Designers & Dragons: The '70s
A History of the Roleplaying Game Industry
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Narrado por:
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Colby Elliott
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Designers & Dragons: The ’70s is a comprehensive picture of the beginnings of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 50,000 new words to this volume alone. Learn about the colorful history of TSR and the wave of D&D inspired games (and gaming companies) to follow, and dip your toes into war gaming trivia. Regardless of your gaming background, Shannon Appelcline’s meticulously researched history won’t disappoint.
PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
©2013 Shannon Appelcline (P)2020 Last Word AudioLos oyentes también disfrutaron...
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Reseñas de la Crítica
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New Marketing, whose tools include things like MySpace, You Tube, Web sites, permission marketing, cable TV, and viral techniques, is reshaping our world. But many companies try to use the tools without first getting their organization and products in sync with them. The result: what Seth Godin calls a "meatball sundae". A big, ineffective mess.
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Meatball Godin
- De Oliver Nielsen en 09-11-08
De: Seth Godin
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The Book You Were Born to Write
- Everything You Need to (Finally) Get Your Wisdom onto the Page and into the World
- De: Kelly Notaras
- Narrado por: Kelly Notaras
- Duración: 7 h y 40 m
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A guide to writing a full-length transformational nonfiction book, from an editor with two decades' experience working with authors from all walks of life.
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Both Funny and Informative
- De Emily C. Maher en 02-15-21
De: Kelly Notaras
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World Without Mind
- The Existential Threat of Big Tech
- De: Franklin Foer
- Narrado por: Marc Cashman
- Duración: 8 h y 1 m
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Franklin Foer reveals the existential threat posed by big tech, and in his brilliant polemic gives us the toolkit to fight their pervasive influence. Over the past few decades there has been a revolution in terms of who controls knowledge and information. This rapid change has imperiled the way we think. Without pausing to consider the cost, the world has rushed to embrace the products and services of four titanic corporations. We shop with Amazon, socialize on Facebook, turn to Apple for entertainment, and rely on Google for information.
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5-Star Book with a 1-Star Title
- De David Larson en 09-18-17
De: Franklin Foer
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The Art of Business Wars
- Battle-Tested Lessons for Leaders and Entrepreneurs from History's Greatest Rivalries
- De: David Brown
- Narrado por: David Brown
- Duración: 11 h y 56 m
- Versión completa
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Based on the chart-topping Business Wars podcast, stories, and lessons from history’s greatest business rivalries, interspersed with audio clips from the podcast. Using Chinese military genius Sun Tzu’s strategies as a guide, Brown examines why some companies triumph while others crumble....
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Just a repeat of the pod cast…..
- De Vm2008 en 02-01-22
De: David Brown
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The Stephen King Companion
- Four Decades of Fear from the Master of Horror
- De: George Beahm
- Narrado por: Fleet Cooper, Claire Christie
- Duración: 24 h y 21 m
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The Stephen King Companion is an authoritative look at horror author King's personal life and professional career, from Carrie to The Bazaar of Bad Dreams. King expert George Beahm, who has published extensively about Maine's main author, is your seasoned guide to the imaginative world of Stephen King, covering his varied and prodigious output: juvenalia, short fiction, limited edition books, best-selling novels, and film adaptations.
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A Kingopedia: Books, Movies, Bio and Art
- De tru britty en 02-28-16
De: George Beahm
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The Image, 50th Anniversary Edition
- A Guide to Pseudo-Events in America
- De: Daniel J. Boorstin, Douglas Rushkoff - afterword
- Narrado por: Timothy Danko
- Duración: 10 h y 50 m
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First published in 1962, this wonderfully provocative book introduced the notion of "pseudo-events" - events such as press conferences and presidential debates, which are manufactured solely in order to be reported - and the contemporary definition of celebrity as "a person who is known for his well-knownness". Since then Daniel J. Boorstin's prophetic vision of an America inundated by its own illusions has become an essential resource for any listeners who wants to distinguish the manifold deceptions of our culture from its few enduring truths.
