The last post got me thinking - all supervisors and producers in VFX come from various backgrounds. I myself started as a compositor and (between us) am terrible at animation. It doesn't necessarily mean that I need to rush to buy a new course (God knows I have too many unfinished ones), but if I were to work on a heavy animation project, it would be a great idea to have a strong Animation Supervisor to rely on.
But there are (in theory) should be areas that VFX Supervisor must know well. Like... probably for all your projects you going to need compositing. And planning. With some budgeting. You also need to ingest material in the right color space and format (yes, that annoying ACES thing). And while in big companies there are dedicated people who cover all that, I believe a VFX Supervisor must, if not be able to do it themselves, at least understand what they are talking about, why they are making decisions towards one solution or another, and so on.
Not every company will ask you to bid on projects, but it is a great skill to have. Some of us (me included) are lucky to have amazing producers on our side and can distance ourselves from the boring reality of numbers. But what if your producer is sick or leaves you for someone who can understand resources and planning?
We kind of learn all this while navigating our careers, and I bet we have different techniques, strengths, and weak areas. Being a Sup is quite a big responsibility - people come to you with questions all day long, and you need to know the answers or at least pretend that you do and trust your gut (with creative stuff, not ACES, please!).
Wouldn't it be great to have a resource, page, masterclass (don't say course) or "bible" with all the base-level information that can help cover areas like I mentioned? Yeah, I know about VES book and I read it, and it is amazing, (thank you VES people for doing that!), but oh my god, the weight of this book makes it not user-friendly.
Tips and tricks with small lines of code, automatic spreadsheets, examples of successful implementation of AI tools and so on? I would pay to have access to resource like this! (but of course it should be free).
#vfx #cgi #vfxsupervisor #insouleffects #lovevfx
Game team leader and pioneer in AR/MR
1moI misread that as “Guest Designer”, and now I want that to be a thing. Like, designers that you just bring on your team for a few months to spice things up.