About Trade
Build markets, set up trade routes and hire traders to bring resources from producers to consumers. Manage supply and demand, grow cities and make money.
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This game is highly inspired by an old Frog City game called Trade Empires.
It focuses on the core mechanics:
- Resource life cycle: exploitation, transformation, production, consumption
- Trade:
- everything goes through the markets
- traders buy and sell resources from one market to another
- supply and demand influence prices
- Population satisfaction: if needed resources are provided at a low price at a market then the population will grow
The goal is dual:
- Establish a cost-effective trading system by buying at low prices and selling at high prices.
- Increase the population by providing a lot of resources at low prices
This is an experiment under development, any help is welcome!
- Comment for feedback, proposals or psychological support
- Share on your networks
- Pay me a beer :)
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (27 total ratings) |
Author | Tortue |
Genre | Strategy, Simulation |
Tags | 2D, Abstract, Management, Minimalist, SVG, Trading |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |