Before the #Metaverse our studio worked for two decades with Architects and Developers on IRL architecture projects that spanned the globe from Macau to Dubai. Collectively, our team has over 150 years of architectural experience and close to 200 years of #3d experience. This architectural influence heavily informs the way we approach the Metaverse. Our architectural experience insures that your Brand can enter the Metaverse with architectural integrity that relates directly to your Brand IP. BUT, our artistic sensibilities counterbalance this as we know that the there are no physics in the metaverse-so if we want to add flying whales (like we did in the Exclusible 'House On Water' design) we SHOULD! 🐳 While many see the metaverse a series of Voxels and cartoon graphics our team prefers to see the metaverse as a place where beautiful design and digital fashion can coexist allowing both people and brands the opportunity to reinvent themselves and their identity. Our focus has been in pursuit of photorealistic metaverses like Spatial that allow us to take advantage of both our architectural design skills and our 3d skills. Here are a few examples of our #cgi work during our pre-metaverse architecture days 👴
Polycount.io
Design Services
Dallas, Texas 3,807 followers
Designing cross platform, immersive 3D experiences, digital fashion & avatars. Focused on Gaming, Design & High Fidelity
About us
Polycount is a creative design agency specializing in creation of Immersive 3D environments, Digital Twins and AR experiences. Founded in 2000, the studio offers 200 years of collective 3D experience designing and building for two dozen Fortune 500 companies. Polycount believes Immersive Marketing offers a new digital touchpoint that allows brands the opportunity to engage with existing audiences and attract new consumers through digital gaming and social interactions. By designing and building immersive 3D experiences that are interoperable across many different platforms, Polycount offers their clients the opportunity to expand their digital strategy through increased engagement and brand exposure.
- Website
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https://www.polycount.io/
External link for Polycount.io
- Industry
- Design Services
- Company size
- 11-50 employees
- Headquarters
- Dallas, Texas
- Type
- Privately Held
- Specialties
- Metaverse, Architecture, NFT, Virtual Reality, Social VR, NFTS, Branded Immersive, Immersive Events, and VR Events
Locations
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Primary
Dallas, Texas, US
Employees at Polycount.io
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Dayana Andrea Guerrero Zamora
Industrial Designer
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Jorge Bayuelo
Junior System Administrator | Junior DevOps Engineer
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Zach Taylor
Senior Artist @ Polycount | Prop & Environment Modeler | Texture Artist
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Brian Tu
Art Director at Polycount | Project Manager | Level Designer | Lighting Artist | Game Designer | 3D Artist
Updates
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We are happy to announce release our first IP based @Roblox game for ISG Metaverse, titled 'BABY BLAKE'S GUNS & GLORY'. Too many Polycount names to mention but special shout outs to our Art Director & Game Lead Brian Tu, Maryna Semioshyna 🇺🇦 🔜 RDC our lead Roblox 3D Designer & Keaton Page 🔜 RDC our Roblox Dev Wizard. Special, special thanks to ISG founders Isaac Gindi Blake Hotz who were the perfect development partners with a great creative vision for the experience. And Evan Zirschky Benjamin Walters for all things UGC and overall strategy. Top notch team at Turning Tables Games #Huzzah #robloxdev #firstpersonshooter #bananagun
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Polycount.io is excited to attend this years RDC 2024! We look forward to meeting and chatting more with other fellow developers! We are also interested in meeting #brands who are curious about entering the Roblox ecosystem. In addition to perpetual experiences we are also excited to offer a new pilot program that we are working on in tandem with Roblox that allows your Brand to enter the Roblox space with shorter activation flights at reduced production and marketing costs. As part of this program your Brand will receive: ✅Fully Branded gamified experience ✅In game 'Brand Lift Study' ✅UGC Quest System to Reward Players ✅2-6 week activation flight (based on marketing budget) ✅Analytics If you're interested in making time to talk at RDC, please email [email protected], or reach out in comments below! RDC TEAM: Maryna Semioshyna 🇺🇦 🔜 RDC Brian Tu Keaton Page 🔜 RDC Brian Fannin
