Patch du 22 décembre 2014

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Notes de mise à jour

Smissmas14 Cup.png

Joyeux Smissmas 2014!

  • Tout les joueurs qui jouent à TF2 pendant l’événement vont recevoir un cadeau : un Bas rempli de cadeaux. Les bas contiennent des goodies pour les bons petits mercenaires.
  • Ajout de 29 objets cosmétiques limités créés par la communauté à la caisse Bien Sage[1]
  • Ajout de nouvelles armes Festives à la caisse Vilaine[2]
  • Les objets limités peuvent uniquement être trouvés pendant un temps limité. Les objets des caisses Vilaine et Bien Sage ne seront plus disponibles à partir du 16 février 2015.
  • Ajout des clés des caisses d’hiver Vilaine et Bien Sage au Magasin Mann Co
  • Les caisses d’hiver Vilaine et Bien Sage winter ne peuvent plus être ouvertes à partir du 16 février 2015.
  • Les joueurs Premium reçoivent un Secret de Saxton à donner à un autre joueur
  • Les objets donnés pendant les précédents événements (incluant l’Esprit du Don et le Générateur de Bruits - Fêtes de Noël) ont été réactivés pour tous les joueurs, incluant ceux qui ont les ont supprimés

Armes

Ajout de l’Iron Bomber

  • Lanceur de grenade pour le Demoman
  • Les grenades ne rebondissent pas et ne roulent pas
  • Rayon de dommages réduit de 20%
  • Les grenades qui détonnent d’elles-mêmes donnent 10% moins de dommages
  • Ajout de l’Iron Bomber au Magasin Mann Co., à la liste des plans de fabrication, et au système de drop automatique

Ajout du Quickiebomb Launcher

  • Lanceur de bombes collantes pour le Demoman
  • Temps de rechargement des bombes collantes réduit de 0.2 secondes
  • Les bombes collantes détruisent les bombes collantes ennemies
  • Temps de charge réduit de 50%
  • Stickybombs fizzle after 2 seconds
  • -15% de dommages
  • -25% de munitions
  • Ajout du Quickiebomb Launcher au Magasin Mann Co., à la liste des plans de fabrication, et au système de drop automatique

Ajout de la Panic Atack

  • Fusil à pompe multiclasse
  • Temps de rechargement réduit de 34%
  • Tirez pour charger jusqu’à 4 coquillages
  • Le taux de feu s’augmente quand la santé baisse
  • La dispersion de l’arme s’augmente quand la santé baisse
  • Ajout de la Panic Attack au Magasin Mann Co., à la liste des plans de fabrication, et au système de drop automatique

Changements sur la classe Demoman

  • Les variantes de dommages sur les grenades et les bombes collantes sont réduites de /- 10% dommages à /-2%.
  • Les grenades et les bombes collantes ont maintenant le même rayon d’explosion que les roquettes. Changé de 159Hu à 146Hu.

Lance-grenades

  • Les grenades qui explosent au vol donnent désormais plein dommages, sans se soucier d’où la grenade atterrit sur la cible. Auparavant, le dommage plein était donné uniquement si la grenade explosait près des pieds de l’ennemi.

Lanceur de bombes collantes

  • Les bombes collantes qui détonnent en l’air ont maintenant un rayon ramp up, commençant à 85% au temps d’arm de base (0.8s) et retournant à 100% après 2 secondes. Les bombes collantes qui touchent le monde auront un rayon plein
  • Les bombes collantes ont maintenant une trainée visible en traversant l’air.
  • La mèche des bombes collantes est maintenant plus visible

Danger public

  • Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion.
  • Suppression d’une pénalité cachée qui faisait que les boulets de canons qui touchaient le monde donnaient -50% de dommage par rapport aux grenades normales.

Loch-n-Load

  • Changements sur la variable de base des dommage de la grenade de base pour que assurer que le Loch-n-Load ne dépasse pas 124 de dommage en un seul tir
  • Suppression de la pénalité de 25% aux dommages faits à soi-même
  • Ajout d’une pénalité de -25% au rayon
  • Correction de la pénalité de la taille de clip à -25% (3 grenades par clip) à -50% (2 grenades par clip)
  • Les grenades du Loch-n-Load ne sont pas visuellement tumblées(sic) quand tirées

Contrebandier / Alibabouches

  • Ajout de 25% à la barre de charge quand le joueur tue pendant la charge

Gouvernail

  • Ajout d’une pénalité: Prendre des dommages en chargeant réduit le temps de charge restant
  • Les victimes faites en chargeant ajoutent maintenant seulement 75% à la barre de charge au lieu de 100%

Scottish Resistance

  • Il est maintenant légèrement plus difficile de faire des sticky jumps avec la Résistance Écossaise. Diminution du rayon pour le sticky jumping de 146 à 100.

