Stars 3.119
Full VersionIDEA: more realistic universe VERSION: 3.119 COMPATIBLE: Rebellion 1.98
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IDEA: more realistic universe VERSION: 3.118 COMPATIBLE: Rebellion 1.98
IDEA: more realistic universe VERSION: 3.116 COMPATIBLE: Rebellion 1.98
IDEA: more realistic universe VERSION: 3.114 COMPATIBLE: Rebellion 1.97
The hopping network is too dense. I suggest using the original version
Hi, you can turn the visualization off Stars.epizy.com
Just try'd the mod out for the first time. It's good very nice, one major nerf that needs to happen is the crisis factions need a massive reduction in spawn rate, or Starbases need full upgrade potential and more base tact slots. Or make the scouts for the extra stuff weaker and slower. It was a pure game over, which is bad for a mod, yes I know I can turn it off. Its just a game ruining mechanic and needs a full rework. Another idea is make the scouts spawn a gate of sorts that has to be killed to stop the spawning and make it have a stupid long CD on construction(somewhere in the 20-30min range). Also they need to be worth more XP due to difficulty to kill, titans are easy to kill than anything in the crisis groups. NVM singularity ship with 100 dmg a shot that fires at auto cannon attack speeds is stupid broken, removed not trying a game again. could be salavged if the mod allowed me to have an economy of any sort, just absolute awful balance on Everything! crisis still showed up with no crisis minimod installed and active, just no swarm
The new Titan model of each camp is rough and can be refined.
love the mod is the best so far and the regular updates are nice.. more frequent than most...
is there a way to see what changed in the updates??
whats new, bug fix, maintenance ext???
hi, every file download page usually has a description that mentions major changes, minor changes are not detailed tho.
ops i just noticed that... thanks and keep up the good work!
This mod is beautiful but it really sucks that hours into a game, a bunch of unkillable "singularity" vessels spawn at each planet. Less than ten ships destroyed a fleet with 6 caps and one titan.
What a waste of time. Dude, tone down the pirate invasions and explain clearly to people how to deal with this nonsense.
I played Stars a year or more ago and this wasn't an issue.
Hi, it is a new crisis mechanics, which can be turned off via submods
Stars.epizy.com
It's a cool mechanic, but I'd recommend not enabling it by default. I'm rather salty that hours into a game my entire empire gets decimated with no warning. I can't imagine many people want that experience either if they're coming from vanilla sins.
But according to marketing, it is important to trigger an emotional response, either positive or negative :D