbrush and Toothpaste, to Cleaning & Toiletries
• Added Tags, BoS Holo Tags, Watches, Locket Lighters and ID-Cards to Personal Items
• Added Publick Occurrences to Books and News
• Added Bobby Pin and Bobby Pin Box to Multiple Categories
• Added both versions of the HalluciGen Gas Canister to Chemistry Misc Category
- • 32 Keywords have been removed
-
★ Every Endorsement and Vote is greatly appreciated ★
What does OCDecorator do?
You can place ANY lootable object as a static object, using a custom container (OCDispenser). It will dispense them for you to move around in the normal settlement edit mode. It does have some negative side effects but the pros WAY out weight the cons. I will talk more about the know problems in the known issues area. You can now directly loot the objects you place with the dispenser. No need to enter crafting mode to scrap and then loot from the workbench inventory.
Install Notes
The Installer should do most of the work for you but I do recommend that you uninstall previous versions of OCDecorator first. I am including patch notes to tell you what's changed (which will be more detailed in the future). The latest updates are more for new users so they have easy install options, and to incorporate various fixed from other authors in the community.
Translations
• Spanish ( Traducción Española )
If you are an Obsessive Compulsive Decorator, you can now safely spend hours fine-tuning the placement items without worry. No more concerns about Dogmeat passing gas and knocking over a drinking glass on the other side of the settlement..
This mod makes inventory items into decorative static objects.
- Objects CANNOT be knocked over. Not by you, the settlers or a bizarre unknown force.
- Objects CAN be moved around. Use the crafting menu, like any other settlement object.
- Objects CAN be scrapped and it returns the item back to the workshop inventory. You can transfer it back to your inventory from there.
- ANY object you pick up can be placed with the OCDispenser tool! I'm including custom stuff from other mods in that statement.
- Objects build with OCDispenser CAN be picked up and put directly into your inventory.
How to place/build static items with the OCDecorator:
- Open up your settlement building mode
- Stand-Alone OCDecorator: Locate the OCDecorator menu on the far right of the main menu
- Build away!
- (most objects require that you have one of said object in your inventory to build. You can get around this requirement by typing TGM into the console)
How to place/build static items with the OCDispenser tool:
- Build the "OCDispenser" - Located with the other craftable workbenches
- Place objects into the container - Make sure you read the warnings for Armors/Weapons
- Exit the container and watch the items pop up next to the container
- Enter Settlement Building Mode
- Move the objects into place
- Repeat and Enjoy!
- OCDispenser: Legendary/Custom weapons and armor are turned vanilla, permanently. This is just how the script and game handles custom items. There might be a possible fix in the future. There are plenty of warnings to prevent you from losing these items.
- OCDispenser: Weapons snap at the grip. This is just how the script and game handles where the item should connect to another object in the game. In the future I will make consider making custom versions, that you can build in the OCDuplicator for better placement.
- SHELVES - This is not a problem with OCDecorator but the vanilla Fallout 4 shelves. I suggest you look at the DIY shelf clutter mod linked in the recommended sections. If anyone is good at making custom collision maps/models, I would love help with this.
- Some Glass Objects Missing Textures - This is not a problem with OCDecorator. It's an issue with the textures that Bethesda used. I'll need to replace them to fix. If anyone is good at doing this, I would love some help.
• UPDATE THE DISPENSOR TO THE FULL 1.0.5 - 1.0.8 RELEASE
(sorry, it's going to happen but I haven't had time to learn this end since mcface turned over the mod, it wasn't here when I was working on it originally. Soon, though.)
The (fixed) FormID Cap
When fallout4 was first released, Bethesda was not expecting people to care much about settlement building, so they shipped the game with a way to small limit. With the release of the Far Harbor DLC, they showed that they had learned form their mistake and patched this problem, increasing the FormID limit from a few hundred to over 60 thousand. This means that settlement builders can continue to wantonly expand the variety and number of items in the game without resorting to Settlement Keywords as an architecture.
Settlement Keywords, now called Settlement Keywords Expanded still has it's perks. It removes conflicting menu patches (which will become more and more frequent as more mods hit the menus.) So if you find that you're patching too much for your own good, you might want to take a look there. I however wont be directly supporting the framework, you'll have to download the patch from his installer (which shouldn't get out of date any time soon)
I could recommend many different mods but these mesh with OCDecorator very well.
• Reddit Console commands tutorial
• Place Everywhere - I cannot recommend this enough for OCDecorator users!
• Do It Yourshelf - clutter for shelves and bookcases
• Homemaker
• Settlement Keywords Expanded
• Snap & Build
• Snappable Junk Fences
• Wooden Prefabs Extended
• Functional Weapon Racks
• Mojave Imports
• Français (by Arthancort) - http://www.nexusmods.com/fallout4/mods/5499
• Italiano (by Lexor91) - http://www.nexusmods.com/fallout4/mods/8135
• Español (by d4n13lus) - http://www.nexusmods.com/fallout4/mods/7298
• Deutsche (by anokius) - http://www.nexusmods.com/fallout4/mods/7572
★ The Gold Star Thank Yous ★
eni819, StuykGaming, highhthere, NovaCoru, SkunkMonkey, BenderSKR, Sable17
CORNDOG - The man behind the script. OCDecorator 1.05 wouldn't be possible with his work!
SecretAgent99 - I wouldn't of thought outside of the crafting menu if it wasn't for your mod
ALL THE DONATION USERS!
I'm sure I forgot a dozen people. I ❤ you all!