Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas.

In Medieval II, you were only given a tantalizing glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for you to conquer.

All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans.

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Greetings, Witcher fans!

The Witcher is a fascinating and unique setting. Despite not being particularly into fantasy, I’ve always found the Witcher universe captivating. For years, I hoped someone would create a mod for my favorite game based on this brilliant world. Yet, as time went on, no global mod about the Witcher ever reached completion.

One day, I decided: no more waiting. "Fine, I’ll do it myself." After studying modding and releasing my first mod, Europe - Barbarian Invasion, and with the support of Valyrian_Legionnaire (the author of another unfinished Witcher mod), I finally feel ready to create the mod I’ve dreamed of for years.

Witcher TW - Northern Wars

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  • Starting date: year 1268 right after Peace of Cintra
  • Mod core: The mod focuses on the Northern Realms and the preparations for the Third Northern War. You’ll have the opportunity to play as the Nilfgaardian Empire and finally conquer the North, or as one of the Northern Realms, repel the invaders and build your own empire.

Factions:

Playable Factions:

  • Nilfgaardian Empire - playable
  • Temeria - playable
  • Lyria and Rivia - playable
  • Aedirn - playable
  • Kaedwen - playable
  • Skellige Clans - playable
  • Verden - playable (under consideration)
  • Cidaris - playable (under consideration)
  • Free City of Novigrad - playable
  • Dol Blathanna - playable
  • Order of the Flaming Rose - playable
  • Scoia'tael - playable
  • House La Valette - playable

Non-Playable Factions:

  • Kerack - non-playable
  • Sodden - non-playable
  • Brugge - non-playable
  • Mahakam - non-playable (under consideration)
  • Kovir and Poviss - non-playable
  • Free Pontar State - non-playable (emerging faction)
  • House Kimbolt - non-playable (emerging faction)
  • House Maravel - non-playable (emerging faction)
  • Cintra - non-playable (emerging faction)
  • Nazair - non-playable (emerging faction)
  • Toussaint - non-playable (emerging faction)

Map of the mod(Special thanks to Valyrian_Legionnaire for his work on the map)

map factions2


Release date: 2025.

Thank you for your attention! I am committed to creating the mod we truly deserve. Stay tuned for updates!

Here is a battle between Nilfgaard and Temeria.

medieval2 2025 01 03 18 51 48 17

medieval2 2025 01 03 18 52 30 95medieval2 2025 01 03 18 53 32 69


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Post comment Comments  (70 - 80 of 114)
RW_D!CE
RW_D!CE - - 61 comments

this game is one of my favorite medieval game :D nice work but infortunately SEGA have stop to make great total like this one :p

Reply Good karma Bad karma 1 vote
curiousmod
curiousmod - - 9 comments

Hello, I planned to buy this games off steam. Are mods compatible with steam version of MTW2K?

Reply Good karma Bad karma 1 vote
Guest
Guest - - 719,652 comments

They are, but sometimes the installs can be a lot trickier. I downloaded it off amazon and it's been so easy. I'd recommend that route.

Reply Good karma Bad karma 2 votes
DBZkrisFhugz
DBZkrisFhugz - - 795 comments

how can i freaking download this game

Reply Good karma Bad karma-4 votes
Skipio-Fures
Skipio-Fures - - 8 comments

hi everyone, we just began with the development of our game.
I would really appreciate it, if you would give us your opiniion about it on our page. Moddb.com
thank you very much

Reply Good karma Bad karma 1 vote
Chewspot
Chewspot - - 5 comments

Any good modern mods for this?

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Turkeys
Turkeys - - 227 comments

If you're looking for modern mods then The Great War (TGW) for Napoleon Total War is your best bet. The engine doesn't really support it.

Reply Good karma Bad karma 1 vote
darkelf1
darkelf1 - - 455 comments

(buried)

great mod.......

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Guest
Guest - - 719,652 comments

This comment is currently awaiting admin approval, join now to view.

evilcharlie
evilcharlie - - 24 comments

hey is it only me , but i think my units legs are very short , shorter than on images , i mean not only in third age but in vanilla game and other mods.. it could be a bug or am i going insane ? xD

Reply Good karma Bad karma 2 votes
AshtonTheRookieModer
AshtonTheRookieModer - - 41 comments

the dwarves are returning thank the heavens i thought they were gone

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