Multi-language support is here - change the language of your study in just a few clicks! Translate the default text, buttons, instructions and error messages of your research studies into 15 different languages, including: 🇫🇷 French, 🇩🇪 German, 🇮🇳 Hindi, 🇮🇹 Italian & many, many more! Read our blog post for more information: https://bit.ly/4eE2Jcr #research #ux #userexperience
Ballpark
Technology, Information and Internet
Faster, easier and more inclusive research tools for every team
About us
Ballpark is a brand new product where you can capture audio, video and written feedback on your prototypes, designs, marketing copy and much more
- Website
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http://www.ballparkhq.com
External link for Ballpark
- Industry
- Technology, Information and Internet
- Company size
- 11-50 employees
- Headquarters
- London
- Type
- Privately Held
- Founded
- 2022
- Specialties
- Product research, UX research, User Experience, Usability testing, User Research, Figma prototype testing, Figma, Unmoderated research, Experience testing, UX design, Product Design, and Democratising research
Locations
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Primary
London, N1 7SR, GB
Employees at Ballpark
Updates
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Our Research Manager, Rhys Hillan will presenting at WaysConf on the 19th & 20th September. Rhys will be talking about how to teach research to non-researchers and giving context to the idea of democratising research. If you’re there, and want to learn more about Ballpark, come and say hi! #WaysConf2024 #WaysConf #UX #Design
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Ballpark reposted this
✨ Ballpark's new Card Sorting landing page, completely done in Framer 🍬 👉 https://lnkd.in/duDwK3q4
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Ballpark reposted this
Check out our beautiful Ballpark guide for starting your journey in #usertesting. Come for the illustrations, stay for the content. https://lnkd.in/e299H7gA
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Ballpark reposted this
Our new paths view in Ballpark allows you to see exactly how participants interacted with your Figma prototype, including goal conversions, drop-off, heatmaps and clickmaps. It turns a simple prototype into an incredible treasure trove of data and feedback at scale. Send your Ballpark link to 1 or 1000 people and see what works what doesn't, follow up with survey questions or additional tasks, or switch on video recording to see and hear what happened, as it happened. Sign up for free https://ballparkhq.com/ #uxresearch
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Ballpark reposted this
We've just launched a major new feature Ballpark called Data Tables - a powerful way browse, analyse and export your research responses. https://lnkd.in/eCf3Uwxw Why spend time building a table?! • As our customers grew, so did the volume of responses gathered for surveys and usability tests, going from tens of responses, to hundreds and now thousands. The only way to parse this effectively was to export to a spreadsheet and do your work there, which sucked. We added the most used functionality of a spreadsheet to Data Tables. • Customisation of the data is super important - everyone has different ways they want to view information. Data Tables allow you to show/hide columns and export based on the view you've set up. • Performance is supercharged, thousands of responses load within a second Now live on every plan https://ballparkhq.com/ #userresearch
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Ballpark reposted this
We've just shipped undo/redo at Ballpark - it might not sound fancy, but i'm super proud of the work done - it's an incredibly challenging feature to build (shout out George Reith!), especially in a collaborative real-time research builder like ours. Why is it so hard? Collaborative Editing: In a collaborative environment, multiple users might be making changes simultaneously. Our system uses a technology called CRDT (Conflict-free Replicated Data Types) to manage this. It ensures that even if intermediate changes fail, the document eventually becomes consistent for all users. Handling Mistakes: Users can perform actions in many different sequences, and each action needs to be reversible in the correct order. Traditional systems often don’t support this kind of flexibility, making it tricky to ensure everything can be undone properly. Server Communication: When a user undoes an action, the change is sent to the server. If the server rejects this change (due to an error), handling this situation becomes complex, especially if the user has already performed additional actions. User Interface Challenges: The undo/redo feature needs to work seamlessly with the UI. Every button, input, and toggle in the editor must support undo/redo correctly. Testing: Testing undo/redo functionality is complex because there are countless possible user actions and sequences. To ensure reliability, we simulate hundreds of random user actions and check that undo/redo works correctly for all of them. This helps us catch any issues that might arise from unexpected user behavior. So is it worth it? In our view, yes. Our goal is to craft the best-in-class research platform in the market, we're sweating every detail to get there. Collaborative editing and undo/redo builds the foundations for a great user experience. Give it a try, free https://ballparkhq.com/
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We're #hiring a new Sales Development Representative (SDR) in London Area, United Kingdom. Apply today or share this post with your network.
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We're #hiring a new Senior Back End Developer in London Area, United Kingdom. Apply today or share this post with your network.
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Ballpark reposted this
Great post by Stack Overflow about their adoption of Ballpark to give non-researchers the ability to conduct research and gather insights as part of their overall goal to democratise research. https://lnkd.in/eiaRkZQB