Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 56.86% |
Chromium OS | 78.22% |
iOS | 0.56% |
Linux | 7.06% |
Mac OS | 59.07% |
Windows | 81.27% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% |
maxBindGroupsPlusVertexBuffers | 24 - 100% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.85% |
maxBufferSize | 268435456 - 100% 322122544 - 100% 429496728 - 99.99% 805306368 - 99.98% 858993456 - 99.98% 1073741824 - 99.96% 1610612736 - 93.51% 1717986916 - 93.51% 2147483644 - 93.5% 2147483647 - 93.5% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 75.56% 128 - 75.32% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 84.68% 768 - 84.68% 1024 - 84.67% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 84.68% 1024 - 84.68% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 84.68% 1024 - 84.68% |
maxComputeWorkgroupSizeZ | 64 - 100% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32768 - 99.14% 49152 - 10.36% 65536 - 10.33% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 90.1% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 90.06% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 97.4% 112 - 91.77% |
maxInterStageShaderVariables | 15 - 100% 16 - 100% 28 - 91.7% |
maxSampledTexturesPerShaderStage | 16 - 100% |
maxSamplersPerShaderStage | 16 - 100% |
maxStorageBufferBindingSize | 134217728 - 100% 322122544 - 87.32% 429496728 - 87.31% 805306368 - 87.3% 858993456 - 87.29% 1073741824 - 87.28% 1610612736 - 78.7% 1717986916 - 78.7% 2147483644 - 78.69% 2147483647 - 13.9% |
maxStorageBuffersPerShaderStage | 2 - 100% 8 - 100% 10 - 99.15% |
maxStorageTexturesPerShaderStage | 2 - 100% 4 - 100% 8 - 90.14% |
maxTextureArrayLayers | 256 - 100% 1024 - 93.64% 2048 - 93.6% 4096 - 0.51% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.95% 16384 - 97.68% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.95% 16383 - 97.67% 16384 - 97.63% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.95% 4096 - 0.56% 16383 - 0.56% 16384 - 0.52% |
maxUniformBufferBindingSize | 16384 - 100% 65536 - 99.9% |
maxUniformBuffersPerShaderStage | 12 - 100% |
maxVertexAttributes | 16 - 100% 28 - 87.75% 29 - 87.75% 30 - 87.71% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.88% |
maxVertexBuffers | 8 - 100% |
minStorageBufferOffsetAlignment | 32 - 100% 256 - 99.83% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.9% 256 - 99.85% |