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This is an helper for developers, this plugin handles the choice and manages an event selection based on your inputs!

To make it simple: Do you want to make a "randome event" that happens when your party rest? (Or whenever you want, really)

Want to do it with one plugin command call instead of setting up a long common event made with if/random/then?

This is the script for you! Here is how it works:

Add a "Story":

  • Via Plugin Command you can add a "story", the story is just a bunch of rules linked to an ID.
  • You can chain a story to another (it will be elegible for selection only once the chained story is flagged as done)
  • You can add as many conditions as you want: The plugin allows an infinite amount of conditions that involves switches, variables, gold, items, weapons, armours and actors. All those conditions must return true for the plugin to consider the story elegible for draft.
  • You can use the normal percentage of draft (editable via plugin parameters) or assign a special percentage for a specific story.

What the plugin does:

  • The plugin reads the all the stories properties and scraps the stories flagged as "done"
  • It controls if a story is chained to another and keeps it if the chained story is done or scraps it if the chained story is still to do
  • Then it proceed to check all the criteria for all stories and scraps the one that don't met their criteria
  • It calculates the Frequency percentage (normal percentages modified by priorities and special percentages) then orders them from higher to lower
  • One by one it runs the percentage, it sets the story ID to a given variable choose by the developer and stops. He flags that story as "done".
  • If no story is activated it sets the variable to 0

What the plugin does NOT do:

The plugin doesn't create or run any event in the game, it's a mere sorter and decider that pass a variable to you, what you do with it is your to decide!

Terms of use

Please refer to the Terms of Use. By using this plugin you accept WinterDream terms

Version, bugs and further development

VERSION 1.0:

  • Initial Release

Further developments will include: Add "Status" as criteria, add plugin command to change the result variable


Download

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Click download now to get access to the following files:

WD_FireplaceStories.js 37 kB
FireplaceStories Demo Project (Windows) 182 MB
FireplaceStories Demo Project (macOs) 225 MB

Comments

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Hey, there! I just downloaded this, but I'm having trouble figuring out how to configure a story? I select 'Add a Story' in the event, but all it reflects are different conditions to be set. How do I go about adding the actual dialogue?

This plugin just "select" a possible story from some possibilities and requirements, the only thing it does is to give you back the variable "Hey, based on your preferences, I've select story 5" that's it :)

Playing the story 5 is up to you when variable X has the value 5

It is a sorter, you put stuff in it with a bunch of rules, percenage and chain-links and he does the sorting but doesn't actually show any event

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Thank you for the help! <3 I'm still a little lost on how to make this work though, would you be willing to upload a demo that is unencrypted for me to look at?  I think I'll understand better if I see it!

I do get that it's not going to run an event or anything, but I don't know how to apply my array of 'stories' to the fireplace rest, to make them options for it to select from.

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I'll try to upload the demo ASAP :)

If by any chance you use MZ on Steam, there is already a demo in the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3044114148

Omg I found it! Thank you so much, I'm really looking forward to implementing this! :D