Welcome, Cainites!

Clan Quest Mod (CQM) is a fan-created add-on for the classic PC title “Vampire: the Masquerade - Bloodlines”. Originally Clan Quest offered seven new quests, each one specific to each of the seven clans. Since the first version, even more new content has been added to the mod, including an additional path midway through the game, allowing you to join forces with the Sabbat and battle it out with the other Kindred of LA.


Clan Quest Mod allows you to easily install several other popular mods for “Bloodlines”, at your discretion, to enhance your game experience along with the new Clan Quest content. The mod is also built atop the Unofficial Patch, which fixes most of the game’s bugs and adds some new content.

  • Arsenal Mod: Which modifies all the existing weapons to be more interesting and dynamic and even includes throwable hand grenades! Read more here
  • Camarilla Edition Lite: Based on the popular Camarilla Edition mod, this feature overhauls most of the game play elements, including revised disciplines, blood loss over time, new character models, sound effects and more.
  • Comp Mod Lite: A modified version of the Companion Mod, this adds Heather and Yukie as traveling companions.
  • Weapons Sounds Mod: This mod changes the sounds for all the original guns to make them more realistic and interesting.
  • Unofficial Patch 9.2: Clan Quest Mod, is built on top of this version of the Unoffiical Patch, and includes the ability to toggle the patch's "plus version" mode, which includes enhanced features and game play. Clan Quest Mod also includes a few features available from newer version of the Unofficial Patch including the new library quest and most of the new maps introduced by the UP. Read more here

Clan Quest Mod is the perfect addition for the Bloodlines player that is looking for a fresh experience while replaying this renowned and well-loved title. Use the links below to download the mod and get started on your next replay!

Download

Moddb.com

The download includes self-extracting, menu based installer, and all related documentation.

Technical Support

How to Install

Known Issues

Planet Vampire Forums


Other Useful Links

FAQs

Integrated Mods

Walkthroughs

CQM at PlanetVampire.com


Highlights of Clan Quest Mod


  • 12 totally new quests - one for each clan, two quests for evil players, a quest giving more context to the Kuei-Jin, and two other special scenarios! Each quest is written and constructed to match the clans' ambiance and feel; dig up dirt with the Nosferatu, work deals with the Ventrue.
  • New Sabbat Storyline - Including a new hub map, several new quests, and three new possible endings
  • Revised Humanity System. The new system more closely represents the pen-and-paper system
  • Diablerie Join the Sabbat, steal other Kindreds' power!
  • New Loading Screens
  • A fully functional achievement system with 36 achievements. Track your progress in-game with an easy to use menu!

Social Media


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

The next edition of Clan Quest Mod is now available for download, and with all the renewed enthusiasm for the game since the announcement of Bloodlines 2 coming next year, there's never been better time to replay this classic with CQM. Since the release of version 4.0, which includes an entirely new story line and ending allowing you to side with the Sabbat, we've been listening to issues and bug reports and steadily working on a better version of the mod. Version 4.1 of the mod includes an abundance of fixes for a number of issues, critical and non-critical. Additionally, some of the most choice elements from the newest version of the Unofficial Patch have been integrated into CQM, most notably the new maps that were made as part of the UP and the newest version of the library quest. CQM 4.1 also includes v1.0 of the X20 mod which makes a number of graphical enhancements and easter eggs involving other parts of the world of darkness.

Clan Quest Mod 4.1 Full Installer

la museum 10006 el victoria 10003


la chantry 20014 el hub 10007


Version 4.1 of Clan Quest Mod includes all the great content available in previous versions of the mod including:

  • An entirely new story line for Bloodlines featuring a new hub and a whole new cast of fully voiced NPCs. The story focuses around the the city's Sabbat population and gives the player the option to abandon the Camarilla to join up with the Sword of Caine instead!
  • 3 possible new endings
  • A new humanity system that's more reflective of the pen and paper system, and with greater consequence
  • The ability to diablerize other select kindred
  • 10 new quests, seven of which are only available the respective clan of your player
  • An optional achievement system
  • Easter eggs
  • Full integration with Unofficial Patch (v 9.2), installed easily and automatically
  • Limited integration with other mods including Arsenal Mod, Camarilla Edition, X20 Mod, and Comp Mod, all available directly through the CQM's installer

The full changelog is available on the download page.

Thanks to all that fans that have kept Bloodlines, and this mod, alive for so many great years!

Clan Quest Mod 4.0 for "Vampire: the Masquerade - Bloodlines" Released

Clan Quest Mod 4.0 for "Vampire: the Masquerade - Bloodlines" Released

News 37 comments

The full release of this new chapter to Bloodlines is available today for download. You can finally join the Sabbat and diablerize the other Kindred of...

Release Date for Clan Quest Mod 4.0 Announced

Release Date for Clan Quest Mod 4.0 Announced

News 33 comments

Halloween and the release of the next version of Clan Quest Mod is just around the corner!

