How do you control object creation and performance?

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Object oriented design (OOD) is a popular approach to software development, organizing data and behavior into reusable and modular units called objects. However, creating and managing objects can have a significant impact on the application's performance, particularly in terms of memory usage, CPU time, and network communication. This article will cover some principles and techniques to control object creation and performance in OOD, such as choosing the right level of abstraction, applying design patterns and principles, using object pools and caches, and measuring and optimizing object performance.