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~DiffusedLizard
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NSFW WARNING !!!
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❤️❤️
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3D Technical Artist, posting all kinds of stuff, Enjoy
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FAQ :
1. Do you share any of your character models ?
No.
2. Do you mind talking ?
I'm not extremely talkative so i would prefer if the DM's remain only work/question related.
3. Do you offer comissions ?
Currently having commission forms open HERE
4. Do you have a Patreon or any other way i can support your work ?
Finally Yes !
I started both Patreon and SubscribeStar, so if you want to support me and get extra content in return >>> Patreon SubscribeStar
5. What software do you use ?
Blender
6. How long have you been doing 3D for ?
3D animations roughly from the start of 2019 and proper full 3D work using Blender from the end of 2019.
7. Why do you call yourself a Technical Artist ?
I'm really into the techy side of 3D, and art is a good way for me to experiment with it.
I have a relatively long experience with Rigging and Retopology while also being into smaller things like Geometry Nodes or minor scripting.
While i don't really do much commissions for that stuff anymore (Mainly due to my time constraints) , i handle all of the 's characters from the Rig and Topology side.
I ain't an animator for sure either given most of my animations have next to zero hand keyframing and heavily relay on constraints, simulations and procedural motion generation.
While it roughly takes the same amount of time as animating manually, i never really liked hand animation in the first place, so i'll take it :>
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P3anutButt3r