New NPC Preview for Clan Quest Mod 4.0

New NPC Preview for Clan Quest Mod 4.0

News 20 comments

The next teaser video for Clan Quest Mod 4.0 is available today along with a progress report on the mod.

Another Teaser Video for Clan Quest Mod 4.0

Another Teaser Video for Clan Quest Mod 4.0

News 13 comments

In the next preview video, the Prince asks the player to take a new approach to getting rid of the Sabbat.

RSS Files
Clan Quest Mod 4.1 Full Installer

Clan Quest Mod 4.1 Full Installer

Full Version 76 comments

Full release for Clan Quest Mod 4.1. Includes executable installer, readme, and all packaged mods' documentation. This version includes many fixes for...

Clan Quest Mod 4.0.1 Patch

Clan Quest Mod 4.0.1 Patch

Patch 57 comments

This patch for version 4.0 of Clan Quest Mod fixes a number of critical bugs including the high number of crashes on map transitions.

Clan Quest Mod 4.0 Full Installer

Clan Quest Mod 4.0 Full Installer

Full Version 81 comments

Full release for Clan Quest Mod 4.0. Includes executable installer, readme, and all packaged mods' documentation.

VtMB   Clan Quest Mod Installer 3.1.2 Patcher

VtMB Clan Quest Mod Installer 3.1.2 Patcher

Patch 9 comments

3.1.2 Patch for Clan Quest Mod which provides a number of fixes and improvements

Clan Quest 3.1.1-Patch

Clan Quest 3.1.1-Patch

Patch 6 comments

This is the latest patch version for Clan Quest Mod 3.1 that fixes a game breaking bug that occurs in the Tremere clan quest. If you encounter this bug...

Clan Quest Mod 3.1

Clan Quest Mod 3.1

Full Version 53 comments

Full release for Clan Quest Mod 3.1. Includes executable installer, readme, and all packaged mods' documentation.

Post comment Comments  (0 - 10 of 1,754)
Spelspeler
Spelspeler - - 6 comments

I have a bit of a weird issue with the Clan Quest Mod:
am playing on Linux via Lutris.
I have experimented with Wine 9, Wine-ge-8-26, and Lutris 7.2-2. The issues persist through all of them.

When I install the GOG version I always use Loader.exe to run the game.
If I select 'Vampire' then everything works fine
If I select 'Unofficial_Patch' then I do not have fists in my inventory.

I solved the issue by typing '-console' in the 'Arguments' line in Lutris, and then using 'give item_w_fists' to equip fists.

When I install the Clan Quest Mod the same problem happens, however the console does not work in any version of the game anymore. Whether I select 'Vampire' or 'Unofficial_Patch' or 'CQM' from the Loader popup window, none of them have the console even though I have '-console' typed in the 'Arguments' line.

Moreover widescreen also ceases to function correctly through Loader after installing the Clan Quest Mod. I can activate it in the options menu when running CQM, but for 'Vampire' and 'Unofficial_Patch' the aspect ratio now becomes 4:3 without any method of changing it.

Reinstalling does not fix any of the issues.
Running the base game before installing the mod does not fix any if the issues.

Also, When running CQM the vampire powers do not activate, though they work fine when running 'Vampire' or 'Unofficial_Patch'. (so far this appears to have been fixed after a reinstall)

If you can help me to figure out how to get the console to activate after installing the Clan Quest Mod I would appreciate it. Also, if you have any other advice on how to fix the problems I would appreciate it.

Reply Good karma Bad karma 1 vote
Guest
Guest - - 720,395 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 720,395 comments

This comment is currently awaiting admin approval, join now to view.

Vaynerox
Vaynerox - - 1 comments

I installed it after installing a clean Copy of VTMB and the latest Unofficial Patch and got an error that says that the Launcher.dll could not be found. Does anyone knows how to fix this? I didn’t have the Same problem with other mods, it’s apparently just with CQM

Reply Good karma Bad karma 1 vote
Guest
Guest - - 720,395 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 720,395 comments

How much humanity do you need for the humanity quests?

Reply Good karma Bad karma 1 vote
lazdanis
lazdanis - - 6 comments

Hey, downloaded the mod using the recommended installation option.
After launching and pressing new game it crashes almost instantly, if anyone could help it would be much appreciated!

Reply Good karma Bad karma 2 votes
Guest
Guest - - 720,395 comments

This comment is currently awaiting admin approval, join now to view.

jaden_knight
jaden_knight - - 8 comments

I've got a problem with CQM, stuck on loading screen after visiting Santa Monica precisely, and can't go back and won't go on. I play with Camarilla Edition and Companion Mod Lite. How can i fix it?

Reply Good karma Bad karma 1 vote
sungjemmjam
sungjemmjam - - 22 comments

what the f is wrong with this mod. I keep losing my blood points slowly. Even if i suck blood from my victims i dont gain health.

Reply Good karma Bad karma 2 votes
Swagotically(Swag)
Swagotically(Swag) - - 1 comments

You can only heal with bloodpacks and bloodheal. I believe it comes from the Camarilla Edition mod integration.

Reply Good karma Bad karma 3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: