“I've worked with Ryan for over a decade in many different capacities. He's grown immensely as a leader and has always encouraged self growth and has been an excellent facilitator to all of the creative teams he's led. Much of my own growth is to be attributed to his style of leadership as he entrusts his team to drive the project forward while steering the ship when it veers. I look forward to one day working with him again to laugh and crack jokes while working on awesome projects.”
About
As a Creative Director with 20 years of experience in AAA game development and feature…
Contributions
Activity
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Freshly posted game roles🆕 🙏🏻Please reshare to spread the word🙏🏻 North America🗽 Rockstar Games (61 jobs):…
Freshly posted game roles🆕 🙏🏻Please reshare to spread the word🙏🏻 North America🗽 Rockstar Games (61 jobs):…
Liked by Ryan Lastimosa
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Just wrapped up #LevelUpKL2024 today and now heading to Melbourne for Melbourne Games Week GCAP (Games Connect Asia Pacific) PAX Australia! Can't…
Just wrapped up #LevelUpKL2024 today and now heading to Melbourne for Melbourne Games Week GCAP (Games Connect Asia Pacific) PAX Australia! Can't…
Liked by Ryan Lastimosa
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My second year here at #LevelUpKL! So great catching up with old friends, meeting new faces and see everyone’s passion shining through. I can really…
My second year here at #LevelUpKL! So great catching up with old friends, meeting new faces and see everyone’s passion shining through. I can really…
Liked by Ryan Lastimosa
Experience
Publications
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The Art of Apex Legends
Dark Horse
An oversized hardcover volume cataloging art and developer commentary on Apex Legends, the hit competitive first-person shooter. Pore over the finest features of unique legendary skins, marvel at the deadly intricacies of every dynamic weapon, explore each nook and cranny of the game's battle-scarred arenas, and more!
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INSIDE DEVELOPMENT – The Modelshop // Titanfall 2
Respawn Entertainment
I’m Ryan Lastimosa, Lead 3D Artist. I specialize in weapons and hardsurface modeling. My department is internally named “The Modelshop” because we create specific assets such as Characters, Titans, Weapons, Vehicles, and Hero Props. My main responsibility is to make sure the Modelshop has the direction and resources to operate at 100% badassery. I’m also responsible for the arsenal in the Titanfall universe, where I team up with other super talented developers and define the look, feel, and…
I’m Ryan Lastimosa, Lead 3D Artist. I specialize in weapons and hardsurface modeling. My department is internally named “The Modelshop” because we create specific assets such as Characters, Titans, Weapons, Vehicles, and Hero Props. My main responsibility is to make sure the Modelshop has the direction and resources to operate at 100% badassery. I’m also responsible for the arsenal in the Titanfall universe, where I team up with other super talented developers and define the look, feel, and mechanical systems of each weapon for both Titans and Pilots.
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The Art of Titanfall 2
Titan Books
The Art of Titanfall 2 is the ultimate guide to the development of Respawn Entertainment’s fast-paced, visually stunning first-person shooter. Featuring an exclusive array of highly stylised concept art, sketches, 3D renders, maquette modelling, and commentary from key Respawn Entertainment team members, this is a must-have for any fan of the dynamic and destructive world of Titanfall.
Projects
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Aris Elijah Pugal Foundation
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AEPF is a memorial foundation geared towards enriching the lives of youth through the arts. Its development was a result of Aris Elijah Pugal's untimely death by a gang member on September 4, 2010, in San Diego, CA, just a couple days before his 21st birthday. By raising funds for youth art programs, AEPF hopes to contribute to the lives of children and young adults by providing purpose and enhancing the quality of life through art.
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Titanfall 2
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Titanfall
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Call of Duty 4: Modern Warfare
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Recommendations received
26 people have recommended Ryan
Join now to viewMore activity by Ryan
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How nerdy is leaving a game engine software convention party only to play more games in your room?? - if I had a server and screaming computers as…
How nerdy is leaving a game engine software convention party only to play more games in your room?? - if I had a server and screaming computers as…
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