Name: Kerrigan Junia Kaide
Gender: Female
Age: ???
Species: Amazoness dire wolf cyborg
Height: 10’
Weight: 300lbs
Sexual Orientation: Pansexual
Status: Single and looking
Loves: Her sister,nephew,and niece. The Commander [has a MAJOR crush on them, but has too much respect for her to say anything]. Playing with the band, shredding on her EVH and being the best at it. Her fans. Alpha 1. Upgrading herself. Booze, the strongest she can find. Being the mother she knows she was meant to be, protective, loving.
Hates: Anyone who honestly thinks they ‘have it under control’ more so those in authority, you NEVER have it under control, you just get better each time. Haters, those who give her family crap, most modern music, having to dress formally, creepy simps, her ex husband [hate is being V-E-R-Y mild].
Powers:
Cybernetics: Her size alone makes for strong punches and kicks, her cyber augments make them hit twice as hard, she can go toe to toe with those that have super strength and win.
Optic: Her new optic has many uses, intimidation factor is just a cherry on top. Multiple vision types, x-ray, thermal, infrared, ion, night-vision, a hacking module and a lovely optic laser should her rifle be knocked from her hand.
Soteria: A 30mm lever action short to long range rifle built and designed by Kerrigan herself, years in service and upgrades by her hands have made the wolfess so lethal and dangerous with Soteria that modern combat rifles cannot compete. Using the Regulator's resources and gaining a blessing from The Commander and another from Darkforge, her rifle gained more power through the ability to use the standard and ‘situational’ rounds, such as light/holy, dark, poison, fire, ice and a few others. If anyone picks up Soteria with ill intent, she will not function…she knows.
Close Quarters: When up her face to avoid her rifle, rather than carry a sidearm she prefers to use what she was born with, claws and teeth. Her cyber arm and leg even extended the range of her slash by a few feet by generating digistruct claws, they can also form a hard-light shield from the refactor siphons. Combined with her strength she will prove she doesn’t NEED her rifle to fight.
Improvisor: Years of surviving on the battlefield have trained her that EVERYTHING can be used or turned INTO a weapon with the right intuition and skill, such as a street pole or car door, glass jar and some nails with a bit of leftover gunpowder. Just because you're without proper arms, doesn’t mean you're UNarmed.
Alpha 1: Though this behemoth of an experimental tank is mostly ‘heavy utility’ versus an actual power and normally remains at base or its underground garage beneath the venue her band leader owns, when needed it can be called upon to handle large groups or titanic beasts.
Despite its size and weight, its speed and handling make up for what it lacks in usability, as Kerrigan is certain the local law enforcement and civilians would not appreciate it tearing the streets up on a regular basis. Main armament is a 250 mm direct fire cannon, with different ammo types and fitted with braces and gyro stabilizers to keep the tank from moving too much when firing. Main optimum effective range is 300 meters but can be extended and angled for longer range engagements.
Secondary armaments include a 30mm chaingun, dumbfire rocket pods, frag cannon and emp shot. All of which can be swapped out for weapons or tools for certain terrain and enemy types.
Defensive includes smoke screen, napalm trail, oil slick, sticky patch, mines and The Pack - Using refractor sockets that house Persona Soul Lexicons that contain the soul, memories and personality of her KIA squad members, they are able to hop off the tank and take on the form of feral dire wolves, moving behind or ahead of the tank to clear pathways for it via explosive orblets, or simply tearing the enemy apart. When their wolf forms arent in use they can assist with mechanical repairs, communications, targeting and even an auto doc and repair station for Kerrigan and her new parts.
Scrapping and Science Stations: Though not typically useful in a fight, outside of combat they do allow Kerrigan and her 'crew' to do a various list of things including, analyzing samples, ammo creation and alchemy, very useful on long missions.
