Clan Quest Mod (CQM) is a fan-created add-on for the classic PC title “Vampire: the Masquerade - Bloodlines”. Originally Clan Quest offered seven new quests, each one specific to each of the seven clans. Since the first version, even more new content has been added to the mod, including an additional path midway through the game, allowing you to join forces with the Sabbat and battle it out with the other Kindred of LA.
Clan Quest Mod allows you to easily install several other popular mods for “Bloodlines”, at your discretion, to enhance your game experience along with the new Clan Quest content. The mod is also built atop the Unofficial Patch, which fixes most of the game’s bugs and adds some new content.
Clan Quest Mod is the perfect addition for the Bloodlines player that is looking for a fresh experience while replaying this renowned and well-loved title. Use the links below to download the mod and get started on your next replay!
The download includes self-extracting, menu based installer, and all related documentation.
The next edition of Clan Quest Mod is now available for download, and with all the renewed enthusiasm for the game since the announcement of Bloodlines 2 coming next year, there's never been better time to replay this classic with CQM. Since the release of version 4.0, which includes an entirely new story line and ending allowing you to side with the Sabbat, we've been listening to issues and bug reports and steadily working on a better version of the mod. Version 4.1 of the mod includes an abundance of fixes for a number of issues, critical and non-critical. Additionally, some of the most choice elements from the newest version of the Unofficial Patch have been integrated into CQM, most notably the new maps that were made as part of the UP and the newest version of the library quest. CQM 4.1 also includes v1.0 of the X20 mod which makes a number of graphical enhancements and easter eggs involving other parts of the world of darkness.
Version 4.1 of Clan Quest Mod includes all the great content available in previous versions of the mod including:
The full changelog is available on the download page.
Thanks to all that fans that have kept Bloodlines, and this mod, alive for so many great years!
The full release of this new chapter to Bloodlines is available today for download. You can finally join the Sabbat and diablerize the other Kindred of...
Halloween and the release of the next version of Clan Quest Mod is just around the corner!
The next teaser video for Clan Quest Mod 4.0 is available today along with a progress report on the mod.
In the next preview video, the Prince asks the player to take a new approach to getting rid of the Sabbat.
Full release for Clan Quest Mod 4.1. Includes executable installer, readme, and all packaged mods' documentation. This version includes many fixes for...
This patch for version 4.0 of Clan Quest Mod fixes a number of critical bugs including the high number of crashes on map transitions.
Full release for Clan Quest Mod 4.0. Includes executable installer, readme, and all packaged mods' documentation.
3.1.2 Patch for Clan Quest Mod which provides a number of fixes and improvements
This is the latest patch version for Clan Quest Mod 3.1 that fixes a game breaking bug that occurs in the Tremere clan quest. If you encounter this bug...
Full release for Clan Quest Mod 3.1. Includes executable installer, readme, and all packaged mods' documentation.
I have a bit of a weird issue with the Clan Quest Mod:
am playing on Linux via Lutris.
I have experimented with Wine 9, Wine-ge-8-26, and Lutris 7.2-2. The issues persist through all of them.
When I install the GOG version I always use Loader.exe to run the game.
If I select 'Vampire' then everything works fine
If I select 'Unofficial_Patch' then I do not have fists in my inventory.
I solved the issue by typing '-console' in the 'Arguments' line in Lutris, and then using 'give item_w_fists' to equip fists.
When I install the Clan Quest Mod the same problem happens, however the console does not work in any version of the game anymore. Whether I select 'Vampire' or 'Unofficial_Patch' or 'CQM' from the Loader popup window, none of them have the console even though I have '-console' typed in the 'Arguments' line.
Moreover widescreen also ceases to function correctly through Loader after installing the Clan Quest Mod. I can activate it in the options menu when running CQM, but for 'Vampire' and 'Unofficial_Patch' the aspect ratio now becomes 4:3 without any method of changing it.
Reinstalling does not fix any of the issues.
Running the base game before installing the mod does not fix any if the issues.
Also, When running CQM the vampire powers do not activate, though they work fine when running 'Vampire' or 'Unofficial_Patch'. (so far this appears to have been fixed after a reinstall)
If you can help me to figure out how to get the console to activate after installing the Clan Quest Mod I would appreciate it. Also, if you have any other advice on how to fix the problems I would appreciate it.
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I installed it after installing a clean Copy of VTMB and the latest Unofficial Patch and got an error that says that the Launcher.dll could not be found. Does anyone knows how to fix this? I didn’t have the Same problem with other mods, it’s apparently just with CQM
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How much humanity do you need for the humanity quests?
Hey, downloaded the mod using the recommended installation option.
After launching and pressing new game it crashes almost instantly, if anyone could help it would be much appreciated!
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I've got a problem with CQM, stuck on loading screen after visiting Santa Monica precisely, and can't go back and won't go on. I play with Camarilla Edition and Companion Mod Lite. How can i fix it?
what the f is wrong with this mod. I keep losing my blood points slowly. Even if i suck blood from my victims i dont gain health.
You can only heal with bloodpacks and bloodheal. I believe it comes from the Camarilla Edition mod integration.