IMDb RATING
8.4/10
1.7K
YOUR RATING
A remade version of Demon's Souls (2009).A remade version of Demon's Souls (2009).A remade version of Demon's Souls (2009).
- Nominated for 1 BAFTA Award
- 1 nomination total
Ella Funnell-Dale
- Monumental
- (voice)
Clare Corbett
- Maiden Astraea
- (voice)
- …
Dino Kelly
- Garl Vinland
- (voice)
Sean Barrett
- Old King Doran
- (voice)
- …
Anthony Howell
- Puppeteer
- (voice)
- …
Jenny Funnell
- Yuria the Witch
- (voice)
- …
Jonathan Kydd
- Freke's Apprentice
- (voice)
- …
Jonathan Keeble
- Saint Urbain
- (voice)
- …
Chris Reilly
- Stockpile Thomas
- (voice)
Emma Tate
- Executioner Miralda
- (voice)
- …
Togo Igawa
- Satsuki
- (voice)
Anna Koval
- Mephistopheles
- (voice)
Storyline
Did you know
- TriviaThe very final level in the Boletarian Palace (4-4) features a new shortcut that was not in the original game but is a logical extension. There are threads online from 2009-2010 asking why there is no shortcut in the final level.
- Quotes
Yuria the Witch: Heavens, you... You... came to... save me? Thank you.
Yuria the Witch: No, I'm fine. With a little rest, I can soon walk.
- ConnectionsFeatured in Retail Reviews: PlayStation 5 Reaction (2020)
Featured review
The first part of this review is my opinion on the original PS3 game, in the second have when is about the PS5 version.
Demon souls is one of the more unique and interesting game. It is not balanced at all and has some weird ideas, but they are so interesting that I keep going back to the game because it has not been done in other games. What is done in this one.
This game is not really about combat. It's about outsmarting your enemies using dirty tricks and whatever you can to get to the end. New fromsoftware game feels like a combat game where bosses are primary reason you play it but is this it's the world design. It's the enemies on the way, it's all the little tricks. They used to kill you. It's just a journey through a disgusting and Beautiful World.
Because this game was seen at a failure of when it was developed it. Got to do all the weirdest things because it's already a failure. Why not go all out with the weird ideas and they did some of them are really unfail but they are so interesting that I had to play its and see words going.
Sad thing is the Combat doesn't feel good. It is kind of sad and it is workable. I mean I completed the game but it never gets a satisfying feeling of killing enemies because there reaction just didn feel good and the Combat has no pois mechanic so it doesn't matter how heavy my armor is I'm gonna get hits stunt .
But even if the boss fights aren't fun to fight they are so imaginative and varied every one of them has a unique gimmick and mechanic to make them interesting to fight and the maiden astraea fights because of the music is gonna be in my mind the rest of my life.
It one of the most beautiful flawed game I have played.
Now begins the PS5 part
The combat has been improved. It feels good. Because there is a good really good feedback system still no pois, but what can you do is a fateful remake but graphics look good and are realistic and I think they are bad match for this game.
So here's the problem I really loved the original game and I think the murky PS3 graphics adds a lot to it and bomb and the music just more subtle in this one. Ps5 have much more epic sounding music which I think is a bad fit to demon Souls and sound effects. It's just more of an event that's happening. Original filled way more subtle.
It's weird to say this but the original had a better art style and lots more character decisions make sense like the Demons being all black or you cannot even see what the Faces really are because they so low detail but that just adds to the mystery of the game this game puts a bright spots on all those parts and that takes away the mystery.
What playing the game is more fun so if you are after a more satisfying game fill? Even if the aftertaste is not as good as the original.
Demon souls is one of the more unique and interesting game. It is not balanced at all and has some weird ideas, but they are so interesting that I keep going back to the game because it has not been done in other games. What is done in this one.
This game is not really about combat. It's about outsmarting your enemies using dirty tricks and whatever you can to get to the end. New fromsoftware game feels like a combat game where bosses are primary reason you play it but is this it's the world design. It's the enemies on the way, it's all the little tricks. They used to kill you. It's just a journey through a disgusting and Beautiful World.
Because this game was seen at a failure of when it was developed it. Got to do all the weirdest things because it's already a failure. Why not go all out with the weird ideas and they did some of them are really unfail but they are so interesting that I had to play its and see words going.
Sad thing is the Combat doesn't feel good. It is kind of sad and it is workable. I mean I completed the game but it never gets a satisfying feeling of killing enemies because there reaction just didn feel good and the Combat has no pois mechanic so it doesn't matter how heavy my armor is I'm gonna get hits stunt .
But even if the boss fights aren't fun to fight they are so imaginative and varied every one of them has a unique gimmick and mechanic to make them interesting to fight and the maiden astraea fights because of the music is gonna be in my mind the rest of my life.
It one of the most beautiful flawed game I have played.
Now begins the PS5 part
The combat has been improved. It feels good. Because there is a good really good feedback system still no pois, but what can you do is a fateful remake but graphics look good and are realistic and I think they are bad match for this game.
So here's the problem I really loved the original game and I think the murky PS3 graphics adds a lot to it and bomb and the music just more subtle in this one. Ps5 have much more epic sounding music which I think is a bad fit to demon Souls and sound effects. It's just more of an event that's happening. Original filled way more subtle.
It's weird to say this but the original had a better art style and lots more character decisions make sense like the Demons being all black or you cannot even see what the Faces really are because they so low detail but that just adds to the mystery of the game this game puts a bright spots on all those parts and that takes away the mystery.
What playing the game is more fun so if you are after a more satisfying game fill? Even if the aftertaste is not as good as the original.
Details
- Color
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