From Hell's heart I stab at thee...
2016 seemed like a year for returning to long-forgotten concepts.
Despite how I royally screwed the pooch with my "development" of Chance Whitefang into some sort of clumsy asshat, he was originally-and still is-one of my most powerful and skilled fighters. I've never really drawn him using any of his abilities (he can breathe fire, which is actually a really fun power I should draw sometime, and can also fire a powerful energy beam from his mouth as well) or weapons, at least not in the past decade or so. I guess knowing him as a heroic type made him a bit more fun to embarrass and take out of his element, and that sort of swayed how others saw him because I was doing that more than showing his heroic side.
He originally carried two darkness-attribute weapons (despite being a hero, because I always found the concept of heroic types using "dark"-aligned techniques or weapons interesting), both forged from the same dark blue crystalline material, a battle axe and a spear. The axe is obviously useful both as a tool and a weapon, but the more powerful of the two weapons is the Gehenna Spear.
Originally depicted as being very similar in appearance to the lances used by knights, I gave its design a much-needed overhaul now that I plan to re-implement it. While it still retains the original "crystalline" construction with the dark band running along its shaft, I altered the design to now resemble a more conventional spear or javelin. The dark band is used to assist in channeling energy to the head of the spear, granting it a powerful darkness/fire attribute when wielded by one that is properly "spiritually connected" with the weapon. His axe features similar attributes, and carries a similar dark fire "enchantment" on its cutting edges when charged.
The spear is also able to be conjured and dispelled at will, like many of the Geoterran weapons I haven't drawn in ages, the wielder basically has to focus their energy to bring the weapon into material form, and it will remain corporeal until it is dismissed or dispelled once again. This saves him the trouble of having to carry the weapon, and should it become irretrievable somehow he can simply dispel it and conjure it back--but doing so takes a bit of time and energy, so like many, if he knows he'll be entering combat he will summon the weapon beforehand.
Here, Chance is also shown with his spiked shoulder pauldron, although since he wears it on his left shoulder it's not fully visible from this angle. The sharp steel spikes, while not having any fun magic attributes whatsoever, do enable him to deal some damage if he shoulder-checks a target.
2016 seemed like a year for returning to long-forgotten concepts.
Despite how I royally screwed the pooch with my "development" of Chance Whitefang into some sort of clumsy asshat, he was originally-and still is-one of my most powerful and skilled fighters. I've never really drawn him using any of his abilities (he can breathe fire, which is actually a really fun power I should draw sometime, and can also fire a powerful energy beam from his mouth as well) or weapons, at least not in the past decade or so. I guess knowing him as a heroic type made him a bit more fun to embarrass and take out of his element, and that sort of swayed how others saw him because I was doing that more than showing his heroic side.
He originally carried two darkness-attribute weapons (despite being a hero, because I always found the concept of heroic types using "dark"-aligned techniques or weapons interesting), both forged from the same dark blue crystalline material, a battle axe and a spear. The axe is obviously useful both as a tool and a weapon, but the more powerful of the two weapons is the Gehenna Spear.
Originally depicted as being very similar in appearance to the lances used by knights, I gave its design a much-needed overhaul now that I plan to re-implement it. While it still retains the original "crystalline" construction with the dark band running along its shaft, I altered the design to now resemble a more conventional spear or javelin. The dark band is used to assist in channeling energy to the head of the spear, granting it a powerful darkness/fire attribute when wielded by one that is properly "spiritually connected" with the weapon. His axe features similar attributes, and carries a similar dark fire "enchantment" on its cutting edges when charged.
The spear is also able to be conjured and dispelled at will, like many of the Geoterran weapons I haven't drawn in ages, the wielder basically has to focus their energy to bring the weapon into material form, and it will remain corporeal until it is dismissed or dispelled once again. This saves him the trouble of having to carry the weapon, and should it become irretrievable somehow he can simply dispel it and conjure it back--but doing so takes a bit of time and energy, so like many, if he knows he'll be entering combat he will summon the weapon beforehand.
Here, Chance is also shown with his spiked shoulder pauldron, although since he wears it on his left shoulder it's not fully visible from this angle. The sharp steel spikes, while not having any fun magic attributes whatsoever, do enable him to deal some damage if he shoulder-checks a target.
Category Artwork (Digital) / General Furry Art
Species Wolf
Gender Male
Size 1000 x 750px
File Size 880.7 kB
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