HA HA HAA [Animated / WIP]
*BWOAAAAAARR*
Just a quick post of Akran and an unfinished reflector attack I'm giving him. IkemenGo has the ability to make a True and Honest reflect attack now since you can "redirectID" state controllers to targets AND change teamside attributes. So that motivated me to get one of a few possible reflectors I had planned.
Akran himself will probs be a bit before I start a ingame file for him. I just wanted to crank out a quick rough animation.
The finished version of this will probs leave the actually reflector effect as-is. I think I'm just going to distort it in-game as it spawns and despawns.
This might be the first new thing of this revision of Akran. And mny years since the old version of him, from over like, 10 years ago. I'm bringin him back~
He's not super skilled with his own power, but knows how to make gadgets to channel it into things to make better use of it, expending from his experience as a scrapyard mechanic. Mainly, his gloves here are powered by his inherent power and allow him to do some silly, but useful things. Just don't accept a handshake from him.
The attack itself will have more utility than just reflecting, as it'll be a useful defensive move in general. Also going to make sure movement is preserved when using it so he can do stuff like wave-dash or trot-cancel into with with a slide. Maybe some special counter-hit properties if the barrier is attacked with a non-super.
I'm going to post random things from my silence period, meant to post in a bit more last month... I just gotta get used to posting in again. hahah.
Places:
FurAffinity | InkBunny | Weasyl | Twitter
Buy Me a Coffee! (Ko-Fi Tip Jar)
Piczel - Art/Animation/Mugen Stream
Twitch - MUGEN Streams
--> PATREON FOR MUGEN CONTENT
https://www.vinvulpis.com/
Commission Info
Just a quick post of Akran and an unfinished reflector attack I'm giving him. IkemenGo has the ability to make a True and Honest reflect attack now since you can "redirectID" state controllers to targets AND change teamside attributes. So that motivated me to get one of a few possible reflectors I had planned.
Akran himself will probs be a bit before I start a ingame file for him. I just wanted to crank out a quick rough animation.
The finished version of this will probs leave the actually reflector effect as-is. I think I'm just going to distort it in-game as it spawns and despawns.
This might be the first new thing of this revision of Akran. And mny years since the old version of him, from over like, 10 years ago. I'm bringin him back~
He's not super skilled with his own power, but knows how to make gadgets to channel it into things to make better use of it, expending from his experience as a scrapyard mechanic. Mainly, his gloves here are powered by his inherent power and allow him to do some silly, but useful things. Just don't accept a handshake from him.
The attack itself will have more utility than just reflecting, as it'll be a useful defensive move in general. Also going to make sure movement is preserved when using it so he can do stuff like wave-dash or trot-cancel into with with a slide. Maybe some special counter-hit properties if the barrier is attacked with a non-super.
I'm going to post random things from my silence period, meant to post in a bit more last month... I just gotta get used to posting in again. hahah.
Places:
FurAffinity | InkBunny | Weasyl | Twitter
Buy Me a Coffee! (Ko-Fi Tip Jar)
Piczel - Art/Animation/Mugen Stream
Twitch - MUGEN Streams
--> PATREON FOR MUGEN CONTENT
https://www.vinvulpis.com/
Commission Info
Category Artwork (Digital) / Fantasy
Species Unspecified / Any
Gender Male
Size 621 x 459px
File Size 625.8 kB
Listed in Folders
Man... Excellent production here. Love the SFX, but I'm a huge sucker for cloth motion, and this is what I love to see!
Nah, Akran isn't gonna have that move. Ciacyl currently has the closest thing to that, akin to the original version to it, with the back turn into it, but no jump.
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