At Ease Mode: Not at ALL related to combat, however Kerrigan wanted to make her old squads current situation as comfortable as possible. Whenever Alpha 1 is not in combat, the crew is able to use the same technology that gives them their Pack forms, to take on the form of their own selves, having the ability to all the work needed when Kerrigan needs it. Though it has a limited range of about twenty five hundred meters, it allows them to more or less have a lot of their lives back, able to spend time with loved ones, work on their own projects, scout, scavenge etc.
When Alpha 1 is on the move, the area that their souls reside in, is like a digital bunker within the system. Able to come out to fight at any time, but also allowing them to relax with all that the bunker has to offer, another small way that Kerrigan has done to try and ease the burned she feels has been laid on them. They tell her not to worry about them too much and that they are very grateful for all she's done to help them come back in a way, she still holds out hope that she will find someone who can give them full functioning forms again...as rare a chance as that may be.
Weaknesses:
Anger/Aggression: Certain notions and things will set this wolfess off instantly, though she has gotten better at controlling her PTSD induced rage, it can cause her to make careless mistakes in combat.
Physic/Mental Powers: For one who suffers from PTSD, it has made her mind fragile to a point, though hard to break down the mental stability at first, anyone with the right powers or hypnosis can break her if they try hard enough.
Gas/musk/pheromones: Though the memories of her ex husband and what he had done burning burn bright with blood searing hated within her, her desire to be the mother she had meant to be burns STRONGER in her mind, body and soul. If one had the right potency of any of the three - gas, musk, pheromones or even just flaunting off their assets could get to her and make her care more about breeding more than anything.
Cybernetics: While adding many boons to her work and doing what she loves, they can also break down, get damaged and even be ripped off with enough force despite the alloy's strength. Alpha 1 always carries spares and has a small workstation for mobile repairs, but if it's too late to deliver them it could be the end of the wolfess.
War hardened and tougher than durasteel, this wolfess has seen everything that a battlefield can offer, on this plane among many others, even just mentioning her name around her enemies instills fear and paranoia. Never one to boast or brag, she lets her actions and motives speak for themselves. Two motives however, are not so hidden, the biggest of them all being her family - her sister, her niece and her nephew. The second being her fellow band members, none more so than Skyanne, their drummer. Having taken the hyper bubbly robotic bovine under her wing when they met back on DarkWood, not long after joining the Regulators and leaving the outfit she had been with, seeing them as weak and dishonorable and seeing the Regulators as a place her and her talents truly belonged.
Her cybernetics came out of necessity, not choice. Having taken a bounty and sent on what would later be realized a suicide mission, she was the only survivor of those sent, but at a heavy cost. A massive explosion and flying debris would crush her arm, leg and damage her eye. Her and the entire group were considered TPK and a lost cause, as all communications were lost. Though badly injured, her tenacity was stronger, eventually getting herself back on her feet and making her way into a nearby building that seemed to be a warehouse, she discovered that it was an abandoned workshop and laboratory.
She would find some stimpaks inside a medical crate, using them to keep her going while she worked on ‘upgrading herself’. Using scrap and electronics from the destroyed tanks outside and the computers inside the lab, eventually coming to one of the most painful things she would have to do, biting down on a giant piece of wood she would amputate her own arm, leg and finally remove her own eye, all of which being replaced with crude augmentations. Spending a few days to recover, tweak the augmentations and get used to them.
She went on to repair an abandoned but mostly intact prototype tank that was hidden behind a fake wall in the workshop. Once fixed enough to boot and fire up, she made final preparations, grabbed her beloved rifle, left a thank you note and even made a plate for her new steed ‘Alpha 1’. She then set off to home, and to rejoin her fellow militants, she would later begin and continue upgrading her augments and the tank, forming her own group known as the Steel Commanders. The alloys used in upgrading herself and her steed are still only known by her and three others as she made it herself.
Upon arriving she would be told her sister was KIA while she was away…that would later turn out to be a lie, as her sister was told the same about her. During the time of the lie, Kerrigan feeling like she had nothing left to strive for, she continued following orders and taking contracts, completing them with a blank face.
Till years later where she would be assigned to secure a location she had never even heard of, on a plane of existence where only monsters and the wicked roamed, but a contract was a contract and she had nothing to back out for, so she went…a choice that would bring her happiness, then quickly despair, horror and pain.
