As this is an episodic campaign the episodes will be released periodically throughout the year and reveal more of the plot, including larger maps and the ability to build up your army. New units and characters will also be included as you progress
Also Eldar voicelines are still to be completed and thats why you will hear no voices on some of the cutscenes
To download the first two episodes and the campaign mod please CLICK HERE.
I hope you enjoy the world of Enter Phoenix and enjoy playing the campaign. . If you have any comments or queries for the game or even troubleshooting requests, please don"t hesitate to leave a comment on the main page.
Check out this week’s roundup of the mods and indies that were featured on the DBolical YouTube!
The celebrated third person action shooter Space Marine is now on GOG, so here"s five 40k mods to get you in the grimdark mood!
Episodes 1 and 2 of the Enter Phoenix campaign ready to download. Please follow the instructions and enjoy.
Hey! Just logging in here (after so long) just to tell you the missions were very cool and entertaining!
hello,
could you help me with coding scar cinematics in dawn of war? only if you want. i am a beginner
Hi. I just finished playing your campaign (yes, someone still plays DoW in 2022) and it was a very fun experience. Even if some parts were easily exploitable, I really liked moments, where you had to think before you act.
Don"t want to be "that kind of guy" but is the project still going? I think it has a ton of potential and it would be a shame for it to go to waste. You (as well as people that helped you) did a great job that is WAY too underrated in my opinion.
Hope you have a great day. Cheers.
Thank you for your kind words.
The original idea was to make the Ork Warboss invincible and the Necron cave unreachable until the nodes had been turned off but playtesting apparently made it impossible so I let gamers do their own thing.
I hope to get it back off the ground some time this year but looking back through the code of even Episode 2 shows there"s a lot of exploits that are hard to fix. I"m basically doing what the original team did on the first DOW campaign but with more tools available from Soulstorm.
The code is easy but takes a long time to input.
I had at one time your wonderful splash screen but for some reason it has vanished ( probably overwritten)...will you please tell me how to get it back....please keep up the great work and grats. on a mod that works really well
cheers
NB not too technical...I"m 75 with limited "puter experience
thanks in advance
Sorry, just worked out you meant for the game. Stupid me.
You might have downloaded a mod that overrides mine.
Redownload my mod and it should take care of it. It won"t mess with anything else. The splash screen is in Engine/Data/art/ui/textures. In theory, you can put any png there.
I"ll place it back. I had the same problem. We can code our entire pages but you have to keep changing it. No idea why.
Thank you for the kind words.
Hey dude! it"s awsome work you have done on this mod! what is your Secret? i would like to tell my own story in the warhammer universe. so i really want to make my own custom campaign. but i can"t find anything on how to do it? i would really like to learn how to do it. again great work on this campaign!
Honestly? It"s retro-coding what is already there. For some reason they took out the single player modules from Soulstorm so a few of us just ripped it out from the original Dawn of War and placed it back in. It was a closely guarded secret back then (2015) as jONES1979 very well knows.
Coding in SCAR is basically LUA but defined by initials. Copy and Paste is the way to go because it takes so long to set up a scripted event. When I started, it took me weeks just to write a simple timed attack, ambush or upgrade. Now it takes me minutes. Unpackage the main games data files and work backwards.
Hello Tragicvision !
I"m happy to see you alive ! (you know... this last year)
Anyway, i read your update and i hope you will find the way to finish your mod. |ToT||
And so, i"ve a question, can i publish my mod"s translate in my YT channel anyway ?
You"re very welcome to, yes. Would love to see it.
Yay ! You will see this soon !
But wait, i"m working in a another project.