Hebereke's Popoitto (SNES)
Hebereke's Popoitto |
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Also known as: Popoitto Hebereke (JP) This game has unused graphics. |
Hebereke's Popoitto is a mix between Hebereke's Popoon and Dr. Mario.
Unused Graphics
Unyohn was originally meant to appear on the map at one point in development.
Regional Differences
Japan | Europe |
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"LICENSED BY NINTENDO" was added in the European version, the Sunsoft logo was changed a bit, "PUSH START BUTTON" was renamed to "PRESS START BUTTON" in a slightly different color, the color in ©1995 was changed from cyan to orange, an extra Hebereke logo (in English) was added, and the © was touched up a bit. However, a mistake was made and as a result, the color for the bushes was messed up. Other than that, it's pretty much identical to the original Japanese version.
Region Error
If the game detects a European/Australian cartridge is being inserted onto a Japanese/American console (or vice versa), this screen pops up.
Anti-Piracy
The game normally does not contain any SRAM, but checks to see if it has any SRAM at startup by writing two bytes at $700000. The write will do nothing on an original cartridge, but cartridge copiers tend to have SRAM to support a wide variety of games. If the write was successful, the game uses the SRAM to its advantage as a timer: once the game board appears, $700000 increments by one every frame, and when it hits 0xFF, it restarts to 0x00 while $700001 is incremented by one. When $700001 is 0x2A, the game restarts once $700000 is 0x2F. This effectively restarts the game after 10800 frames, or after a little under three minutes of gameplay (about three minutes and thirty seconds on a PAL console).
The Hebereke series
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NES | Ufouria: The Saga (Prototypes) |
SNES | Hebereke's Popoon (Prototype) • Amazing Hebereke • Hebereke no Oishii Puzzle wa Irimasenka • Hashire Hebereke • Hebereke's Popoitto • O-Chan no Oekaki Logic |
Arcade | Hebereke no Popoon |
PlayStation | Hebereke's Popoitto • O-Chan no Oekaki Logic 2 |
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