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Boorstin’s deep Conservative mindset reaches through every example in this book.
- De Christine en 10-12-20
De: Daniel J. Boorstin, y otros
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Play Bigger
- How Pirates, Dreamers, and Innovators Create and Dominate Markets
- De: Play Bigger LLC, Dave Peterson, Christopher Lochhead, y otros
- Narrado por: Sean Pratt
- Duración: 8 h y 7 m
- Versión completa
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Winning today isn't about beating the competition at the old game. It's about inventing a whole new game - defining a new market category, developing it, and dominating it over time. You can't build a legendary company without building a legendary category. If you think that having the best product is all it takes to win, you're going to lose. In this farsighted, pioneering guide, the founders of Silicon Valley advisory firm Play Bigger rely on data analysis and interviews to understand the inner workings of "category kings".
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The most impactful new thinking of the year
- De Chris Guest en 12-21-16
De: Play Bigger LLC, y otros
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The Master Switch
- The Rise and Fall of Information Empires
- De: Tim Wu
- Narrado por: Marc Vietor
- Duración: 14 h y 11 m
- Versión completa
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Could history repeat itself, with one giant entity taking control of American information? Most consider the Internet Age to be a moment of unprecedented freedom in communications and culture. But as Tim Wu shows, each major new medium, from telephone to cable, arrived on a similar wave of idealistic optimism only to become, eventually, the object of industrial consolidation profoundly affecting how Americans communicate.
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Great Read
- De Roy en 11-12-10
De: Tim Wu
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Alibaba
- The House That Jack Ma Built
- De: Duncan Clark
- Narrado por: Jim Meskimen
- Duración: 9 h y 9 m
- Versión completa
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In just a decade and a half, Jack Ma, a man from modest beginnings who started out as an English teacher, founded Alibaba and built it into one of the world's largest companies, an e-commerce empire on which hundreds of millions of Chinese consumers depend. Alibaba's $25 billion IPO in 2014 was the largest global IPO ever. A Rockefeller of his age who is courted by CEOs and presidents around the world, Jack is an icon for China's booming private sector.
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Strange: Best part of story happens "off-screen"
- De Tristan en 09-02-16
De: Duncan Clark
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Little Rice
- Smartphones, Xiaomi, and the Chinese Dream
- De: Clay Shirky
- Narrado por: George Backman
- Duración: 3 h y 57 m
- Versión completa
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Since the 1990s China has been climbing up the ladder of quality, from doing knockoffs to designing its own high-end goods. Xiaomi - its name literally means "little rice" - is landing squarely in this shift in China's economy. But the remarkable rise of Xiaomi from startup to colossus is more than a business story because mobile phones are special. The common desiderata of the global population, mobile phones offer the kind of freedom and connectedness that autocratic countries are terrified of.
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Informative and up to date.
- De Kevin en 01-10-16
De: Clay Shirky
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Author in Chief
- The Untold Story of Our Presidents and the Books They Wrote
- De: Craig Fehrman
- Narrado por: Fred Sanders
- Duración: 15 h y 38 m
- Versión completa
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In Craig Fehrman’s groundbreaking work of history, Author in Chief, the story of America’s presidents and their books opens a rich new window into presidential biography. From volumes lost to history - Calvin Coolidge’s Autobiography, which was one of the most widely discussed titles of 1929 - to ones we know and love - Barack Obama’s Dreams From My Father, which was very nearly never published - Fehrman unearths countless insights about the presidents through their literary works.
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Fascinating
- De Jean en 03-12-20
De: Craig Fehrman
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Mint Condition
- How Baseball Cards Became an American Obsession
- De: Dave Jamieson
- Narrado por: Kevin Young
- Duración: 9 h y 27 m
- Versión completa
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When award-winning journalist Dave Jamieson's parents sold his childhood home a few years ago, he rediscovered a prized boyhood possession: his baseball card collection. Now was the time to cash in on the investments of his youth. But all the card shops had closed, and cards were selling for next to nothing online. What had happened?