A story she would only tell once more to anyone other than her superiors when they demanded to know why she once again disappeared for so long AND lost the site AND why her entire platoon was dead or MIA. Despite her telling of the story through the pain and tears, they would still try to pin it all on her.
Until intervention from The Commander who had been hearing about this unkillable soldier that had recently lost more than just a good bit of her mind. The military outfit didn’t care for the Regulators, considering them weak and pathetic for not accepting the outfits invitation to join under their command…however, they did trade with one another and they happened to owe The Commander and her people more than a few favors.
The Commander offered to take Kerrigan off their hands and save them the ‘oh so horrific paperwork’ among other things, as The Commander knew the truth about Kerrigans sister and gave VERY subtle hints to them that she would blow the whistle if they didn’t comply, which would not only disbar their credibility but also crater morale and trust. With little hesitation they agreed and signed her away…like she was just another contract.
Kerrigan would growl at them with a fiery aura coming from her eye for this, tossing her away like she was nothing, especially after what she had been through. Though, she looked down at The Commander and saw the true power, strength and TRUE leadership, unlike everything she had come to see from the weakling cowards before her. She accepted the terms without argument and told them she would be leaving with her equipment, research, rifle and her newfound tank. To which they tried to argue about, only for her to spat at them, they didn’t command her anymore, as such they could go %^$# themselves.
Note: YES there are a few plotholes in her mini bio here, thats on purpose, all of that will come in later stories that I am currently working on. There is actually a sizeable stack I'm working on lol. Fair warning, as its only hinted in the mini bio above, her story is not a happy one, its dark, just a heads up, she herself however, as hard of a b**ch she can be, she IS indeed searching for 'the one' again along with friends to help her move on.
-->NSFW Version!
Kerrigan 'Mama' Junia Kaide: Me!
Art is of course my amazing wolf: ♥♥♥
Gender: Female
Age: ???
Species: Amazoness dire wolf cyborg
Height: 10’
Weight: 300lbs
Sexual Orientation: Pansexual
Status: Single and looking
Loves: Her sister,nephew,and niece. The Commander [has a MAJOR crush on them, but has too much respect for her to say anything]. Playing with the band, shredding on her EVH and being the best at it. Her fans. Alpha 1. Upgrading herself. Booze, the strongest she can find. Being the mother she knows she was meant to be, protective, loving.
Hates: Anyone who honestly thinks they ‘have it under control’ more so those in authority, you NEVER have it under control, you just get better each time. Haters, those who give her family crap, most modern music, having to dress formally, creepy simps, her ex husband [hate is being V-E-R-Y mild].
Powers:
Cybernetics: Her size alone makes for strong punches and kicks, her cyber augments make them hit twice as hard, she can go toe to toe with those that have super strength and win.
Optic: Her new optic has many uses, intimidation factor is just a cherry on top. Multiple vision types, x-ray, thermal, infrared, ion, night-vision, a hacking module and a lovely optic laser should her rifle be knocked from her hand.
Soteria: A 30mm lever action short to long range rifle built and designed by Kerrigan herself, years in service and upgrades by her hands have made the wolfess so lethal and dangerous with Soteria that modern combat rifles cannot compete. Using the Regulator's resources and gaining a blessing from The Commander and another from Darkforge, her rifle gained more power through the ability to use the standard and ‘situational’ rounds, such as light/holy, dark, poison, fire, ice and a few others. If anyone picks up Soteria with ill intent, she will not function…she knows.
Close Quarters: When up her face to avoid her rifle, rather than carry a sidearm she prefers to use what she was born with, claws and teeth. Her cyber arm and leg even extended the range of her slash by a few feet by generating digistruct claws, they can also form a hard-light shield from the refactor siphons. Combined with her strength she will prove she doesn’t NEED her rifle to fight.
