A downloadable game for Windows, macOS, and Linux

Buy Now$3.50 USD or more

Defeat as many enemies as you can and Unlock different characters with different abilities.

4 DIFFERENT PLAYABLE CHARACTERS !

3 Different Mesmerizing Maps!

Various Types of Enemies with different attacks and abilities.

Extra-ordinary game music.

Retro inspired 2D Platformer game.

Discord- https://discord.gg/TxU9Z9wVn8

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HIGHEST SCORERS WILL BE MENTIONED HERE ON THIS PAGE AND SPECIAL VIRTUAL BADGES WILL BE AWARDED TO THE TOP 3 !

JOIN THE SERVER TO SHARE YOUR SCORES , VIEWS , OPINIONS OR GENERALLY ANYTHING RELATED TO THE GAME.

Special Thanks to Luiz Melo for his amazing character assets. Make sure to check his stuff out . (luizmelo.itch.io)

Angel Star Studios
StatusReleased
PlatformsWindows, macOS, Linux
Publisher
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorTheLostSun Studios
GenreAction, Fighting, Platformer
Made withUnity
Tags2D, Atmospheric, Boss battle, jumping, LÖVE, Pixel Art, Slasher, Time Attack
Average sessionAbout an hour
InputsKeyboard, Xbox controller, Gamepad (any)
LinksSteam

Purchase

Buy Now$3.50 USD or more

In order to download this game you must purchase it at or above the minimum price of $3.50 USD. You will get access to the following files:

Impossible Slasher !.rar 29 MB
Impossible Slasher Demo.rar 28 MB

Development log

Comments

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Impossible Slasher is a really good and solid gamer overall. It boasts a satisfying gameplay loop by allowing the player to constantly feel like they are working towards a huge power spike just by slashing at enemies, getting a big reward with their ultimate skill. Cool enemies, appealing designs, the GIGANTIC score is a nice touch to really make the player feel like they're achieving something substantial.

I could see this being a very good mobile game, personally.

I would like to preface any negatives I bring up with the fact that this simply isn't the kind of game I usually play. I'm not the target audience. That being said, I did genuinely enjoy it for a bit.

My main gripe would be the enemy difficulty and variety. On my first playthrough I was unsure of myself and even the goblins scared me, but even by the second playthrough I was easily familiar enough to cut through enough enemies to get nearly quadruple my original points. Each time I died I was able to unlock a new character. For this game to have any substantial replayability factor, there needs to be either more or more interesting enemies. That is much easier said than done, of course. Perhaps you could punch up the enemy-player interactions with some more abilities? Doesn't have to be anything crazy, maybe like a double jump or a crouch or slide or something to that effect. Also, a combo counter would do wonders for this game. A nice big number that tells you how many hits you've gotten or how many enemies you've killed in X seconds or since you last got hit or something.

Small personal opinion, the hit sound effects feel like they could be a good bit chunkier. Maybe a deeper, more visceral sound that really sounds like I'm cutting into enemy flesh. And some hurt animations to make me really feel when I hit an enemy.

Overall, though lacking in content, this is quite a polished and enjoyable game. Good work.

( 1)

Nice

( 1)

Very good game, has good FPS even for an potato PC like mine, and i enjoy playing this game 10/10

( 1)

Looks Promising :)