Guillotine Écossaise

  • La pénalité de vitesse s’applique désormais seulement quand l’arme est active.

Claidheamh Mòr

  • Ajout de 25% à la barre de charge quand le joueur tue pendant la charge

Ajout d’un nouveau mode de jeu 'Mannpower’ à la Bêta de TF2

  • Pour jouer. cliquez sur « Jouer en multijoueur », activez Jouer aux cartes Bêta, et choisissez le mode Mannpower
  • 8 pouvoir permanents peuvent être trouvés dans la carte
  • Les joueurs peuvent uniquement contenir un pouvoir à la fois
  • Tuer un joueur avec un pouvoir force le pouvoir à tomber
  • Un pouvoir temporaire peut être trouvé dans la carte
  • Ajout de la commande dropitem pour faire tomber au sol le pouvoir actuel
  • Ajout d’un nouvel objet d’action par défaut : Grappin. Les Grappins sont utilisable en mode Mannpower sur les serveurs qui l’activent. Une fois équipés, appuyez et maintenez la touche de pouvoir pour l’utiliser. Utilisez le pour vous téléporter à l’objet utilisé
  • La Beta de Mannpower utilise une version modifiée de Capture de Drapeau qui fait que votre drapeau doit être à votre base avant de pouvoir capturer le drapeau ennemi
  • Toucher votre drapeau le fait instantanément retourner à votre base
  • Actuellement supporté sur les cartes ctf_foundry et ctf_gorge
  • Réapparition automatique activée
  • Critiques aléatoires désactivés
  • Les joueurs apparaissent avec une période de 6 secondes d’invulnérabilité

Général

  • MvM : Ajout d’une chance pour trouver des armes Australium sur tous les tours de difficulté Avancé et Expert. Avant disponible uniquement dans le tour Two Cities
  • MvM : Ajout des Kits de killstreak pour le Lanceur de Bombes rapides, Canonneur et Crise de Panique à la liste des prix du tour Two Cities (en MannUp)
  • Fabriquer des objets qui sont marqués comme temporairement non échangeables vont produire des objets temporairement non échangeables au lieu de non échangeable.
  • Correction d’un crash du client lié au système des textures
  • Suppression de la Cadeaupulte du magasin et ajout d’une recette de fabrication pour elle
  • Mise à jour de l’equip_region pour le Bonnet Bestial
  • Mise à jour des fichiers de localisation
  • Suppression de la restriction de carte sur les joueurs dans les auto-tamponneuses faisant réapparaître les coéquipiers fantômes en les touchant

