14
Products
reviewed
273
Products
in account

Recent reviews by fencelord

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Showing 1-10 of 14 entries
No one has rated this review as helpful yet
511.2 hrs on record (499.9 hrs at review time)
Taught me how to read.
Posted 8 January.
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No one has rated this review as helpful yet
126.6 hrs on record (12.6 hrs at review time)
sex
Posted 11 April, 2023.
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No one has rated this review as helpful yet
157.9 hrs on record (115.2 hrs at review time)
Early Access Review
kill
Posted 1 April, 2023.
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No one has rated this review as helpful yet
15.0 hrs on record (9.1 hrs at review time)
i liked this game before it was cool

9/10 very good Italian rage
Posted 28 February, 2023.
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4 people found this review helpful
27.2 hrs on record (10.3 hrs at review time)
HELLO. AVID BONEWORKS PLAYER HERE
First off, I'm completely fine with this game. I am happy I got myself a copy after all this time since Boneworks came out and I would have to say that the game is good! However, I wish to point out some things that I dislike before I go onto the things I like.

BAD BAD VERY BAD.
I wish the campaign was a bit more meaty. What they do with it is absolutely incredible, it feels like a very big tech demo. The mine cart section is a sight for sore eyes, but the fact is that you literally don't have to do anything in it is kinda crungo. 1/3 of the levels are just tutorials for the different body types, which I don't exactly mind, but I wish they did more with the extra body types apart from their introduction and a subsequent and obligatory "Final Level".

CRANE DON'T WORK. OH GOD IT DOESN'T ♥♥♥♥♥♥♥ WORK.

Needs another enemy that actually picks up objects or grabs things.

I completely understand the faults of the game. There are parts of it that are complete and utter jank. Whether that be the fault of the engine or the controller you are using. You just have to realize that this game is relatively new and experimental.

BUT

And this is a big but.
Absolutely MASSIVE.
It just feels like Y'all mfs give up way too easily.
Lemme tell you a story. In the titular level "Bonelab", you are expected to go into every single doorway and do a mission or minigame in order to activate a UNGRABABLE POWER SPHERE THING. With this power sphere, you're expected to go to the bottom center of the lab and use a crane to move said spheres into ports. LITERALLY IMPOSSIBLE FOR SOMEONE WHO'S CRANE IS LITERALLY IN ITSELF AND CAN'T LOWER! However, despite all my rage and me trying to manually move it with my player model, I was hit with an Epiphany. Looking back at Boneworks, I remembered how I managed to beat the Hover Junkers level. I literally didn't know how to fly the thing because I refused to learn how to control it. Getting hit once in the level meant that I most likely had to restart from the beginning and have to fly another half an hour to even get close to completing it. Only then I realized that Boneworks isn't the type of game where you have to do something in a very specific way to succeed. So, with all my combined brainpower of two and a half braincells, I came up with a solution. ATTACHING ANTI GRAVITY PADS TO THE HOVER CART THING AND FLYING IT FROM THERE.
And guess what.
IT WORKED.
MY DUMBASS IDEA ACTUALLY WORKED AND I ENDED UP FINISHING THE LEVEL WITHOUT EVER HAVING TO FIGURE OUT HOW TO CONTROL THE ♥♥♥♥♥♥♥ HOVER CRAFT!!!
Using the same logic, I decided to go out and collect some tools from the minigames (They aren't hard to find if you do some basic secret hunting, and if you can't find them then search them up on youtube or something lol), and using both the anti gravity pad and the wall climber things, I managed to MOVE ALL THE SPHERES ON FOOT AND BRING THEM TO THEIR PORTS.
This was probably not the intentional way to do it. There's a ♥♥♥♥♥♥♥♥♥♥ crane that's supposed to do it. But using the crane is boring and tedious when it does work. That's the beauty of Bonelab. I DON'T HAVE TO DO ♥♥♥♥ HOW THE DEVS WANTED ME TO!!! I CAN DO WHAT EVER THE ♥♥♥♥ I WANT WITHOUT EVEN GRABBING A GUN!
I just think the MODERN gamer nowadays gives up on things way too quickly at the slightest incovenience. The exact moment when someone isn't hit with dopamine is when they go "THIS GAME ♥♥♥♥♥♥♥ SUCKS" and they drop it.
With that rant out of the way, lets get to the-


GOOD ♥♥♥♥
Avatar customization is CRACKED. This is like VR Chat but I can actually throw somebody like a rag doll when I have a body that's Broly tier. This comes with the upsides and downsides that are present with having a body that large! You'll get ♥♥♥♥ stuck to you like how it would be stuck in real life!

This game's problems are NON LINEAR. Unlike Alyx where there's a expected and unavoidable solution to every problem in the game, Bonelab operates on a system that's entirely designed to replicate stuff in real life. IF I WANT TO GET A THING THAT'S UP HIGH, I CAN STACK BOXES TO GET TO THEM!!! With the addition of new body types however, this becomes even more interesting as every body provides new and different challenges!

The game just came out. It's in its infancy. With the addition of modding, this game has a theoretical INFINITE AMOUNT OF GAMEPLAY POTENTIAL. Give it some time.






TL;DR: Game good and fun, use big brain to solve puzzle, funny modding make game more then big anime tiddy playermodel simulator. WITNESS GOD. ACHIEVE VIRTUAL BONES.
Posted 1 October, 2022.
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1 person found this review helpful
66.2 hrs on record (36.1 hrs at review time)
Early Access Review
Very fun with friends.
Posted 19 June, 2022.
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No one has rated this review as helpful yet
97.5 hrs on record (54.7 hrs at review time)
HOLY BALLS THIS GAME SLAPS.

I DON'T WANNA SPOIL ANYTHING ABOUT THIS SO BUY IT AND ENJOY IT YOU HOBGOBLIN.
Posted 24 April, 2022.
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No one has rated this review as helpful yet
59.3 hrs on record
To say simply, This game is a masterpiece.

Better than Undertale, although not by much.

Really wish it as more popular than it is.
Posted 26 September, 2021.
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No one has rated this review as helpful yet
56.6 hrs on record (46.7 hrs at review time)
Very solid game
Posted 18 July, 2020.
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1 person found this review helpful
321.1 hrs on record (154.1 hrs at review time)
is nice
Posted 25 May, 2020.
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Showing 1-10 of 14 entries