Blender Update - Week 1
Posted 4 months agoHello, I just wanted to keep you updated with my venture into animating with Blender.
I have worked on rigged figured for the past week and so now I thought I'd jump straight in with a husky animation.
This is my first project using Blender, two huskies of the same model sixty-nine position, I am hoping to incorporate a lot of new features into this animation as well as the new models, environment, lighting and render engine it may bring a fresh new look to my animations to come, including, finally!, the ability to simulate fluids!
Here is a quick MP4 for example of the software, the models and environment, and a peek into my first animation using Blender: https://drive.google.com/file/d/1QB.....PBjleTP4dMdK2j...
As you can see there are new models and environment, and my characters now have embedded erogenous parts, including anus, penis, testicles and vagina. Here is an example of the Husky I have named Loka. The preview above is as it appears in preview mode, once rendered the environment, characters, fur, reflection and fluids will be fully enhanced and animated.
Having worked with the software for just three days now I am very happy with it, the style of animating is a little different with setting keyframes differently and using the "graph editor" to tweak animations where as before 100% of my character animation was done with the graph editor.
It has taken over two years for me to take the first step and I am confident to say I am very optimistic for the future of my animations and I would never have guessed I handle it so easily and this quickly. It goes without saying I still have an awful lot to learn: fluids, physics, lighting/HDRi, environments, etc.
Thank you all so much for following and a special thank you to my trainer Hiad for guiding me through the software. I hope you are as excited for the content and animations as I am!
Please visit my discord server for regular Blender and Animations updates:
https://discord.gg/97AMAcKHwZ
I have worked on rigged figured for the past week and so now I thought I'd jump straight in with a husky animation.
This is my first project using Blender, two huskies of the same model sixty-nine position, I am hoping to incorporate a lot of new features into this animation as well as the new models, environment, lighting and render engine it may bring a fresh new look to my animations to come, including, finally!, the ability to simulate fluids!
Here is a quick MP4 for example of the software, the models and environment, and a peek into my first animation using Blender: https://drive.google.com/file/d/1QB.....PBjleTP4dMdK2j...
As you can see there are new models and environment, and my characters now have embedded erogenous parts, including anus, penis, testicles and vagina. Here is an example of the Husky I have named Loka. The preview above is as it appears in preview mode, once rendered the environment, characters, fur, reflection and fluids will be fully enhanced and animated.
Having worked with the software for just three days now I am very happy with it, the style of animating is a little different with setting keyframes differently and using the "graph editor" to tweak animations where as before 100% of my character animation was done with the graph editor.
It has taken over two years for me to take the first step and I am confident to say I am very optimistic for the future of my animations and I would never have guessed I handle it so easily and this quickly. It goes without saying I still have an awful lot to learn: fluids, physics, lighting/HDRi, environments, etc.
Thank you all so much for following and a special thank you to my trainer Hiad for guiding me through the software. I hope you are as excited for the content and animations as I am!
Please visit my discord server for regular Blender and Animations updates:
https://discord.gg/97AMAcKHwZ