From the course: Xamarin Essential Training: Create Your First App

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Android on Mac

Android on Mac

- [Instructor] Now that we've got an iOS application going, let's come back to our solution, add a new project. I'm going to go down to Android, App here, and we'll just choose a blank application, Continue. We'll call this one something like setuptestDroid, and I'll take the latest and greatest platform here. You'll notice modern development goes all the way back to API 16, and we're up in the 30s now. So it goes back very far and will be supporting a lot of platforms. We're going to target the more recent platforms here with our Android applications. Go ahead and create that. And if we let this sit for a bit or we try and build, we're probably going to see some warnings and some error messages come up here. Let's go to our Packages. We've got AndroidX.AppCompat. And I'm going to right click and update that. And I'm going to do the same thing on the Xamarin.Google.Android.Material. And I'm going to get prompted for…

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