Lipe - Vampire Hunter
Weapons - Combat Cross Chain-Claymore, Assorted Items (knives, holy water, throwing cross, ricochet diamonds, throwing axe).
Affinity - Schollar, Tinkerer & Artist.
Special Power - Psychometry and "Spiritual Synchronization" or "Soul Bonding" Style Mimicking. Being able to mimic special atributes based on other vampire hunters.
- Richter Spirit/Style: Increase agility (air backflip) and be able to use Weapon Crash ability. Able to further extend his chain by magic for a single blow and do a devastating flaming chainblade attack. However, he is more vulnerable to damage and loses balance easier.
- Gabriel Spirit/Style: Increase blade chain damage, combo ability and become able to double jump. Increased vulnerability to darkness and mind affecting abilities.
- Simon Spirit/Style: All attacks and items do far more damage though have less variety and bigger openings. Causes decreased agility, slower movements and awkward jumps.
Lipe & Art © FRP "ClawOfTheFallen"
Castlevania, Richter Belmont, Gabriel Belmont & Simon Belmont © Konami
Weapons - Combat Cross Chain-Claymore, Assorted Items (knives, holy water, throwing cross, ricochet diamonds, throwing axe).
Affinity - Schollar, Tinkerer & Artist.
Special Power - Psychometry and "Spiritual Synchronization" or "Soul Bonding" Style Mimicking. Being able to mimic special atributes based on other vampire hunters.
- Richter Spirit/Style: Increase agility (air backflip) and be able to use Weapon Crash ability. Able to further extend his chain by magic for a single blow and do a devastating flaming chainblade attack. However, he is more vulnerable to damage and loses balance easier.
- Gabriel Spirit/Style: Increase blade chain damage, combo ability and become able to double jump. Increased vulnerability to darkness and mind affecting abilities.
- Simon Spirit/Style: All attacks and items do far more damage though have less variety and bigger openings. Causes decreased agility, slower movements and awkward jumps.
Lipe & Art © FRP "ClawOfTheFallen"
Castlevania, Richter Belmont, Gabriel Belmont & Simon Belmont © Konami
Category Artwork (Digital) / Fanart
Species Human
Gender Male
Size 1261 x 615px
File Size 626.1 kB
Listed in Folders
Richter is my alltime favorite! >w<
So is Dracula X. :3
Thanks Franky! =D
So is Dracula X. :3
Thanks Franky! =D
He does look very harmless normally, doesn't he? XD
He is easilly underestimated. :3c
He is easilly underestimated. :3c
Ooh, I like battle Lipe! I guess he needs his feet exposed because of those back flips, right?
I really like drawing toes (though I have no fetish for feet XD) and I like drawing bare feet.
But there is this element as well as I wanted it to look like he uses leather armor to be more light and agile. It's hard to tell, but even his corset has sections to allow torso movement.
The sword also detatches into a bladed whip, like Ivy from Soul Calibur. Doesn't have the reach of the standard combat cross in the game, but can double as sword that he'd main more.
But there is this element as well as I wanted it to look like he uses leather armor to be more light and agile. It's hard to tell, but even his corset has sections to allow torso movement.
The sword also detatches into a bladed whip, like Ivy from Soul Calibur. Doesn't have the reach of the standard combat cross in the game, but can double as sword that he'd main more.
Many thanks dude! =D
Even though I designed him with elements from 3d castlevania, I imagine him more in a 2d game.
Even though I designed him with elements from 3d castlevania, I imagine him more in a 2d game.
nah, I'd rather do you in a mating press while jacking you off till you give yourself a facial.
But yeah, it could be a nice design exercise at least.
But yeah, it could be a nice design exercise at least.
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