Curt Chiarelli
- Art Department
- Make-Up Department
- Animation Department
Curt Chiarelli has been providing innovative design, sculpture and
illustration services for the Motion Picture/Television,
Toy/Collectible, Interactive Video Game and Museum Exhibit industries
for nearly 20 years.
A native born and bred Chicagoan, Curt began his career early at the age of 20 when he was contacted to create storyboards for McDonalds Corporation. Before graduating from college, he secured two consecutive positions as a production designer on two films: an HBO comedy feature, "Men Will Be Boys" and an action/adventure feature entitled "Dreamquest". From that point forward he began to receive a steady stream of commissions until his first major career breakthrough occurred in 1991 when he created the stop-motion animation model of the character, "Goro", for the international hit video game, "Mortal Kombat".
In 1994 he left his staff position in the Exhibit Design Department at the John G. Shedd Aquarium to accept an invitation from Skellington Productions to join their team in the creation of the stop-motion animation models and effects for the animated feature, "James and the Giant Peach". Noticing that his employment prospects were much enhanced and the weather far more accommodating, he decided to remain in the balmy climes of California.
Now, 8 years later, after several significant, high-profile commissions, he has purchased a home and studio in the San Francisco Bay Area where, to the background strains of everything from Igor Stravinsky to Jerry Goldsmith, he continues to harness the wellsprings of his imagination for such clientele as Walt Disney Productions, Universal Studios, Lucasfilm, MTV and Microsoft Corporation, amongst many others.
A native born and bred Chicagoan, Curt began his career early at the age of 20 when he was contacted to create storyboards for McDonalds Corporation. Before graduating from college, he secured two consecutive positions as a production designer on two films: an HBO comedy feature, "Men Will Be Boys" and an action/adventure feature entitled "Dreamquest". From that point forward he began to receive a steady stream of commissions until his first major career breakthrough occurred in 1991 when he created the stop-motion animation model of the character, "Goro", for the international hit video game, "Mortal Kombat".
In 1994 he left his staff position in the Exhibit Design Department at the John G. Shedd Aquarium to accept an invitation from Skellington Productions to join their team in the creation of the stop-motion animation models and effects for the animated feature, "James and the Giant Peach". Noticing that his employment prospects were much enhanced and the weather far more accommodating, he decided to remain in the balmy climes of California.
Now, 8 years later, after several significant, high-profile commissions, he has purchased a home and studio in the San Francisco Bay Area where, to the background strains of everything from Igor Stravinsky to Jerry Goldsmith, he continues to harness the wellsprings of his imagination for such clientele as Walt Disney Productions, Universal Studios, Lucasfilm, MTV and Microsoft Corporation, amongst many others.