Massively multiplayer online (MMO) games are only getting… massive-er. Gaming “lore” - the narrative behind characters, factions, kingdoms, and histories - is biblical in its size and complexity... 🧙 It filters down from the main quest to the most arcane in-jokes shared in subreddits. Modern audiences want to obsess over intricacies and connect with vast virtual stories. But the time spent mapping, tracking and cranking out huge volumes of content means even 20-strong writing teams at major studios are cracking under the pressure. The “human touch” can also get lost… which is maybe why NPC dialogue ends up being so notoriously corny... Leveraging LLMs and true fan involvement, Nilu Kulasingham and Nucanon are helping gaming studios generate rich lore, freeing them up to create, and opening the doors to add-ons, sequels, spin-offs, and TV/film acquisitions. Gaming isn't our usual B2B SaaS. But all work and no play makes Skalata a dull VC. 🥱 And this is an industry set to reach $294 billion in 2024 (10x global cinema). Here's why we invested, and why we think gaming models of old could be taking an arrow to the knee… 🏹 Antler, Outlier Ventures, Paperclip Partners 🖇, LAUNCH, Mark Aubrey, David Yin, Nicholas Wong Link in comments.
Welcome Nilu Kulasingham - excited to be working with you!
Well done Nilu Kulasingham!
Very cool Nilu Kulasingham - congrats!
Thank you for sharing this!
Massive news Nilu Kulasingham well done 👏
Congrats Nilu Kulasingham!
https://www.skalata.vc/investment-notes/nucanon 👀