Mark Thompson(VIII)
- Art Director
- Writer
- Art Department
He is a level design director at Ubisoft Divertissements (Ubisoft Montreal) since October 2009.
He started as a production assistant at Pitbull Syndicate Limited, where he worked between May 2004 and October 2005 on L. A. Rush. When the studio was acquired by Midway and became Midway Games - Newcastle he worked as a level designer on the PSP version of the game. In April 2007 he became the lead mission designer at the studio. He worked on Wheelman and the cancelled game Necessary Force. In July 2009 the studio was closed and in October 2009 he joined Ubisoft in Canada as the level design director on Far Cry 3.
He started as a production assistant at Pitbull Syndicate Limited, where he worked between May 2004 and October 2005 on L. A. Rush. When the studio was acquired by Midway and became Midway Games - Newcastle he worked as a level designer on the PSP version of the game. In April 2007 he became the lead mission designer at the studio. He worked on Wheelman and the cancelled game Necessary Force. In July 2009 the studio was closed and in October 2009 he joined Ubisoft in Canada as the level design director on Far Cry 3.