'VERSTECKT!' is a one Person developed Indie game to play Hide'n'Seek with your Friends online. Inspired by the Game-mod 'Prop-Hunt', i decided to create a game which is easy to Access. With the same amount of FUN!


The game is very easy to Learn and playable on nearly every average Computer or Laptop. The Seeker Team plays against the Hiding Team. To hide you can transform yourself into a game Object of the environment.

The Seeker must find the hiding players. Hiding players are forced to move every 25 seconds. The seeker has a amount of the number of hiding player multiplied by 3 to test if a object is real or a hiding player. The hiding players can place decoy objects to build up their environment to hide themselves. Each hiding player can place 30 decoy objects.

You can find the full game on Github and watch my future plans for it. GitHub.
See more on the game website.
Follow the progress on Youtube.

Available for LINUX & WINDOWS.
MAC and Mobile is coming soon.

Devlog Series:

StatusIn development
PlatformsHTML5
Release date May 12, 2021
AuthorValle
Made withAudacity, Tiled, GIMP
Tags2D, Casual, Funny, Multiplayer, Pixel Art, PvP, Top-Down
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
MultiplayerServer-based networked multiplayer
LinksHomepage, YouTube, Source code

Development log

Comments

Log in with itch.io to leave a comment.

Can u make it so it doesent work trough browser only :D (sorry for bad spelling im in a hurry)

Hello subzero!:) Thank you for your intrest in Versteckt!
You mean a standalone version? We had that, but keeping it up to date was to hard and i had to invest too much time for it.
Why do you need it as a standalone?

( 1)

Love the game! What license are you planning to put it under?

(1 edit) ( 1)

I want to go MIT for the most parts. I am a open source friend, information should always be free. Problem is the assets. A view assets were bought from an artist. So i have to stick to a other license.... but maybe i can separate it from the code so the code is still reusable.

Awesome. You should be able to license the code under any license, and just put a statement about the art assets. Sweet that it's open source.