This is for the Finish You Game PIGSquad Game Jam. Credit to Zthebat(https://twitter.com/zthebat) for the level music.

The goal here is to flesh out my knowledge of Unity and C# and implement the very basic base mechanics for my long-term game project.

Throughout the process of this jam, I followed a tutorial series by "insert playlist here".  I used the tutorials here to complete the following items:

  • Basic Movement
  • Movement Animations
  • Attack Animations
  • Four Directional Hitboxes
  • Enemy to Player Tracking
  • Knockback on Enemy Object
  • Damage to Enemy
  • Damage to Player
  • Health Bar UI
  • Title Screen
  • Pause Screen
  • BGM
  • Sound effects


The following errors or goals were not met:

  • Knockback on the player(currently the enemy object doesn't cause knockback on the player, It damages but doesn't knock them back.
  • Sword Attack combo Move(to contain a three-hit basic combo attack)
  • End screen.
  • A basic level
  • Collision detection with the walls(Due to the way my script is set up I'll have to go and see if I can edit the collisions of the walls so they stay active)
  • Room transitions
  • (I could list more, but that'd contain the entire game design bible)

Overall, a good first game jam (that I actually completely). This jam was successful for me, cause it jumpstarted my project and gave me a place to move forward with my game design and scope on the rest of the procedure. 


Enjoy this prototype!

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