It's 1969 and you are Razi Imani, a former U.S. Marine honorably discharged after losing a leg in Vietnam and you've found yourself stuck with one option for employment.

Aperture Science Innovators, a Michigan based science firm has begun construction on a new, experimental branch facility and corporate township, and you've found yourself there with the promise of a job and a advanced prosthetic leg. However, things take a turn after you settle into the new resort hotel ran by the company, waking up in the new facility after being unknowingly drugged while in bed.

You've got the new leg, and according to the voice on the PA, you've been in a 10 year long healing coma. Now they have you running through their shiny new testing facility as a "interview", and you can't help but feel in your gut that something isn't right here...


Growth is a mod for Portal 2: Community Edition, set to be released on Steam. The page is currently not public yet.

Growth started off as Portal 2 mod in a Warehouse environment, but as new ideas were added, the initial concept was scrapped. After realizing that the mod Growth had turned into, Multiversal, was too big of a scope, the initial Growth concept was revisited. Fast forward two years later, and here we are! While a lot of things are still not set in stone, the vast majority is. The story, styles, characters, etc. are planned. Only things left to do are finish the mapping, playtesting, and other small things required with Steam releases.

Developers:

  • Hazel Webs - Lead Developer Mapper, Modeler, Voice Actor, Writer
  • evely_one - Puzzle Designer, Voice Actor
  • UserUnkown - Music Composer
  • InputOutput - Music Composer
  • Pyrolance - Mapper
  • Rexxars - Mapper
  • EvanPie711 - Texture Artist
  • TheCrash38 - Voice Actor, Writer
  • lenship2 - Texture Artist
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Hi! Um... yeah, forgot about this page for a LONG time. Um... OH right, progress report.

So, Growth is still in active development. Due to multiple life situations, such as loosing my job... twice... some stuff with former team members, getting evicted over stupidity, as well as me loosing motivation, not much work was done on it. However, the team is back!

First off, new promotional materials! The old ones ok, but definitely didn't fit the mod. I spent some time making new ones, including ones for the Steam library!

logo new large

Some are in-game poster worthy as well, I'd say:
aperture logo poster

We had also gotten some new team members, namely mappers. While we lost a small amount, the team is still strong and excited that it's back! Hopefully y'all are just as excited as we are. Sadly no map showcases this time. Due to some... issues... we had to do some overhauls, namely to the story and some visuals. Don't worry, the F-Stop inspired style is here to stay! Just needs some work to make it more unique is all. So as of now, the images shown are outdated. I'm hoping that next year we'll have stuff to show for it! So remember; unless *I* say so, the mod is still in development. Hell, it's been in development for like, 2 years I think... could be longer, I don't remember.

Thank you all, and hope to see y'all in the new year!

Post comment Comments
peston
peston - - 41 comments

is the mod dead ?

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EvilEMG
EvilEMG - - 102 comments

Keep pumping out bangers, this looks so good!! :)

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kakhaeziorashya16
kakhaeziorashya16 - - 75 comments

This mod looks interesting!

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