Notes

Fichiers modifiés

Note: Le journal des modifications ci-dessous est généré à partir des différences entre deux révisions du jeu. Ces données peuvent être incomplètes ou incohérentes.
Changements de la révision
Modified: bin/tf.fgd
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/itemtest.com
Modified: bin/studiomdl.exe
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Added: tf/maps/ctf_foundry.bsp
Added: tf/maps/ctf_gorge.bsp
Modified: tf/scripts/items/items_game.txt.sig
Added: tf/tf2_misc_dir.vpk/maps/ctf_foundry.nav
Added: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_defense.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_defense.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_defense.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_defense.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_defense.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_defense.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_haste.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_haste.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_haste.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_haste.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_haste.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_haste.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_precision.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_precision.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_precision.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_precision.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_precision.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_precision.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_regen.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_regen.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_regen.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_regen.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_regen.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_regen.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_strength.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_strength.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_strength.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_strength.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_strength.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_strength.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.vvd
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.mdl
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.phy
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grappling_hook/c_grappling_hook.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grappling_hook/c_grappling_hook.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grappling_hook/c_grappling_hook.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grappling_hook/c_grappling_hook.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grappling_hook/c_grappling_hook.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_targe/c_targe_xmas.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_targe/c_targe_xmas.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_targe/c_targe_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_targe/c_targe_xmas.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_targe/c_targe_xmas.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_targe/c_targe_xmas.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_heavy.mdl
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Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/dec2014_heavy_parka/dec2014_heavy_parka.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/dec2014_heavy_parka/dec2014_heavy_parka_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/dec2014_the_big_papa/dec2014_the_big_papa.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/dec2014_the_big_papa/dec2014_the_big_papa_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/dec2014_medic_unknown_mann/dec2014_medic_unknown_mann.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/dec2014_medic_unknown_mann/dec2014_medic_unknown_mann_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_black_knights_bascinet/dec2014_black_knights_bascinet.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_black_knights_bascinet/dec2014_black_knights_bascinet_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_copilot_2014/dec2014_copilot_2014.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_copilot_2014/dec2014_copilot_2014_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_fools_footwear/dec2014_fools_footwear.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_fools_footwear/dec2014_fools_footwear_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_marauders_mask/dec2014_marauders_mask.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_marauders_mask/dec2014_marauders_mask_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_truands_tunic/dec2014_truands_tunic.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_truands_tunic/dec2014_truands_tunic_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_beard/dec2014_hunter_beard.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_beard/dec2014_hunter_beard_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/dec2014_skullcap/dec2014_skullcap.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/dec2014_skullcap/dec2014_skullcap_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_pocket_momma/dec2014_pocket_momma.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_pocket_momma/dec2014_pocket_momma_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_stealthy_scarf/dec2014_stealthy_scarf.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_stealthy_scarf/dec2014_stealthy_scarf_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_kingmaker_sticky/c_kingmaker_sticky.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_kingmaker_sticky/c_kingmaker_sticky_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_quadball/c_quadball.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_quadball/c_quadball_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_trenchgun/c_trenchgun.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_trenchgun/c_trenchgun_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/cable/blue_gradient.vtf
Added: tf/tf2_textures_dir.vpk/materials/cable/red_gradient.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_agility_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_haste_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_precision_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_regen_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_resist_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_strength_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_vampire_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_warlock_icon.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/d_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/dneg_images_v3.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/pickups/pickup_powerup_set.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/pickups/pickup_powerup_trans_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_revolver_xmas.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_targe_ice.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_targe_xmas.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_targe_xmas_cables.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_backburner.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_backburner_horns.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_backburner_nose_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_backburner_nose_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_energydrink.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_energydrink_blu.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_energydrink_bow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_energydrink_bow_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/festive_battery.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/festive_lights_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/festive_lights_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/festive_lights_white.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_bonesaw/c_bonesaw_xmas.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_bonesaw/c_bonesaw_xmas_lights.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_highlander_1st/lbtf2_highlander_1st_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_highlander_participant/lbtf2_highlander_participant_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/dec2014_comforter/dec2014_comforter_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/dec2014_comforter/dec2014_comforter_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/dec2014_viking_boots/dec2014_viking_boots_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/dec2014_viking_boots/dec2014_viking_boots_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/dec2014_viking_helmet/dec2014_viking_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveglasses/dec2014_engineer_detectiveglasses_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveglasses/dec2014_engineer_detectiveglasses_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveholster/dec2014_engineer_detectiveholster_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveholster/dec2014_engineer_detectiveholster_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveholster/dec2014_engineer_detectiveholster_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveradio/dec2014_engineer_detectiveradio_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveradio/dec2014_engineer_detectiveradio_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_seal/dec2014_engineer_seal_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_thermal_insulation_layer/dec2014_thermal_insulation_layer_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_thermal_insulation_layer/dec2014_thermal_insulation_layer_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_thermal_insulation_layer/dec2014_thermal_insulation_layer_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/dec2014_heavy_parka/dec2014_heavy_parka_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/dec2014_heavy_parka/dec2014_heavy_parka_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/dec2014_the_big_papa/dec2014_the_big_papa_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/dec2014_the_big_papa/dec2014_the_big_papa_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/dec2014_medic_unknown_mann/dec2014_medic_unknown_mann_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/dec2014_medic_unknown_mann/dec2014_medic_unknown_mann_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_black_knights_bascinet/dec2014_black_knights_bascinet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_black_knights_bascinet/dec2014_black_knights_bascinet_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_copilot_2014/dec2014_copilot_2014_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_copilot_2014/dec2014_copilot_2014_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_copilot_2014/dec2014_copilot_2014_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_fools_footwear/dec2014_fools_footwear_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_fools_footwear/dec2014_fools_footwear_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_fools_footwear/dec2014_fools_footwear_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_marauders_mask/dec2014_marauders_mask_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_marauders_mask/dec2014_marauders_mask_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_marauders_mask/dec2014_marauders_mask_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_truands_tunic/dec2014_truands_tunic_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_truands_tunic/dec2014_truands_tunic_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_truands_tunic/dec2014_truands_tunic_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_beard/dec2014_hunter_beard_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_beard/dec2014_hunter_beard_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/dec2014_skullcap/dec2014_skullcap_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/dec2014_skullcap/dec2014_skullcap_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_pocket_momma/dec2014_pocket_momma_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_pocket_momma/dec2014_pocket_momma_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_stealthy_scarf/dec2014_stealthy_scarf_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_stealthy_scarf/dec2014_stealthy_scarf_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_kingmaker_sticky/c_kingmaker_sticky.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_kingmaker_sticky/w_kingmaker_stickybomb_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_kingmaker_sticky/w_kingmaker_stickybomb_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_kingmaker_sticky/w_kingmaker_stickybomb_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_quadball/c_quadball.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_quadball/w_quadball_grenade_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_quadball/w_quadball_grenade_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_trenchgun/c_trenchgun.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/illustrations/gamemode_powerup_beta.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_ctf_foundry.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_ctf_gorge.vtf