This is the first game in the Total War series. For other games in the series see the Total War category.
Shogun: Total War | |
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Developer(s) | Creative Assembly |
Publisher(s) | Electronic Arts, Sega |
Year released | 2000 |
System(s) | Windows |
Expansion pack(s) | Shogun: Total War - Mongol Invasion |
Followed by | Total War: Shogun 2 |
Series | Total War |
Genre(s) | Turn-based strategy, Real-time tactics |
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Modes | Single player, Multiplayer |
Rating(s) |
Shogun: Total War is the first of Creative Assembly's Total War series. It is a history-based strategy game that combines turn-based provincial development with real-time battles. The player assumes the role of one of seven daimyo (Uesugi, Shimazu, Oda, Mori, Imagawa, Takeda, Hōjō) attempting to unite feudal Japan during the Sengoku period (Warring States period) and become shogun. Sun Tzu's The Art of War is central to the game; its precepts are quoted often, its strategies recommended and indeed the AI is based on it.
Shogun: Total War was followed by the Shogun: Total War - Mongol Invasion expansion pack on August 8, 2001 which added a Mongols campaign, played as either the invaders or as Japan. The Warlord Edition (August 13, 2001) was also released, containing both the original game and the expansion. The May 24, 2006 Gold Edition also included both the original game as well as the expansion pack.
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Cover art for the Mongol Invasion expansion pack.
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Cover art for the Warlord Edition.
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Alternate cover art for the Warlord Edition.
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Cover art for the Gold Edition.