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Happy to announce that next week we will be releasing our first IP based game for our great friends and partners at ISG Metaverse. "Baby Blake's Guns & Glory" is a FPS that will be released with: ✅ 3 maps ✅ 3 game modes ✅ 20 plus weapons ✅ emotes ✅ kill cards ✅ skins Our goal was to create a FPS game that leveraged the hilarity of the ISG IP (golden gun is banana gun with muscle arms) in combination with high action, fast gameplay expected in a modern FPS. Stay tuned for a game link! #comingsoon #fps #roblox #robloxdev
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Last Friday we released our first persistent branded Roblox experience for our great partners Mondelēz International and their brand SOUR PATCH KIDS. What started off as a quiet test and learn in October 2023 turned into a fully activated game this year. Our goal as a studio has always been to marry compelling gameplay with beautiful 3D designs and our hope is that we have achieved that with this game Some initial data after the first week ✅ 13 experience ✅ 1M Total visits and counting ✅ 8.4 minute avg player time ✅ 96% Approval Rating ✅ 30k Added group members to the SOUR PATCH KIDS Roblox group ✅ 80k pieces of UGC claimed (kudos Evan Zirschky Turning Tables Games) ✅ 69% of players are over 18 and very closely balanced between male and female Lots of talented Polycount team members on this project led by project 3D Design Lead Maryna Semioshyna 🇺🇦 and project Lead Developer Andy Farley. Polycount team: Brian Fannin Michael Potts Alex Antuna Dayana Andrea Guerrero Zamora Zach Taylor Mary McIntire Keaton Page Fedor Khaldin Special thanks to Angela Wei and justine H. at Roblox & John Vasington at Mondelēz International #SourPatchKids #Roblox #DigitalEngagement #Innovation
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Happy to share a sneak peek, W.I.P of our next Roblox game! In the video below our artist Maryna Semioshyna 🇺🇦 shows off her design for a colorful winter wonderland jump simulator. Our artists leverage the power of #roblox studio to design high fidelity optimized, performant experiences
As a 3d Designer and Unreal artist at Polycount.io one of my favorite things is the wide variety of projects and platforms I get to work with. In my most recent project I enjoyed both designing and creating the 3d environment for our next Roblox game. With assistance of our talented 3d assets artists it was exciting to created a colorful winter wonderland racing game. While our development team continues to work on programming the gameplay, I would like to share the design progress in the video below. #Roblox #game #3d #immersiveexperiences #immersivetechnology #metaverse #immersiveWeb #web3
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At Polycount, 2023 was a year of continued #building with a number of 'firsts' for our Studio: ✅ First place as 'Top 3D Design Firm' (Polycount x Exclusible) for European Metaverse Awards ✅ First Roblox Game ✅ First published Fortnite map ✅ First interactive VR app for Oculus VR Leveraging our 'design first' ethos we expanded our Fortune 500 clients list to total 27 and worked with some of our favorite clients on notable projects including: 1️⃣ Immersive Fashion show game for HUGO BOSS 2️⃣ A #web3 Hoops shooting game for Utah Jazz 3️⃣ 'Metaverse Beauty Week' with CULT LDN NYC 4️⃣ A Halloween Roblox game for Sour Patch Kids (Mondelēz International) 5️⃣ Official Launch of 'Coty Campus' for Coty 6️⃣ Technical support for Sphere Entertainment Co. As we enter 2024 we will be continuing our pursuit of combining high fidelity 3d with high quality artistic design. We are ready.
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Our team designed and built the 3 collaboration environments for Autodesk's new tool 'Autodesk Workshop XR' We designed and built the 3D architecture using Autodesk #3dsmax but brought the designs into #unrealengine5 before deployment by our client Our relationship with Autodesk as a client goes back to our close relationship with The Wild who were acquired by Autodesk in 2022. Video of the the project can be found here https://lnkd.in/gXQYaxRE
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We approach our projects with a design first ethos. Collectively our artists have over 150 years of Architectural Experience. In this spirit I am happy to announce that along with our Partners Exclusible we have been honored with two first place finishes in the European Metaverse Awards >Top 3D Design Firm For Metaverse >Top Fashion Brand Initiative for our HUGO BOSS project Our small but nimble team is currently using these design sensibilities for the following platforms : Sphere Entertainment Co. Roblox Journee Emperia VIVERSE Spatial Metaverse, Immersive Worlds, 3D internet...whatever you want to call it we are just happy to continue #building! #3ddesign #metaversemarketing #virtualreality
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🎃 In celebration of Halloween we built a limited time Roblox game with our good clients Mondelēz International and their popular candy #sourpatchkids. Trick or Treat in the Hollows; unlock the Crypt Obby; fly in ghost mode and purchase costumes! 👻