Last weekend, I messed around with Blender3D some. The first time I had done any notable amount of 3D work since university actually (didn't get a great first impression of it back then, regrettably) and this is what I came up with, a digital leg mannequin, since I find I often have trouble picturing in my head what the leg should look like from certain angles.
It poses too, so I guess that also makes this some sort of strange action figure where the figure in question is just a leg.
It poses too, so I guess that also makes this some sort of strange action figure where the figure in question is just a leg.
Category Artwork (Digital) / Doodle
Species Unspecified / Any
Gender Any
Size 410 x 812px
File Size 7.28 MB
Getting huge leg muscles to look right is definitely incredibly difficult, I've never quite nailed it, but you do great on any of the images you've done that I've seen. When you say it poses, do the muscles actually flex and move?
Alas no, my 3D knowledge is pretty limited at this point, so they don't move as muscles should. The joints can bend, but the muscles don't flex
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