Improvisor: Years of surviving on the battlefield have trained her that EVERYTHING can be used or turned INTO a weapon with the right intuition and skill, such as a street pole or car door, glass jar and some nails with a bit of leftover gunpowder. Just because you're without proper arms, doesn’t mean you're UNarmed.
Alpha 1: Though this behemoth of an experimental tank is mostly ‘heavy utility’ versus an actual power and normally remains at base or its underground garage beneath the venue her band leader owns, when needed it can be called upon to handle large groups or titanic beasts.
Despite its size and weight, its speed and handling make up for what it lacks in usability, as Kerrigan is certain the local law enforcement and civilians would not appreciate it tearing the streets up on a regular basis. Main armament is a 250 mm direct fire cannon, with different ammo types and fitted with braces and gyro stabilizers to keep the tank from moving too much when firing. Main optimum effective range is 300 meters but can be extended and angled for longer range engagements.
Secondary armaments include a 30mm chaingun, dumbfire rocket pods, frag cannon and emp shot. All of which can be swapped out for weapons or tools for certain terrain and enemy types.
Defensive includes smoke screen, napalm trail, oil slick, sticky patch, mines and The Pack - Using refractor sockets that house Persona Soul Lexicons that contain the soul, memories and personality of her KIA squad members, they are able to hop off the tank and take on the form of feral dire wolves, moving behind or ahead of the tank to clear pathways for it via explosive orblets, or simply tearing the enemy apart. When their wolf forms arent in use they can assist with mechanical repairs, communications, targeting and even an auto doc and repair station for Kerrigan and her new parts.
Scrapping and Science Stations: Though not typically useful in a fight, outside of combat they do allow Kerrigan and her 'crew' to do a various list of things including, analyzing samples, ammo creation and alchemy, very useful on long missions.
At Ease Mode: Not at ALL related to combat, however Kerrigan wanted to make her old squads current situation as comfortable as possible. Whenever Alpha 1 is not in combat, the crew is able to use the same technology that gives them their Pack forms, to take on the form of their own selves, having the ability to all the work needed when Kerrigan needs it. Though it has a limited range of about twenty five hundred meters, it allows them to more or less have a lot of their lives back, able to spend time with loved ones, work on their own projects, scout, scavenge etc.
When Alpha 1 is on the move, the area that their souls reside in, is like a digital bunker within the system. Able to come out to fight at any time, but also allowing them to relax with all that the bunker has to offer, another small way that Kerrigan has done to try and ease the burned she feels has been laid on them. They tell her not to worry about them too much and that they are very grateful for all she's done to help them come back in a way, she still holds out hope that she will find someone who can give them full functioning forms again...as rare a chance as that may be.
Weaknesses:
Anger/Aggression: Certain notions and things will set this wolfess off instantly, though she has gotten better at controlling her PTSD induced rage, it can cause her to make careless mistakes in combat.
Physic/Mental Powers: For one who suffers from PTSD, it has made her mind fragile to a point, though hard to break down the mental stability at first, anyone with the right powers or hypnosis can break her if they try hard enough.
Gas/musk/pheromones: Though the memories of her ex husband and what he had done burning burn bright with blood searing hated within her, her desire to be the mother she had meant to be burns STRONGER in her mind, body and soul. If one had the right potency of any of the three - gas, musk, pheromones or even just flaunting off their assets could get to her and make her care more about breeding more than anything.
Cybernetics: While adding many boons to her work and doing what she loves, they can also break down, get damaged and even be ripped off with enough force despite the alloy's strength. Alpha 1 always carries spares and has a small workstation for mobile repairs, but if it's too late to deliver them it could be the end of the wolfess.
War hardened and tougher than durasteel, this wolfess has seen everything that a battlefield can offer, on this plane among many others, even just mentioning her name around her enemies instills fear and paranoia. Never one to boast or brag, she lets her actions and motives speak for themselves. Two motives however, are not so hidden, the biggest of them all being her family - her sister, her niece and her nephew. The second being her fellow band members, none more so than Skyanne, their drummer. Having taken the hyper bubbly robotic bovine under her wing when they met back on DarkWood, not long after joining the Regulators and leaving the outfit she had been with, seeing them as weak and dishonorable and seeing the Regulators as a place her and her talents truly belonged.
