If you like using melee attacks, there are many classes that are suitable to offer you power. The knight class is useful for two reasons: it provides a way to summon a companion that lasts across battles and stays with you even if you switch armors, and it offers a ranged Wind attack that can deal 100-150 damage consistently (against 100% foes). The major downside to this class is that it uses MP. Unless you're attempting the quests below, where you get to completely refill your mana after every battle, this armor can quickly drain your MP.
The Knight class, like the fighter class, is also one of the easier armors to upgrade. Speak with the fighter trainer, click on training, then Knight Class to go to another area. After a brief cutscene with text describing the knight class, a trainer named Tathlin awaits you by a tournament field.
Purchase the knight armor, then begin questing.
Upon completing a quest (one level for the armor), you receive the following messages:
- "The crowd loves you! You bested this tournament's champion and will now have a chance to move up the ranks as a Knight."
- "Class Level Up! You have earned the next rank as a Knight and learned a new special ability from the great Sir Tathlin!"
Enemies[edit | edit source]
- Axe Knight (level 24)
- Green Knight (level 20)
- Knight (level 30)
- Lance Knight (level 36)
- Tank Knight (level 70)
Level 1[edit | edit source]
- Reward: Fierce Offensive! (1 attack of Light; 40 MP)
Level 2[edit | edit source]
- Reward: King's Blessing! (1 attack of Earth, chance to receive mana; 29 HP, which may vary, and 0 MP)
Level 3[edit | edit source]
- Reward: Resistance Bonus (-8 to all Element Modifiers)
Level 4[edit | edit source]
- Reward: Mace Stun! (1 attack of Earth, lowers enemy Melee and Ranged defense by 2; 60 MP)
Level 5[edit | edit source]
- Reward: Onslaught! (3x attack of ??, Light, and Earth; you lose 3% HP and 30 MP)
Level 6[edit | edit source]
- Boss: ?? (Black Knight).
- Reward: Summon Squire! (summons a Squire companion who attacks twice with Earth; 60 MP)
Level 7[edit | edit source]
- Dice roll requirement: 60 (Strength based).
- Boss: Lord ?? (Black Knight).
- Reward: Arrow Assault! (orders archers to attack the enemy, hitting them ~20 times with Wind; 70 MP)
Level 8[edit | edit source]
- Number of enemies to fight: 4, then boss.
- Dice roll requirement: 65 (Strength based).
- Boss: Lord Mantague.
- Reward: Armor Ascent! (2 strong hits; deals about 4-6 times normal damage; 80 MP)
- Level 70 Lord Mantague stats
Level 9[edit | edit source]
- Number of enemies to fight: 4, then boss.
- Dice roll requirement: 65 (Strength based).
- Boss: Lord Zo
- Reward: Defense Bonus
- Level 70 Lord Zo stats
Level 10[edit | edit source]
- Number of enemies to fight: 4, then boss.
- Dice roll requirement: 70 (Strength based).
- Boss: Sir Lee
- Reward: Calvary Charge! (4x20-30 melee Wind; 80 MP) and Special mission.
- Level 70 Sir Lee stats
Special mission[edit | edit source]
After becoming a level 10 Knight, Sir Tathlin will say, "Great job! You are now a Level 10 Knight, having become champion at all the Kingdom's tournaments! It is time you undertake a special mission for the King of Rennd."
From Tathlin's main menu selections, choose "Special Mission!" He will say, "Thank you for accepting the King's bidding. You must now travel to the gate of Stormfallen, where one of the King's greatest enemies is creating an army of Demon Knights." After clicking next you will see a screen with the following message: "You trek for 2 days and nights to the southwest of the Kingdom of Rennd. At last you come upon the Pass of Living Shadow. You are not stupid, so you take an extra day and go the long way around the Pass. Soon you come to the intimidating Gates of Stormfallen. Time... to battle!!"
The following dialogue plays out before battle begins:
- You: So quiet here... like some supernatural force has created a barrier to all sound. Maybe that is why this place is called "Stormfallen".
- DemonKnight: Whoooo.... do we haaaave... heeerrreee??
- You: It's on!!
You then fight three Demon Knights in a row; only after the first battle will your HP and MP are restored.
- Level 70 Demon Knight stats
After the three Demon Kights, you say, "Okay, I'm here for your leader!! Show yourself!" before fighting Tyranna.
- Level 80 Tyranna stats
Upon completion, the following message appears, "Tyranna has been defeated! Her army of Demon Knights will not have a chance to ravage the lands of Rennd, thanks to you. You return to the Kingdom..."
You appear back at the tournament grounds. Tathlin says, "You have succeeded in your mission! Rennd welcomes you back as a hero!" You are then teleported to Yulgar's Inn in Battleon.