C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour.
The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
ShockWave will include 3 new Generals in version 0.95, over 100 new units, tons of new structures, upgrades, maps and many other gameplay tweaks. ShockWave also provides completely custom made sound effects and music, new in-game weapon effects and visuals, bug fixes, and an improved battlefield overview with a higher viewpoint.
The 3 new generals - Deathstrike, Ironside and Leang will get their own general"s challenge maps, and we will implement their voices, taunts and personality as EA intended sometime after version 1.1.
ShockWave runs closed and open beta versions, and we strive to preserve balance between all the different factions to make sure the game is equally enjoyable online and offline. Bug hunting is top priority for us as well, and ShockWave is one of the most stable mods out for Zero Hour. Even so, Shockwave 1.0 has just been released, and could still have some bugs that need working out.
- The ShockWave team.
Drop by our highly active forums to get tech support and have a matchup with other ShockWave fans online! (The Ideas and Suggestions forum has been closed as future content is solidifying and suggestions are no longer necessary.)
Please don"t ask for the release date, or even an estimate, as there is never a release date.
NOTE: Get support at the offsite forums instead. Before you ask, remember this: try a clean install first. (make sure you delete the folder are the uninstall)
- The install order is for the latest version is: Gen. > ZH > ZH 1.04 patch > Shw 1.1
* If you"re using The First Decade, you need not install the 1.04 patch as TFD comes with it.
Some useful links:
Forums
Media Update Archive
Tech Support
Hello Generals!
It"s our absolute pleasure to announce that several communities of this amazing game are coming together to host a special Event! The Zero Hour 18th Anniversary from Sept 18th to Sept 26th.
During the 9 day period, you will be entertained by some content or the other, with streams being scheduled daily.
Each day will have a different spotlight. It will include everything ranging from Mods, World Builder Content, Dev Talks, and Tournaments.
There will also be a Prize Pool for Tournaments & Events throughout the "Anniversary Week". If you would like to contribute to the Prize Pool, please check the event"s Discord server Discord.gg for detailed instructions.
Whilst more details will be revealed closer to the starting date, we can at this moment reveal the schedule we will be following.
As for SWR productions, we will showcase games of Rise of the Reds and ShockWave on September 18th.
- ShockWave games will be played on the 1.3 beta version.
- Rise of the Reds games will be played on the latest Hanpatch version
Don"t hesitate to contact us on the SWR Community server or the ZH anniversary server if you need any help to acquire those versions.
See you on the battlefield !
We have heard your complaints. We saw the bugs, the crashes, the despair of those who couldn"t play the Generals" Challenges. And now, we have a fix.
Yes Generals, the long-awaited moment is finally here. The 11th anniversary of C&C Shockwave is upon us, and with that, the release of our Anniversary...
Welcome to a monumental update commanders! Read on to find out why!
Hello Shockwave Fanatics! Today we want to show you more upgrades.
Full Release of ShockWave 1.201 More details available in the readme file
Full version of ShockWave 1.1 fully compatible with Vista and 7
No installer release of 1.1 designed for Mac users. WARNING IF YOU ARE NOT A MAC USER PLEASE DOWNLOAD THE REGULAIR RELEASE. THIS VERSION WILL NOT WORK...
Contains 2 script files and a text document explaining on how to make proper skirmish maps to work with ShockWave.
After about five years of working on this project, I am proud to announce that ShockWave has finally matured to a stage where it is no longer considered...
This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...
Will there be a feature where the ai can taunt like in the challenges in skirmish? and has a toggle to turn it on/off
Just came back to the game and encountered 2 problems so far:
- Nuke general doesn"t use his nukes in Challenge mode, the timer seems to be glitched as well.
- AI does not rebuild destroyed command centers (at least in Challenge mode). I thought that"s a standard fix in all good mods?
i can see the demo guy in the challenges hasnt changed, hes ridiclous
Hey everyone,
I have installed the Mod using GenLauncher.
But i am enocintering a strange graphical bug, which also extends itself to the SHW Chaos Mod.
Every Demo Bike (and some of the demo terrorists) causes a strange grey and black "fog" (in the lack of a better term) wich covers nearly the whole screen.
This makes it pretty annoying to fight against Demo Gen.
Can somebody help me with this issue?
(Im running it with the following setup:
Windows 11 Pro 23H2
AMD Ryzen 7 5800X3D
AMD RX 6900 XT (newest Driver [24.10.1])
32 GB RAM
with the Game on Steam)
Also i Used GenPatcher in advance
Best regards
michimonster2
are u german ? might consider a uncut patch. german versions of the game are cut and the demo bikes are different, what can result in gray and black artefacts across the screen. i dont know if other plugins already can do this or not been a while since doing this.
Yes that might be the issue...
I will reinstall in english and report back.
Thank you for the suggestion
Its fixed now, thank you...
(This error is stupid...)
Hi, I"d love to discuss this mod - is the swr-productions forum still active? I get an IPS error everytime I try to access the site.
hi, thanks for the MOD first of all, i did the copy as per the instruction mentioned , and i run the game, the 1st screen opens and then exits, i changed the compatibility mode to Win XP SP 2 and screen resolution to run in 640 x 480, but still it exits, what is the solution, please support, and thanks in advance.
hi, thanks for the MOD first of all, i did the copy as per the instruction mentioned , and i run the game, the 1st screen opens and then exits, i changed the compatibility mode to Win XP SP 2 and screen resolution to run in 640 x 480, but still it exits, what is the solution, please support, and thanks in advance.