Her cybernetics came out of necessity, not choice. Having taken a bounty and sent on what would later be realized a suicide mission, she was the only survivor of those sent, but at a heavy cost. A massive explosion and flying debris would crush her arm, leg and damage her eye. Her and the entire group were considered TPK and a lost cause, as all communications were lost. Though badly injured, her tenacity was stronger, eventually getting herself back on her feet and making her way into a nearby building that seemed to be a warehouse, she discovered that it was an abandoned workshop and laboratory.
She would find some stimpaks inside a medical crate, using them to keep her going while she worked on ‘upgrading herself’. Using scrap and electronics from the destroyed tanks outside and the computers inside the lab, eventually coming to one of the most painful things she would have to do, biting down on a giant piece of wood she would amputate her own arm, leg and finally remove her own eye, all of which being replaced with crude augmentations. Spending a few days to recover, tweak the augmentations and get used to them.
She went on to repair an abandoned but mostly intact prototype tank that was hidden behind a fake wall in the workshop. Once fixed enough to boot and fire up, she made final preparations, grabbed her beloved rifle, left a thank you note and even made a plate for her new steed ‘Alpha 1’. She then set off to home, and to rejoin her fellow militants, she would later begin and continue upgrading her augments and the tank, forming her own group known as the Steel Commanders. The alloys used in upgrading herself and her steed are still only known by her and three others as she made it herself.
Upon arriving she would be told her sister was KIA while she was away…that would later turn out to be a lie, as her sister was told the same about her. During the time of the lie, Kerrigan feeling like she had nothing left to strive for, she continued following orders and taking contracts, completing them with a blank face.
Till years later where she would be assigned to secure a location she had never even heard of, on a plane of existence where only monsters and the wicked roamed, but a contract was a contract and she had nothing to back out for, so she went…a choice that would bring her happiness, then quickly despair, horror and pain.
A story she would only tell once more to anyone other than her superiors when they demanded to know why she once again disappeared for so long AND lost the site AND why her entire platoon was dead or MIA. Despite her telling of the story through the pain and tears, they would still try to pin it all on her.
Until intervention from The Commander who had been hearing about this unkillable soldier that had recently lost more than just a good bit of her mind. The military outfit didn’t care for the Regulators, considering them weak and pathetic for not accepting the outfits invitation to join under their command…however, they did trade with one another and they happened to owe The Commander and her people more than a few favors.
The Commander offered to take Kerrigan off their hands and save them the ‘oh so horrific paperwork’ among other things, as The Commander knew the truth about Kerrigans sister and gave VERY subtle hints to them that she would blow the whistle if they didn’t comply, which would not only disbar their credibility but also crater morale and trust. With little hesitation they agreed and signed her away…like she was just another contract.
Kerrigan would growl at them with a fiery aura coming from her eye for this, tossing her away like she was nothing, especially after what she had been through. Though, she looked down at The Commander and saw the true power, strength and TRUE leadership, unlike everything she had come to see from the weakling cowards before her. She accepted the terms without argument and told them she would be leaving with her equipment, research, rifle and her newfound tank. To which they tried to argue about, only for her to spat at them, they didn’t command her anymore, as such they could go %^$# themselves.
Note: YES there are a few plotholes in her mini bio here, thats on purpose, all of that will come in later stories that I am currently working on. There is actually a sizeable stack I'm working on lol. Fair warning, as its only hinted in the mini bio above, her story is not a happy one, its dark, just a heads up, she herself however, as hard of a b**ch she can be, she IS indeed searching for 'the one' again along with friends to help her move on.
-->NSFW Version!
Kerrigan 'Mama' Junia Kaide: Me!
Art is of course my amazing wolf: ♥♥♥
Category Artwork (Digital) / All
Species Robot / Android / Cyborg
Gender Female
Size 3365 x 2469px
File Size 9.96 MB
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