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Great Book
- De Peter Lutz en 07-17-16
De: Dave Jamieson
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Empire of Imagination
- Gary Gygax and the Birth of Dungeons & Dragons
- De: Michael Witwer
- Narrado por: Sam Witwer
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The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has crafted a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin, to his untimely death in 2008. Gygax’s magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and ’80s and irreversibly alter the world of gaming. Gygax’s involvement in the industry lasted long after his dramatic and involuntary departure, and his footprint can be seen in the role-playing genre he is largely responsible for creating.
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King of the Nerds
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Game Wizards
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When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success—and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson.
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- De Anonymous User en 06-22-22
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Kobold Guide to Roleplaying
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- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
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There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
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Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
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The Ultimate RPG Game Master's Guide
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Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D’Amato.
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Great info for (this) new GM
- De Sebastian Wood en 04-05-24
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Everything I Need to Know I Learned from Dungeons & Dragons
- One Woman's Quest to Trade Self-Help for Elf-Help
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With tongue-in-cheek humor, the creator of the award-winning Confessions of a Part-Time Sorceress takes on the self-help section, proving that the benefits of the Dungeons & Dragons game goes far beyond simple entertainment.
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A Different Take On Things
- De Ronn McCarrick en 07-13-18
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So You Want to Be a Game Master
- Everything You Need to Start Your Tabletop Adventure for Dungeon's and Dragons, Pathfinder, and Other Systems
- De: Justin Alexander
- Narrado por: Shawn Compton
- Duración: 17 h y 42 m
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Thanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!
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Missing the necessary accompanying pdf
- De Heather Hamstra en 12-13-23
De: Justin Alexander
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Empire of Imagination
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The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has crafted a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin, to his untimely death in 2008. Gygax’s magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and ’80s and irreversibly alter the world of gaming. Gygax’s involvement in the industry lasted long after his dramatic and involuntary departure, and his footprint can be seen in the role-playing genre he is largely responsible for creating.
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Game Wizards
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When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success—and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson.
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Nice and grounded
- De Anonymous User en 06-22-22
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Ugh.
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The Ultimate RPG Game Master's Guide
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Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D’Amato.
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Great info for (this) new GM
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Everything I Need to Know I Learned from Dungeons & Dragons
- One Woman's Quest to Trade Self-Help for Elf-Help
- De: Shelly Mazzanoble
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With tongue-in-cheek humor, the creator of the award-winning Confessions of a Part-Time Sorceress takes on the self-help section, proving that the benefits of the Dungeons & Dragons game goes far beyond simple entertainment.
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Lo que los oyentes dicen sobre Designers & Dragons: The '70s
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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- RAW-ATX
- 01-02-22
the forgotten realm of where RPGs arize
Listened with joy. The creative process in groups is on full display. this book teaches how to aim and hit the cultural spirit of the times. it shows how the dungeon crawl of papers and pay checks supports the underground RPG industrial complex.it is both campaign and seduction.
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- Dave Adams
- 11-14-24
Voluminous and Intriguing
For Gen-Xers like me that played RPGs at their birth and since, this is a wonderful walk down memory lane. For those interested purely in the history and professional business relationships in the industry (as and after it became one) the detail is rich. The only downside is that, though the narrator is wonderful, and audio reading of dates and facts can get occasionally pedantic. That, however, does not impermissibly detract from the work. Enjoy!
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- Jeremiah Mccoy
- 03-17-23
A great history of the industry
One of the more comprehensive surveys of the TTRPG industry's early days and not just D&D.
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Historia
- Matt Moore
- 06-11-24
A Clear and Concise of RPG's Beginnings
Well narrated and a feep delve into the structural formation of the roleplaying-game industry, warts and all. An absolute must-read (or listen) of you enjoy RPGs.
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- michael sorensen
- 03-24-23
Poor quality recording equals frustration
Regardless of how many times I download this title the audio quality is extremely poor. There are constant gaps in the recording that ruin the listening experience. Really shoddy work.
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