London is one of the most diverse, vibrant and creative cities on the planet. Its games and interactive entertainment sector is no different, representing a true convergence of talent, art, creativity and culture.
Games London has one mission: to make London the games capital of the world.
We run a programme of year-round support for games creators and games culture in the city. We bring investors and exposure to a billion-pound sector. Our work has helped generate in excess of £85m direct investment, creating 700 jobs since we started in 2015.
We also deliver the London Games Festival, the world’s biggest celebration of video games and interactive entertainment. Over the years, it has evolved through a variety of formats – and in 2022, it returned as a fully hybrid event, with a robust programme online and in-person.
ICYMI! Games London is excited to announce our annual outbound trade mission to Slush in Helsinki at the end of November. 🚀
ℹ️ Open to all games businesses across the UK
🎟️ Complimentary ticket to Slush
🎮 Access to Games London's exclusive Slush Side Event
🤝 Networking opportunities with our London and UK delegates
Apply now to secure your spot before the deadline on Wednesday, 4 September 2024, and seize this fantastic opportunity to grow your business. Don't miss out! 💼
Apply here: https://lnkd.in/eG3w5gJe
ICYMI! Games London is excited to announce our annual outbound trade mission to Slush in Helsinki at the end of November. 🚀
ℹ️ Open to all games businesses across the UK
🎟️ Complimentary ticket to Slush
🎮 Access to Games London's exclusive Slush Side Event
🤝 Networking opportunities with our London and UK delegates
Apply now to secure your spot before the deadline on Wednesday, 4 September 2024, and seize this fantastic opportunity to grow your business. Don't miss out! 💼
Apply here: https://lnkd.in/eG3w5gJe
Games London will return to Slush in Helsinki at the end of November for our annual outbound trade mission to one of the world's leading tech investor events.
Whether you're raising funds or growing your business, Slush is the perfect place to meet investors.
Our trade mission is open to UK games businesses of all kinds, whether you are working on console or PC, AR/VR/MR, or mobile - including tech providers and services, start-ups and scale-ups, established or new.
Successful applicants will receive a free ticket to the show and exclusive access to our Slush side event, which connects our delegation with investors. We also provide a pre-mission briefing and a chance to network with all the London and UK delegates we are looking after across this outbound mission and other programmes.
The deadline to apply is Wednesday, 4 September 2024.
Please note that attendees are responsible for their own flights and accommodation. Slush takes place on Wednesday 20 November and Thursday 21 November, in Helsinki, Finland - we recommend a travel itinerary that runs from Tuesday 19 November, to Friday 22 November minimum.
👉 Apply now: https://lnkd.in/eG3w5gJe
The London Games Festival is a supporting partner of the #DICELakeComo conference, happening from Sept. 30 - Oct. 2.
During the 3-day event, attendees can enjoy insightful speaker programming and exchange of ideas through a series of roundtable discussions, hosted by top talent and revolving around topical issues affecting the business and art form of game development.
Register and learn more Academy of Interactive Arts & Sciences: http://www.diceeurope.org
Use our exclusive 10% discount code – DICELCLGF.
Games London will return to Slush in Helsinki at the end of November for our annual outbound trade mission to one of the world's leading tech investor events.
Whether you're raising funds or growing your business, Slush is the perfect place to meet investors.
Our trade mission is open to UK games businesses of all kinds, whether you are working on console or PC, AR/VR/MR, or mobile - including tech providers and services, start-ups and scale-ups, established or new.
Successful applicants will receive a free ticket to the show and exclusive access to our Slush side event, which connects our delegation with investors. We also provide a pre-mission briefing and a chance to network with all the London and UK delegates we are looking after across this outbound mission and other programmes.
The deadline to apply is Wednesday, 4 September 2024.
Please note that attendees are responsible for their own flights and accommodation. Slush takes place on Wednesday 20 November and Thursday 21 November, in Helsinki, Finland - we recommend a travel itinerary that runs from Tuesday 19 November, to Friday 22 November minimum.
👉 Apply now: https://lnkd.in/eG3w5gJe
Last month, the Games London Accelerator 2024 Cohort successfully completed a three-month programme of workshops and mentoring, plus exclusive studios visits and a final demo day for investors.
A huge thank you to our partner, Alliotts LLP, and to all the organisations we visited: Fireshine Games, JUMPSHIP, PRELOADED, Sports Interactive (SI), and CCP Games - plus Science Museum Group.
We’re also hugely grateful for the support Mark Washbrook and Claire E A B., our two anchor mentors, gave to our cohort throughout the programme.
Many thanks also to all the speakers who helped prepare our studio founders for their pitching session.
Congratulations to our cohort; Nick McKenzie, Flurin Jenal, Jay Shin, Samuel Otis Smith, Grant Wilde, James Duveen and Sindi Breshani on this significant achievement!🎉
For future partnership opportunities with our accelerator, please reach out to Joshua Llewellyn. If you're interested in learning more about the Games London Accelerator contact Diego Grammatico.
Yesterday we celebrated the end of the 2024 Games London Accelerator, by attending the Science Museum Group's Power Up exhibition, hosted by Mark Cutmore, Head of Commercial Experiences.
Mark led a captivating tour on the history of video games and their remarkable growth over the years. After the tour, our cohort had the exciting opportunity to play and experience the games that inspired them.
Thank you to Mark and the Science Museum for hosting us. 🚀
Earlier today, the Games London Accelerator cohort showcased their pitches at our Demo Day in Brighton.
Throughout the morning, the seven studios presented their games to a full room of publishers and investors.
We wish to extend a special thanks to our Accelerator partner, Alliotts LLP, for supporting the delivery of the programme.
Additionally, we express our gratitude to our two Anchor Mentors, Mark Washbrook and Claire E A B., for their unwavering support of the cohort, ensuring they were pitch-ready and well-prepared for today.
Well done to the cohort! 🎉
🕹 Very happy to share a second general update on the Games London Accelerator! Since my last post on the programme, we have:
🔸 Had an insightful session with Andrew Douthwaite from Alliotts LLP (our partner for the Accelerator), covering financial foundations when running an indie studio.
🔸 Went to visit PRELOADED, hosted by Phil Stuart, who gave us a wonderful account of the studio and its current projects.
🔸 Heard from John Lau what good production work is about, when developing your game
🔸 Hosted two pitching practice sessions in our own offices, supported by the programme mentors Mark Washbrook and Claire E A B.
🔸 Learned from Thomas Reisenegger at Future Friends Games how to create engaging trailers and social media content for indie games, looking at lots of case studies and receiving feedback on our cohort’s own visual assets
🔸 Enjoyed a truly inspiring visit at Sports Interactive (SI), where we heard from Studio Director Miles Jacobson and COO Matt Carroll.
🔸 Talked to Glenn Gregory from ID@Xbox/Microsoft, to know more about marketing strategies for indie games and the Xbox ecosystem.
🔸 Chatted with Simon Carless from GameDiscoverCo, who delivered an incredibly interesting session on game hook and discoverability in today’s market.
🔸 Delved into mobile games publishing strategies with Zaair Hussain from Miniclip.
🔸 Visited CCP Games, welcomed by CEO Hilmar Veigar Pétursson and COO Adrian Blunt (pictured), who shared with us the history of the studio and their views on the current games industry.
After these very intensive weeks, the studio cohort is now getting ready for an exciting Demo Day tomorrow in Brighton. So, wish them luck!