Yep, at long last, I've updated my VRChat skunk avatar to be better quality! Lots of new features, including:
-Remodeled hands, feet, head, tail and hairstyles for better aesthetic appearance! (Hairstyles are separate models from the base model to allow easier swapping of hairstyles inside Unity.)
-Reworked UV maps for ease of use when texturing outside of Substance Painter! (Note: texture maps made for previous versions of the skunk are NOT compatible with the new UV maps; adjustments will be necessary)
-Brand new baked mesh maps with a more cartoony simplified aesthetic! (Note: baked mesh maps included in the provided Substance Painter file are set at 2048x2048px to keep the file size from being too unmanageable)
-Reworked all Dynamic Bones into PhysBones for better performance and interaction! (DynamicBones plugin no longer required!)
-Multiple body shape sliders to allow for body shape customization without requiring Blender!
-Multiple different fur pattern texture choices to choose from to start your customization!
-The default avatars have radial menu controls to control tail position, eye/hair color, avatar emissions, and a selection of pre-defined body shapes on the fly!
-New face tracking blendshapes that can be used with facial tracking solutions such as OSC, as well as rigged tongue and jaw if more need to be created!
If yer interested in giving this a whirl, you can pick up this avatar base from Gumroad at https://glenskunk.gumroad.com/l/SkunkforVRChat - only $20! Anyone who purchased the original 1.0 version also gets automatic access to the 2.0 version!
-Remodeled hands, feet, head, tail and hairstyles for better aesthetic appearance! (Hairstyles are separate models from the base model to allow easier swapping of hairstyles inside Unity.)
-Reworked UV maps for ease of use when texturing outside of Substance Painter! (Note: texture maps made for previous versions of the skunk are NOT compatible with the new UV maps; adjustments will be necessary)
-Brand new baked mesh maps with a more cartoony simplified aesthetic! (Note: baked mesh maps included in the provided Substance Painter file are set at 2048x2048px to keep the file size from being too unmanageable)
-Reworked all Dynamic Bones into PhysBones for better performance and interaction! (DynamicBones plugin no longer required!)
-Multiple body shape sliders to allow for body shape customization without requiring Blender!
-Multiple different fur pattern texture choices to choose from to start your customization!
-The default avatars have radial menu controls to control tail position, eye/hair color, avatar emissions, and a selection of pre-defined body shapes on the fly!
-New face tracking blendshapes that can be used with facial tracking solutions such as OSC, as well as rigged tongue and jaw if more need to be created!
If yer interested in giving this a whirl, you can pick up this avatar base from Gumroad at https://glenskunk.gumroad.com/l/SkunkforVRChat - only $20! Anyone who purchased the original 1.0 version also gets automatic access to the 2.0 version!
Category All / All
Species Skunk
Gender Multiple characters
Size 1024 x 1280px
File Size 459.7 kB
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